!16 separate surface from c_wnd, merge core, gui into GuiLite

This commit is contained in:
idea4good
2019-04-08 13:17:46 +08:00
parent 5c281e8043
commit 53ce424766
49 changed files with 701 additions and 948 deletions

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@@ -1,20 +0,0 @@
cmake_minimum_required(VERSION 2.8)
PROJECT(Core)
SET(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/..)
INCLUDE_DIRECTORIES(core_include)
FILE(GLOB MAIN src/*.cpp)
FILE(GLOB ADAPTER src/adapter/api_linux.cpp
src/adapter/audio_linux.cpp
src/adapter/msg_linux.cpp)
ADD_LIBRARY(core
${MAIN}
${ADAPTER})
execute_process(
COMMAND ${CMAKE_SOURCE_DIR}/.sync.sh Core
)

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@@ -1,28 +0,0 @@

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Global
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Debug|x86 = Debug|x86
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{8C80C76D-F437-4C69-BC94-252AC44171C2}.Release|x64.ActiveCfg = Release|x64
{8C80C76D-F437-4C69-BC94-252AC44171C2}.Release|x64.Build.0 = Release|x64
{8C80C76D-F437-4C69-BC94-252AC44171C2}.Release|x86.ActiveCfg = Release|Win32
{8C80C76D-F437-4C69-BC94-252AC44171C2}.Release|x86.Build.0 = Release|Win32
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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@@ -1,184 +0,0 @@
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@@ -27,18 +27,27 @@ class c_display;
class c_surface {
friend class c_display; friend class c_bitmap;
public:
virtual void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
virtual void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
unsigned int get_pixel(int x, int y, unsigned int z_order);
int get_width() { return m_width; }
int get_height() { return m_height; }
unsigned int get_pixel(int x, int y, unsigned int z_order);
void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order);
void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order);
void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size = 1);
int flush_scrren(int left, int top, int right, int bottom);
inline void draw_rect(c_rect rect, unsigned int rgb, unsigned int size, unsigned int z_order)
{
draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order, size);
}
inline void fill_rect(c_rect rect, unsigned int rgb, unsigned int z_order)
{
fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order);
}
int flush_scrren(int left, int top, int right, int bottom);
bool is_valid(c_rect rect);
bool is_active() { return m_is_active; }
c_display* get_display() { return m_display; }

70
core/core_include/theme.h Normal file
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@@ -0,0 +1,70 @@
#ifndef MY_RESOURCE_H
#define MY_RESOURCE_H
typedef struct struct_font_info FONT_INFO;
typedef struct struct_color_rect COLOR_RECT;
typedef struct struct_bitmap_info BITMAP_INFO;
//Rebuild gui library once you change this file
enum FONT_TYPE
{
FONT_NULL,
FONT_DEFAULT,
FONT_CUSTOM1,
FONT_CUSTOM2,
FONT_CUSTOM3,
FONT_CUSTOM4,
FONT_CUSTOM5,
FONT_CUSTOM6,
FONT_MAX
};
enum BITMAP_TYPE
{
BITMAP_UP_ARROW1,
BITMAP_UP_ARROW2,
BITMAP_DOWN_ARROW1,
BITMAP_DOWN_ARROW2,
BITMAP_CUSTOM1,
BITMAP_CUSTOM2,
BITMAP_CUSTOM3,
BITMAP_CUSTOM4,
BITMAP_CUSTOM5,
BITMAP_CUSTOM6,
BITMAP_MAX
};
enum COLOR_TYPE
{
COLOR_WND_FONT,
COLOR_WND_NORMAL,
COLOR_WND_PUSHED,
COLOR_WND_FOCUS,
COLOR_WND_BORDER,
COLOR_CUSTOME1,
COLOR_CUSTOME2,
COLOR_CUSTOME3,
COLOR_CUSTOME4,
COLOR_CUSTOME5,
COLOR_CUSTOME6,
COLOR_MAX
};
class c_theme
{
public:
static int add_font(FONT_TYPE index, const FONT_INFO* font);
static const FONT_INFO* get_font(FONT_TYPE index);
static int add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp);
static const BITMAP_INFO* get_bmp(BITMAP_TYPE index);
static int add_color(COLOR_TYPE index, const unsigned int color);
static const unsigned int get_color(COLOR_TYPE index);
};
#endif

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@@ -1,36 +0,0 @@
#ifndef WAVE_BUFFER_H
#define WAVE_BUFFER_H
#define WAVE_BUFFER_LEN 1024
#define WAVE_READ_CACHE_LEN 8
#define BUFFER_EMPTY -1111
#define BUFFER_FULL -2222;
class c_wave_buffer
{
public:
c_wave_buffer();
int write_wave_data(short data);
int read_wave_data_by_frame(short &max, short &min, short frame_len, unsigned int sequence, short offset);
void reset();
void clear_data();
short get_cnt();
private:
int read_data();
short m_wave_buf[WAVE_BUFFER_LEN];
short m_head;
short m_tail;
int m_min_old;
int m_max_old;
int m_min_older;
int m_max_older;
int m_last_data;
short m_read_cache_min[WAVE_READ_CACHE_LEN];
short m_read_cache_mid[WAVE_READ_CACHE_LEN];
short m_read_cache_max[WAVE_READ_CACHE_LEN];
short m_read_cache_sum;
unsigned int m_refresh_sequence;
};
#endif

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@@ -1,74 +0,0 @@
#ifndef WAVE_CTRL_H
#define WAVE_CTRL_H
typedef enum
{
FILL_MODE,
SCAN_MODE
}E_WAVE_DRAW_MODE;
class c_wave_buffer;
class c_wave_ctrl : public c_wnd
{
public:
c_wave_ctrl();
virtual c_wnd* clone(){return new c_wave_ctrl();}
virtual void on_init_children();
virtual void on_paint();
void set_wave_name(char* wave_name){ m_wave_name = wave_name;}
void set_wave_unit(char* wave_unit){ m_wave_unit = wave_unit;}
void set_wave_name_font(const FONT_INFO* wave_name_font_type){ m_wave_name_font = wave_name_font_type;}
void set_wave_unit_font(const FONT_INFO* wave_unit_font_type){ m_wave_unit_font = wave_unit_font_type;}
void set_wave_name_color(unsigned int wave_name_color){ m_wave_name_color = wave_name_color;}
void set_wave_unit_color(unsigned int wave_unit_color){ m_wave_unit_color = wave_unit_color;}
void set_wave_color(unsigned int color){ m_wave_color = color;}
void set_wave_in_out_rate(unsigned int data_rate, unsigned int refresh_rate);
void set_wave_speed(unsigned int speed);
void set_max_min(short max_data, short min_data);
void set_wave(c_wave_buffer* wave){m_wave = wave;}
c_wave_buffer* get_wave(){return m_wave;}
void clear_data();
bool is_data_enough();
void refresh_wave(unsigned char frame);
void clear_wave();
protected:
void draw_smooth_vline(int y_min, int y_max, int mid, unsigned int rgb);
void restore_background();
void save_background();
char* m_wave_name;
char* m_wave_unit;
const FONT_INFO* m_wave_name_font;
const FONT_INFO* m_wave_unit_font;
unsigned int m_wave_name_color;
unsigned int m_wave_unit_color;
unsigned int m_wave_color;
unsigned int m_back_color;
int m_wave_left;
int m_wave_right;
int m_wave_top;
int m_wave_bottom;
short m_max_data;
short m_min_data;
private:
c_wave_buffer* m_wave;
unsigned int* m_bg_fb; //background frame buffer, could be used to draw scale line.
int m_wave_cursor;
int m_wave_speed; //pixels per refresh
unsigned int m_wave_data_rate; //data sample rate
unsigned int m_wave_refresh_rate;//refresh cycle in millisecond
unsigned char m_frame_len_map[64];
unsigned char m_frame_len_map_index;
};
#endif

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@@ -103,15 +103,6 @@ protected:
virtual void on_focus();
virtual void on_kill_focus();
void draw_pixel(int x, int y, unsigned int rgb);
void draw_hline(int x0, int x1, int y, unsigned int rgb);
void draw_vline(int x, int y0, int y1, unsigned int rgb);
void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb);
void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int size = 1);
void draw_rect(c_rect rect, unsigned int rgb, unsigned int size = 1);
void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb);
void fill_rect(c_rect rect, unsigned int rgb);
protected:
WND_STATUS m_status;
unsigned int m_style;

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71
core/src/theme.cpp Normal file
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@@ -0,0 +1,71 @@
#include "core_include/api.h"
#include "core_include/rect.h"
#include "core_include/resource.h"
#include "core_include/theme.h"
static const FONT_INFO* s_font_map[FONT_MAX];
static const BITMAP_INFO* s_bmp_map[BITMAP_MAX];
static unsigned int s_color_map[COLOR_MAX];
int c_theme::add_font(FONT_TYPE index, const FONT_INFO* font)
{
if (index >= FONT_MAX)
{
ASSERT(FALSE);
return -1;
}
s_font_map[index] = font;
return 0;
}
const FONT_INFO* c_theme::get_font(FONT_TYPE index)
{
if (index >= FONT_MAX)
{
ASSERT(FALSE);
return NULL;
}
return s_font_map[index];
}
int c_theme::add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp)
{
if (index >= BITMAP_MAX)
{
ASSERT(FALSE);
return -1;
}
s_bmp_map[index] = bmp;
return 0;
}
const BITMAP_INFO* c_theme::get_bmp(BITMAP_TYPE index)
{
if (index >= BITMAP_MAX)
{
ASSERT(FALSE);
return NULL;
}
return s_bmp_map[index];
}
int c_theme::add_color(COLOR_TYPE index, const unsigned int color)
{
if (index >= COLOR_MAX)
{
ASSERT(FALSE);
return -1;
}
s_color_map[index] = color;
return 0;
}
const unsigned int c_theme::get_color(COLOR_TYPE index)
{
if (index >= COLOR_MAX)
{
ASSERT(FALSE);
return NULL;
}
return s_color_map[index];
}

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@@ -1,102 +0,0 @@
#include "../core_include/api.h"
#include "../core_include/wave_buffer.h"
#include <string.h>
#include <stdio.h>
#define MAX(a,b) (((a)>(b))?(a):(b))
#define MIN(a,b) (((a)<(b))?(a):(b))
c_wave_buffer::c_wave_buffer()
{
m_head = m_tail = m_min_old = m_max_old =
m_min_older = m_max_older = m_last_data = m_read_cache_sum = m_refresh_sequence = 0;
memset(m_wave_buf, 0, sizeof(m_wave_buf));
memset(m_read_cache_min, 0, sizeof(m_read_cache_min));
memset(m_read_cache_mid, 0, sizeof(m_read_cache_mid));
memset(m_read_cache_max, 0, sizeof(m_read_cache_max));
}
short c_wave_buffer::get_cnt()
{
return (m_tail >= m_head)?(m_tail - m_head):(m_tail - m_head + WAVE_BUFFER_LEN);
}
int c_wave_buffer::write_wave_data(short data)
{
if ((m_tail + 1) % WAVE_BUFFER_LEN == m_head)
{//full
//log_out("wave buf full\n");
return BUFFER_FULL;
}
m_wave_buf[m_tail] = data;
m_tail = (m_tail + 1) % WAVE_BUFFER_LEN;
return 1;
}
int c_wave_buffer::read_data()
{
if (m_head == m_tail)
{//empty
//log_out("wave buf empty\n");
return BUFFER_EMPTY;
}
int ret = m_wave_buf[m_head];
m_head = (m_head + 1) % WAVE_BUFFER_LEN;
return ret;
}
int c_wave_buffer::read_wave_data_by_frame(short &max, short &min, short frame_len, unsigned int sequence, short offset)
{
if (m_refresh_sequence != sequence)
{
m_refresh_sequence = sequence;
m_read_cache_sum = 0;
}
else if(offset < m_read_cache_sum)//(m_refresh_sequence == sequence && offset < m_fb_sum)
{
max = m_read_cache_max[offset];
min = m_read_cache_min[offset];
return m_read_cache_mid[offset];
}
m_read_cache_sum++;
ASSERT(m_read_cache_sum <= WAVE_READ_CACHE_LEN);
int i, data;
int tmp_min = m_last_data;
int tmp_max = m_last_data;
int mid = (m_min_old + m_max_old)>>1;
i = 0;
while(i++ < frame_len)
{
data = read_data();
if(BUFFER_EMPTY == data)
{
break;
}
m_last_data = data;
if(data < tmp_min){tmp_min = data;}
if(data > tmp_max){tmp_max = data;}
}
min = m_read_cache_min[offset] = MIN(m_min_old, MIN(tmp_min, m_min_older));
max = m_read_cache_max[offset] = MAX(m_max_old, MAX(tmp_max, m_max_older));
m_min_older = m_min_old;
m_max_older = m_max_old;
m_min_old = tmp_min;
m_max_old = tmp_max;
return (m_read_cache_mid[offset] = mid);
}
void c_wave_buffer::clear_data()
{
m_head = m_tail = 0;
memset(m_wave_buf, 0, sizeof(m_wave_buf));
}
void c_wave_buffer::reset()
{
m_head = m_tail;
}

View File

@@ -1,238 +0,0 @@
#include "../core_include/api.h"
#include "../core_include/rect.h"
#include "../core_include/cmd_target.h"
#include "../core_include/wnd.h"
#include "../core_include/wave_buffer.h"
#include "../core_include/surface.h"
#include "../core_include/resource.h"
#include "../core_include/word.h"
#include "../core_include/wave_ctrl.h"
#include <stdlib.h>
#include <string.h>
#define CORRECT(x, high_limit, low_limit) {\
x = (x > high_limit) ? high_limit : x;\
x = (x < low_limit) ? low_limit : x;\
}while(0)
#define WAVE_CURSOR_WIDTH 8
#define WAVE_LINE_WIDTH 1
#define WAVE_MARGIN 5
c_wave_ctrl::c_wave_ctrl()
{
m_wave = NULL;
m_bg_fb = NULL;
m_wave_name_font = m_wave_unit_font = NULL;
m_wave_name = m_wave_unit = 0;
m_max_data = 500;
m_min_data = 0;
m_wave_speed = 1;
m_wave_data_rate = 0;
m_wave_refresh_rate = 1000;
m_frame_len_map_index = 0;
m_wave_name_color = m_wave_unit_color = m_wave_color = GL_RGB(255,0,0);
m_back_color = GL_RGB(0,0,0);
}
void c_wave_ctrl::on_init_children()
{
c_rect rect;
get_screen_rect(rect);
m_wave_left = rect.m_left + WAVE_MARGIN;
m_wave_right = rect.m_right - WAVE_MARGIN;
m_wave_top = rect.m_top + WAVE_MARGIN;
m_wave_bottom = rect.m_bottom - WAVE_MARGIN;
m_wave_cursor = m_wave_left;
m_bg_fb = (unsigned int*)calloc(rect.Width() * rect.Height(), 4);
}
void c_wave_ctrl::set_max_min(short max_data, short min_data)
{
m_max_data = max_data;
m_min_data = min_data;
}
void c_wave_ctrl::set_wave_in_out_rate(unsigned int data_rate, unsigned int refresh_rate)
{
m_wave_data_rate = data_rate;
m_wave_refresh_rate = refresh_rate;
int read_times_per_second = m_wave_speed * 1000 / m_wave_refresh_rate;
memset(m_frame_len_map, 0, sizeof(m_frame_len_map));
for (unsigned int i = 1; i < sizeof(m_frame_len_map) + 1; i++)
{
m_frame_len_map[i-1] = data_rate * i / read_times_per_second - data_rate * (i-1) / read_times_per_second;
}
m_frame_len_map_index = 0;
}
void c_wave_ctrl::set_wave_speed(unsigned int speed)
{
m_wave_speed = speed;
set_wave_in_out_rate(m_wave_data_rate, m_wave_refresh_rate);
}
void c_wave_ctrl::clear_data()
{
if(m_wave == NULL)
{
ASSERT(FALSE);
return;
}
m_wave->clear_data();
}
bool c_wave_ctrl::is_data_enough()
{
if(m_wave == NULL)
{
ASSERT(FALSE);
return false;
}
return (m_wave->get_cnt() - m_frame_len_map[m_frame_len_map_index] * m_wave_speed);
}
void c_wave_ctrl::refresh_wave(unsigned char frame)
{
if(m_wave == NULL)
{
ASSERT(FALSE);
return;
}
short max, min, mid;
for(short offset = 0; offset < m_wave_speed; offset++)
{
//get wave value
mid = m_wave->read_wave_data_by_frame(max, min,
m_frame_len_map[m_frame_len_map_index++],
frame, offset);
m_frame_len_map_index %= sizeof(m_frame_len_map);
//map to wave ctrl
int y_min,y_max;
if(m_max_data == m_min_data)
{
ASSERT(FALSE);
}
y_max = m_wave_bottom + WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(min - m_min_data)/(m_max_data - m_min_data);
y_min = m_wave_bottom - WAVE_LINE_WIDTH - (m_wave_bottom - m_wave_top)*(max - m_min_data)/(m_max_data - m_min_data);
mid = m_wave_bottom - (m_wave_bottom - m_wave_top)*(mid - m_min_data)/(m_max_data - m_min_data);
CORRECT(y_min, m_wave_bottom, m_wave_top);
CORRECT(y_max, m_wave_bottom, m_wave_top);
CORRECT(mid, m_wave_bottom, m_wave_top);
if (m_wave_cursor > m_wave_right)
{
m_wave_cursor = m_wave_left;
}
draw_smooth_vline(y_min, y_max, mid, m_wave_color);
restore_background();
m_wave_cursor++;
}
}
void c_wave_ctrl::draw_smooth_vline(int y_min, int y_max, int mid, unsigned int rgb)
{
int dy = y_max - y_min;
short r = GL_RGB_R(rgb);
short g = GL_RGB_G(rgb);
short b = GL_RGB_B(rgb);
int index = (dy >> 1) + 2;
int y;
draw_pixel(m_wave_cursor, mid, rgb);
if (dy < 1)
{
return;
}
unsigned char cur_r,cur_g,cur_b;
unsigned int cur_rgb;
for (int i = 1; i <= (dy >> 1) + 1; ++i )
{
if ( (mid + i) <= y_max )
{
y = mid + i;
cur_r = r * (index - i) / index;
cur_g = g * (index - i) / index;
cur_b = b * (index - i) / index;
cur_rgb = GL_RGB(cur_r, cur_g, cur_b);
draw_pixel(m_wave_cursor, y, cur_rgb);
}
if ( (mid - i) >= y_min )
{
y = mid - i;
cur_r = r * (index - i) / index;
cur_g = g * (index - i) / index;
cur_b = b * (index - i) / index;
cur_rgb = GL_RGB(cur_r, cur_g, cur_b);
draw_pixel(m_wave_cursor, y, cur_rgb);
}
}
}
void c_wave_ctrl::on_paint()
{
c_rect rect;
get_screen_rect(rect);
fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, m_back_color);
//show name
c_word::draw_string(m_surface, m_z_order, m_wave_name, m_wave_left + 10, rect.m_top, m_wave_name_font, m_wave_name_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
//show unit
c_word::draw_string(m_surface, m_z_order, m_wave_unit, m_wave_left + 60, rect.m_top, m_wave_unit_font, m_wave_unit_color, GL_ARGB(0, 0, 0, 0), ALIGN_LEFT);
save_background();
}
void c_wave_ctrl::clear_wave(void)
{
fill_rect(m_wave_left, m_wave_top, m_wave_right, m_wave_bottom, m_back_color);
m_wave_cursor = m_wave_left;
}
void c_wave_ctrl::restore_background()
{
int x = m_wave_cursor + WAVE_CURSOR_WIDTH;
if (x > m_wave_right)
{
x -= (m_wave_right - m_wave_left + 1);
}
c_rect rect;
get_screen_rect(rect);
register int width = rect.Width();
register int top = rect.m_top;
register int left = rect.m_left;
for (int y_pos = (m_wave_top - 1); y_pos <= (m_wave_bottom + 1); y_pos++)
{
(m_bg_fb) ? draw_pixel(x, y_pos, m_bg_fb[(y_pos - top) * width + (x - left)]) : draw_pixel(x, y_pos, 0);
}
}
void c_wave_ctrl::save_background()
{
if (!m_bg_fb)
{
return;
}
c_rect rect;
get_screen_rect(rect);
register unsigned int* p_des = m_bg_fb;
for (int y = rect.m_top; y <= rect.m_bottom; y++)
{
for (int x = rect.m_left; x <= rect.m_right; x++)
{
*p_des++ = m_surface->get_pixel(x, y, m_z_order);
}
}
}

View File

@@ -603,43 +603,3 @@ void c_wnd::notify_parent(unsigned short msg_id, unsigned int w_param, long l_pa
m_parent->on_notify(msg_id, w_param, l_param);
}
}
void c_wnd::draw_pixel(int x, int y, unsigned int rgb)
{
m_surface->draw_pixel(x, y, rgb, m_z_order);
}
void c_wnd::draw_hline(int x0, int x1, int y, unsigned int rgb)
{
m_surface->draw_hline(x0, x1, y, rgb, m_z_order);
}
void c_wnd::draw_vline(int x, int y0, int y1, unsigned int rgb)
{
m_surface->draw_vline(x, y0, y1, rgb, m_z_order);
}
void c_wnd::draw_line(int x0, int y0, int x1, int y1, unsigned int rgb)
{
m_surface->draw_line(x0, y0, x1, y1, rgb, m_z_order);
}
void c_wnd::draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int size)
{
m_surface->draw_rect(x0, y0, x1, y1, rgb, m_z_order, size);
}
void c_wnd::draw_rect(c_rect rect, unsigned int rgb, unsigned int size)
{
m_surface->draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, m_z_order, size);
}
void c_wnd::fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb)
{
m_surface->fill_rect(x0, y0, x1, y1, rgb, m_z_order);
}
void c_wnd::fill_rect(c_rect rect, unsigned int rgb)
{
m_surface->fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, m_z_order);
}