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refactor folder
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65
workspace/core_include/theme.h
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65
workspace/core_include/theme.h
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#ifndef GUILITE_CORE_INCLUDE_THEME_H
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#define GUILITE_CORE_INCLUDE_THEME_H
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typedef struct struct_font_info FONT_INFO;
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typedef struct struct_color_rect COLOR_RECT;
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typedef struct struct_bitmap_info BITMAP_INFO;
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//Rebuild gui library once you change this file
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enum FONT_TYPE
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{
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FONT_NULL,
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FONT_DEFAULT,
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FONT_CUSTOM1,
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FONT_CUSTOM2,
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FONT_CUSTOM3,
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FONT_CUSTOM4,
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FONT_CUSTOM5,
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FONT_CUSTOM6,
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FONT_MAX
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};
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enum BITMAP_TYPE
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{
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BITMAP_CUSTOM1,
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BITMAP_CUSTOM2,
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BITMAP_CUSTOM3,
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BITMAP_CUSTOM4,
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BITMAP_CUSTOM5,
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BITMAP_CUSTOM6,
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BITMAP_MAX
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};
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enum COLOR_TYPE
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{
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COLOR_WND_FONT,
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COLOR_WND_NORMAL,
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COLOR_WND_PUSHED,
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COLOR_WND_FOCUS,
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COLOR_WND_BORDER,
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COLOR_CUSTOME1,
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COLOR_CUSTOME2,
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COLOR_CUSTOME3,
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COLOR_CUSTOME4,
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COLOR_CUSTOME5,
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COLOR_CUSTOME6,
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COLOR_MAX
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};
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class c_theme
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{
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public:
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static int add_font(FONT_TYPE index, const FONT_INFO* font);
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static const FONT_INFO* get_font(FONT_TYPE index);
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static int add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp);
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static const BITMAP_INFO* get_bmp(BITMAP_TYPE index);
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static int add_color(COLOR_TYPE index, const unsigned int color);
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static const unsigned int get_color(COLOR_TYPE index);
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};
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#endif
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