refactor folder

This commit is contained in:
idea4good
2019-11-08 23:11:45 +08:00
parent 5f63734089
commit 5bbbc41898
102 changed files with 12014 additions and 40 deletions

View File

@@ -0,0 +1,23 @@
#ifndef GUILITE_WIDGETS_INCLUDE_BUTTON_H
#define GUILITE_WIDGETS_INCLUDE_BUTTON_H
#define GL_BN_CLICKED 0x1111
#define ON_GL_BN_CLICKED(ctrlId, func) \
{MSG_TYPE_WND, GL_BN_CLICKED, (c_cmd_target*)ctrlId, MSG_CALLBACK_VWV, (MsgFuncVV)(static_cast<void (c_cmd_target::*)(unsigned int)>(&func))},
typedef struct struct_bitmap_info BITMAP_INFO;
class c_button : public c_wnd
{
public:
virtual c_wnd* clone(){return new c_button();}
protected:
virtual void on_paint();
virtual void on_focus();
virtual void on_kill_focus();
virtual void pre_create_wnd();
virtual bool on_touch(int x, int y, TOUCH_ACTION action);
virtual bool on_key(KEY_TYPE key);
};
#endif