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初始化
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166
CPF.Windows/CreateParams.cs
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166
CPF.Windows/CreateParams.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace CPF.Windows
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{
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public class CreateParams
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{
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string className;
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string caption;
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int style;
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int exStyle;
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int classStyle;
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int x;
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int y;
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int width;
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int height;
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IntPtr parent;
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object param;
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.ClassName"]/*' />
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/// <devdoc>
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/// Name of the window class to subclass. The default value for this field
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/// is null, indicating that the window is not a subclass of an existing
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/// window class. To subclass an existing window class, store the window
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/// class name in this field. For example, to subclass the standard edit
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/// control, set this field to "EDIT".
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/// </devdoc>
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public string ClassName
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{
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get { return className; }
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set { className = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Caption"]/*' />
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/// <devdoc>
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/// The initial caption your control will have.
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/// </devdoc>
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public string Caption
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{
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get { return caption; }
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set { caption = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Style"]/*' />
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/// <devdoc>
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/// Window style bits. This must be a combination of WS_XXX style flags and
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/// other control-specific style flags.
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/// </devdoc>
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public int Style
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{
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get { return style; }
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set { style = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.ExStyle"]/*' />
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/// <devdoc>
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/// Extended window style bits. This must be a combination of WS_EX_XXX
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/// style flags.
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/// </devdoc>
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public int ExStyle
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{
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get { return exStyle; }
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set { exStyle = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.ClassStyle"]/*' />
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/// <devdoc>
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/// Class style bits. This must be a combination of CS_XXX style flags. This
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/// field is ignored if the className field is not null.
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/// </devdoc>
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public int ClassStyle
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{
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get { return classStyle; }
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set { classStyle = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.X"]/*' />
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/// <devdoc>
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/// The left portion of the initial proposed location.
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/// </devdoc>
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public int X
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{
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get { return x; }
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set { x = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Y"]/*' />
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/// <devdoc>
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/// The top portion of the initial proposed location.
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/// </devdoc>
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public int Y
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{
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get { return y; }
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set { y = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Width"]/*' />
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/// <devdoc>
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/// The initially proposed width.
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/// </devdoc>
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public int Width
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{
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get { return width; }
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set { width = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Height"]/*' />
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/// <devdoc>
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/// The initially proposed height.
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/// </devdoc>
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public int Height
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{
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get { return height; }
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set { height = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Parent"]/*' />
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/// <devdoc>
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/// The controls parent.
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/// </devdoc>
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public IntPtr Parent
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{
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get { return parent; }
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set { parent = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.Param"]/*' />
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/// <devdoc>
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/// Any extra information that the underlying handle might want.
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/// </devdoc>
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public object Param
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{
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get { return param; }
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set { param = value; }
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}
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/// <include file='doc\CreateParams.uex' path='docs/doc[@for="CreateParams.ToString"]/*' />
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/// <devdoc>
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/// <para>[To be supplied.]</para>
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/// </devdoc>
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder(64);
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sb.Append("CreateParams {'");
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sb.Append(className);
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sb.Append("', '");
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sb.Append(caption);
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sb.Append("', 0x");
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sb.Append(Convert.ToString(style, 16));
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sb.Append(", 0x");
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sb.Append(Convert.ToString(exStyle, 16));
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sb.Append(", {");
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sb.Append(x);
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sb.Append(", ");
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sb.Append(y);
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sb.Append(", ");
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sb.Append(width);
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sb.Append(", ");
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sb.Append(height);
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sb.Append("}");
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sb.Append("}");
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return sb.ToString();
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}
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}
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}
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