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https://gitee.com/idea4good/GuiLite.git
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!19 Refactor wnd, add HelloWidgets
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86
core_include/surface.h
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86
core_include/surface.h
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#ifndef GAL_H
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#define GAL_H
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class c_frame_layer
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{
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public:
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c_frame_layer() { fb = NULL;}
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unsigned short* fb;
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c_rect rect;
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};
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typedef enum
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{
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Z_ORDER_LEVEL_0,//view/wave/page
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Z_ORDER_LEVEL_1,//dialog
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Z_ORDER_LEVEL_2,//editbox/spinbox/listbox/keyboard
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Z_ORDER_LEVEL_MAX
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}Z_ORDER_LEVEL;
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struct EXTERNAL_GFX_OP
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{
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void(*draw_pixel)(int x, int y, unsigned int rgb);
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void(*fill_rect)(int x0, int y0, int x1, int y1, unsigned int rgb);
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};
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class c_display;
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class c_surface {
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friend class c_display; friend class c_bitmap;
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public:
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int get_width() { return m_width; }
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int get_height() { return m_height; }
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unsigned int get_pixel(int x, int y, unsigned int z_order);
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void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
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void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order);
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void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order);
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void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size = 1);
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inline void draw_rect(c_rect rect, unsigned int rgb, unsigned int size, unsigned int z_order)
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{
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draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order, size);
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}
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inline void fill_rect(c_rect rect, unsigned int rgb, unsigned int z_order)
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{
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fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order);
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}
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int flush_scrren(int left, int top, int right, int bottom);
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bool is_valid(c_rect rect);
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bool is_active() { return m_is_active; }
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c_display* get_display() { return m_display; }
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int set_frame_layer(c_rect& rect, unsigned int z_order);
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void set_active(bool flag){m_is_active = flag;}
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protected:
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virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb);
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virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb);
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void set_surface(void* wnd_root, Z_ORDER_LEVEL max_z_order);
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c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes);
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int m_width; //in pixels
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int m_height; //in pixels
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int m_color_bytes; //16 bits, 32 bits only
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void* m_fb; //Top frame buffer you could see
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c_frame_layer m_frame_layers[Z_ORDER_LEVEL_MAX];//Top layber fb always be NULL
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void* m_usr;
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bool m_is_active;
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Z_ORDER_LEVEL m_max_zorder;
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Z_ORDER_LEVEL m_top_zorder;
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void* m_phy_fb;
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int* m_phy_write_index;
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c_display* m_display;
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};
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class c_surface_no_fb : public c_surface {//No physical framebuffer, memory fb is 32 bits
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friend class c_display;
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c_surface_no_fb(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes, struct EXTERNAL_GFX_OP* gfx_op) :
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c_surface(display, width, height, color_bytes) {m_gfx_op = gfx_op;}
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protected:
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virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb);
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virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb);
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struct EXTERNAL_GFX_OP* m_gfx_op;//Rendering by external method
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};
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#endif
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