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add annotation in source code
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@@ -10,9 +10,8 @@
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#include "../core_include/display.h"
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#include "../core_include/theme.h"
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#define GL_BN_CLICKED 0x1111
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#define ON_GL_BN_CLICKED(func) \
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{MSG_TYPE_WND, GL_BN_CLICKED, 0, msgCallback(&func)},
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#define GL_BN_CLICKED 0x1111
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#define ON_GL_BN_CLICKED(func) {MSG_TYPE_WND, GL_BN_CLICKED, 0, msgCallback(&func)},
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typedef struct struct_bitmap_info BITMAP_INFO;
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class c_button : public c_wnd
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@@ -15,8 +15,7 @@
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#define MAX_ITEM_NUM 4
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#define GL_LIST_CONFIRM 0x1
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#define ITEM_HEIGHT 45
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#define ON_LIST_CONFIRM(func) \
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{MSG_TYPE_WND, GL_LIST_CONFIRM, 0, msgCallback(&func)},
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#define ON_LIST_CONFIRM(func) {MSG_TYPE_WND, GL_LIST_CONFIRM, 0, msgCallback(&func)},
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class c_list_box : public c_wnd
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{
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@@ -10,12 +10,10 @@
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#include "../core_include/theme.h"
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#include "../widgets_include/button.h"
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#define ID_BT_ARROW_UP 0x1111
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#define ID_BT_ARROW_DOWN 0x2222
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#define GL_SPIN_CHANGE 0x3333
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#define ON_SPIN_CHANGE(func) \
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{MSG_TYPE_WND, GL_SPIN_CHANGE, 0, msgCallback(&func)},
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#define ID_BT_ARROW_UP 0x1111
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#define ID_BT_ARROW_DOWN 0x2222
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#define GL_SPIN_CHANGE 0x3333
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#define ON_SPIN_CHANGE(func) {MSG_TYPE_WND, GL_SPIN_CHANGE, 0, msgCallback(&func)},
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class c_spin_box;
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class c_spin_button : public c_button
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