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refactor folder
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13
workspace/core_include/bitmap.h
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13
workspace/core_include/bitmap.h
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#ifndef GUILITE_CORE_INCLUDE_BITMAP_H
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#define GUILITE_CORE_INCLUDE_BITMAP_H
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#define DEFAULT_MASK_COLOR 0xFF080408
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class c_surface;
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class c_bitmap
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{
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public:
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb = DEFAULT_MASK_COLOR);
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb = DEFAULT_MASK_COLOR);
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};
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#endif
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