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support 16 bits, 32 bits color, framebuffer map; remove redundant files
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@@ -150,7 +150,6 @@
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<ClCompile Include="src\display.cpp" />
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<ClCompile Include="src\surface.cpp" />
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<ClCompile Include="src\rect.cpp" />
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<ClCompile Include="src\rgb.cpp" />
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<ClCompile Include="src\wave_buffer.cpp" />
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<ClCompile Include="src\wave_ctrl.cpp" />
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<ClCompile Include="src\wnd.cpp" />
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