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!27 Support header-only
This commit is contained in:
@@ -1,13 +1,87 @@
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#ifndef GUILITE_CORE_INCLUDE_BITMAP_H
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#define GUILITE_CORE_INCLUDE_BITMAP_H
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#include "../core_include/api.h"
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#include "../core_include/resource.h"
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#include "../core_include/rect.h"
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#include "../core_include/display.h"
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#define DEFAULT_MASK_COLOR 0xFF080408
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class c_surface;
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class c_bitmap
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{
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public:
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb = DEFAULT_MASK_COLOR);
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb = DEFAULT_MASK_COLOR);
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb = DEFAULT_MASK_COLOR)
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{
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if (0 == pBitmap)
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{
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return;
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}
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unsigned short* lower_fb = 0;
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int lower_fb_width = surface->m_width;
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if (z_order >= Z_ORDER_LEVEL_1)
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{
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lower_fb = surface->m_frame_layers[z_order - 1].fb;
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}
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unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
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int xsize = pBitmap->width;
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int ysize = pBitmap->height;
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const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array;
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for (int j = 0; j < ysize; j++)
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{
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for (int i = 0; i < xsize; i++)
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{
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unsigned int rgb = *pData++;
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if (mask_rgb_16 == rgb)
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{
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if (lower_fb)
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{//restore lower layer
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surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
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}
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}
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else
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{
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surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
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}
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}
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}
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}
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static void draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb = DEFAULT_MASK_COLOR)
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{
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if (0 == pBitmap || (src_x + width > pBitmap->width) || (src_y + height > pBitmap->height))
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{
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return;
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}
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unsigned short* lower_fb = 0;
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int lower_fb_width = surface->m_width;
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if (z_order >= Z_ORDER_LEVEL_1)
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{
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lower_fb = surface->m_frame_layers[z_order - 1].fb;
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}
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unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
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const unsigned short* pData = (const unsigned short*)pBitmap->pixel_color_array;
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for (int j = 0; j < height; j++)
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{
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const unsigned short* p = &pData[src_x + (src_y + j) * pBitmap->width];
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for (int i = 0; i < width; i++)
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{
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unsigned int rgb = *p++;
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if (mask_rgb_16 == rgb)
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{
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if (lower_fb)
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{//restore lower layer
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surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
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}
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}
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else
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{
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surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
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}
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}
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}
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}
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};
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#endif
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@@ -1,13 +1,14 @@
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#ifndef GUILITE_CORE_INCLUDE_CMD_TARGET_H
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#define GUILITE_CORE_INCLUDE_CMD_TARGET_H
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class c_cmd_target;
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#include "../core_include/api.h"
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#define MSG_TYPE_INVALID 0xFFFF
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#define MSG_TYPE_WND 0x0001
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#define MSG_TYPE_USR 0x0002
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#define USR_MSG_MAX 32
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class c_cmd_target;
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typedef void (c_cmd_target::*msgCallback)(int, int);
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struct GL_MSG_ENTRY
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@@ -41,10 +42,92 @@ const GL_MSG_ENTRY theClass::m_msg_entries[] = \
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class c_cmd_target
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{
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public:
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static int handle_usr_msg(int msg_id, int resource_id, int param);
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static int handle_usr_msg(int msg_id, int resource_id, int param)
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{
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int i;
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c_cmd_target* p_wnd = 0;
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for (i = 0; i < ms_user_map_size; i++)
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{
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if (msg_id == ms_usr_map_entries[i].msgId)
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{
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p_wnd = (c_cmd_target*)ms_usr_map_entries[i].object;
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(p_wnd->*ms_usr_map_entries[i].callBack)(resource_id, param);
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}
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}
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return 1;
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}
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protected:
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void load_cmd_msg();
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const GL_MSG_ENTRY* find_msg_entry(const GL_MSG_ENTRY *pEntry, int msgType, int msgId);
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void load_cmd_msg()
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{
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const GL_MSG_ENTRY* p_entry = get_msg_entries();
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if (0 == p_entry)
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{
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return;
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}
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bool bExist = false;
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while (MSG_TYPE_INVALID != p_entry->msgType)
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{
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if (MSG_TYPE_WND == p_entry->msgType)
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{
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p_entry++;
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continue;
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}
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bExist = false;
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for (int i = 0; i < ms_user_map_size; i++)
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{
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//repeat register, return.
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if (p_entry->msgId == ms_usr_map_entries[i].msgId
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&& ms_usr_map_entries[i].object == this)
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{
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bExist = true;
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break;
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}
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}
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if (true == bExist)
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{
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p_entry++;
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continue;
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}
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if (MSG_TYPE_USR == p_entry->msgType)
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{
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ms_usr_map_entries[ms_user_map_size] = *p_entry;
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ms_usr_map_entries[ms_user_map_size].object = this;
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ms_user_map_size++;
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if (USR_MSG_MAX == ms_user_map_size)
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{
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ASSERT(false);
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}
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}
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else
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{
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ASSERT(false);
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break;
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}
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p_entry++;
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}
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}
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const GL_MSG_ENTRY* find_msg_entry(const GL_MSG_ENTRY *pEntry, int msgType, int msgId)
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{
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if (MSG_TYPE_INVALID == msgType)
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{
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return 0;
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}
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while (MSG_TYPE_INVALID != pEntry->msgType)
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{
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if ((msgType == pEntry->msgType) && (msgId == pEntry->msgId))
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{
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return pEntry;
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}
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pEntry++;
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}
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return 0;
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}
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private:
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static GL_MSG_ENTRY ms_usr_map_entries[USR_MSG_MAX];
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static unsigned short ms_user_map_size;
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@@ -1,31 +1,778 @@
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#ifndef GUILITE_CORE_INCLUDE_DISPLAY_H
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#define GUILITE_CORE_INCLUDE_DISPLAY_H
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#include "../core_include/api.h"
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#include "../core_include/rect.h"
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#include "../core_include/cmd_target.h"
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#define SURFACE_CNT_MAX 6//root + pages
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class c_hid_pipe;
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class c_surface;
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typedef enum
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{
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Z_ORDER_LEVEL_0,//view/wave/page
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Z_ORDER_LEVEL_1,//dialog
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Z_ORDER_LEVEL_2,//editbox/spinbox/listbox/keyboard
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Z_ORDER_LEVEL_MAX
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}Z_ORDER_LEVEL;
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struct EXTERNAL_GFX_OP
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{
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void(*draw_pixel)(int x, int y, unsigned int rgb);
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void(*fill_rect)(int x0, int y0, int x1, int y1, unsigned int rgb);
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};
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class c_surface;
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class c_display {
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friend class c_surface;
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public:
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c_display(void* phy_fb, int display_width, int display_height, int surface_width, int surface_height, unsigned int color_bytes, int surface_cnt, EXTERNAL_GFX_OP* gfx_op = 0);
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c_surface* alloc_surface(Z_ORDER_LEVEL max_zorder);
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int swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y2, int offset);
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inline c_display(void* phy_fb, int display_width, int display_height, int surface_width, int surface_height, unsigned int color_bytes, int surface_cnt, EXTERNAL_GFX_OP* gfx_op = 0);
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inline c_surface* alloc_surface(Z_ORDER_LEVEL max_zorder);
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inline int swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset);
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int get_width() { return m_width; }
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int get_height() { return m_height; }
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void* get_updated_fb(int* width, int* height, bool force_update = false);
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int snap_shot(const char* file_name);
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void* get_updated_fb(int* width, int* height, bool force_update = false)
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{
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if (width && height)
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{
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*width = get_width();
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*height = get_height();
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}
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if (force_update)
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{
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return m_phy_fb;
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}
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if (m_phy_read_index == m_phy_write_index)
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{//No update
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return 0;
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}
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m_phy_read_index = m_phy_write_index;
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return m_phy_fb;
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}
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int snap_shot(const char* file_name)
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{
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if (!m_phy_fb)
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{
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return -1;
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}
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int width = get_width();
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int height = get_height();
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//16 bits framebuffer
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if (m_color_bytes == 2)
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{
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return build_bmp(file_name, width, height, (unsigned char*)m_phy_fb);
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}
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//32 bits framebuffer
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unsigned short* p_bmp565_data = new unsigned short[width * height];
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unsigned int* p_raw_data = (unsigned int*)m_phy_fb;
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for (int i = 0; i < width * height; i++)
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{
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unsigned int rgb = *p_raw_data++;
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p_bmp565_data[i] = GL_RGB_32_to_16(rgb);
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}
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int ret = build_bmp(file_name, width, height, (unsigned char*)p_bmp565_data);
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delete[]p_bmp565_data;
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return ret;
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}
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private:
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int m_width; //in pixels
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int m_height; //in pixels
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int m_color_bytes; //16 bits, 32 bits only
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void* m_phy_fb;
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void* m_phy_fb;
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int m_phy_read_index;
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int m_phy_write_index;
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c_surface* m_surface_group[SURFACE_CNT_MAX];
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c_surface* m_surface_group[SURFACE_CNT_MAX];
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int m_surface_cnt;
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int m_surface_index;
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};
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class c_frame_layer
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{
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public:
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c_frame_layer() { fb = 0; }
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unsigned short* fb;
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c_rect visible_rect;
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};
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#define GL_ROUND_RGB_32(rgb) (rgb & 0xFFF8FCF8) //make RGB32 = RGB16
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class c_surface {
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friend class c_display; friend class c_bitmap;
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public:
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int get_width() { return m_width; }
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int get_height() { return m_height; }
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unsigned int get_pixel(int x, int y, unsigned int z_order)
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{
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if (x >= m_width || y >= m_height || x < 0 || y < 0 ||
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z_order >= Z_ORDER_LEVEL_MAX)
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{
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ASSERT(false);
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return 0;
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}
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if (z_order == m_max_zorder)
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{
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if (m_fb)
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{
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return (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_fb)[y * m_width + x]);
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}
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else if (m_phy_fb)
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{
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return (m_color_bytes == 4) ? ((unsigned int*)m_phy_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_phy_fb)[y * m_width + x]);
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}
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return 0;
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}
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unsigned short rgb_16 = ((unsigned short*)(m_frame_layers[z_order].fb))[y * m_width + x];
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return GL_RGB_16_to_32(rgb_16);
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}
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void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order)
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{
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if (x >= m_width || y >= m_height || x < 0 || y < 0)
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{
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return;
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}
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if (z_order > (unsigned int)m_max_zorder)
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{
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ASSERT(false);
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return;
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}
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rgb = GL_ROUND_RGB_32(rgb);
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if (z_order == m_max_zorder)
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{
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return draw_pixel_on_fb(x, y, rgb);
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}
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if (z_order > (unsigned int)m_top_zorder)
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{
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m_top_zorder = (Z_ORDER_LEVEL)z_order;
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}
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if (0 == m_frame_layers[z_order].visible_rect.PtInRect(x, y))
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{
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ASSERT(false);
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return;
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}
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((unsigned short*)(m_frame_layers[z_order].fb))[x + y * m_width] = GL_RGB_32_to_16(rgb);
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if (z_order == m_top_zorder)
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{
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return draw_pixel_on_fb(x, y, rgb);
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}
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bool is_covered = false;
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for (unsigned int tmp_z_order = Z_ORDER_LEVEL_MAX - 1; tmp_z_order > z_order; tmp_z_order--)
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{
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if (true == m_frame_layers[tmp_z_order].visible_rect.PtInRect(x, y))
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{
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is_covered = true;
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break;
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}
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}
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if (!is_covered)
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{
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draw_pixel_on_fb(x, y, rgb);
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}
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}
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void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order)
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{
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x0 = (x0 < 0) ? 0 : x0;
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y0 = (y0 < 0) ? 0 : y0;
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x1 = (x1 > (m_width - 1)) ? (m_width - 1) : x1;
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y1 = (y1 > (m_height - 1)) ? (m_height - 1) : y1;
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rgb = GL_ROUND_RGB_32(rgb);
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if (z_order == m_max_zorder)
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{
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return fill_rect_on_fb(x0, y0, x1, y1, rgb);
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}
|
||||
|
||||
if (z_order == m_top_zorder)
|
||||
{
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||||
int x, y;
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unsigned short* mem_fb;
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unsigned int rgb_16 = GL_RGB_32_to_16(rgb);
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for (y = y0; y <= y1; y++)
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{
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x = x0;
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mem_fb = &((unsigned short*)m_frame_layers[z_order].fb)[y * m_width + x];
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for (; x <= x1; x++)
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{
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*mem_fb++ = rgb_16;
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}
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}
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return fill_rect_on_fb(x0, y0, x1, y1, rgb);
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}
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||||
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for (; y0 <= y1; y0++)
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||||
{
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draw_hline(x0, x1, y0, rgb, z_order);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order)
|
||||
{
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for (; x0 <= x1; x0++)
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||||
{
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draw_pixel(x0, y, rgb, z_order);
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||||
}
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||||
}
|
||||
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void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order)
|
||||
{
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||||
for (; y0 <= y1; y0++)
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||||
{
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||||
draw_pixel(x, y0, rgb, z_order);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_line(int x1, int y1, int x2, int y2, unsigned int rgb, unsigned int z_order)
|
||||
{
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int dx, dy, e;
|
||||
dx = x2 - x1;
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||||
dy = y2 - y1;
|
||||
|
||||
if ((dx >= 0) && (dy >= 0))
|
||||
{
|
||||
if (dx >= dy)
|
||||
{
|
||||
e = dy - dx / 2;
|
||||
for (; x1 <= x2; x1++, e += dy)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { y1++; e -= dx; }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e = dx - dy / 2;
|
||||
for (; y1 <= y2; y1++, e += dx)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { x1++; e -= dy; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if ((dx >= 0) && (dy < 0))
|
||||
{
|
||||
dy = -dy;
|
||||
if (dx >= dy)
|
||||
{
|
||||
e = dy - dx / 2;
|
||||
for (; x1 <= x2; x1++, e += dy)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { y1--; e -= dx; }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e = dx - dy / 2;
|
||||
for (; y1 >= y2; y1--, e += dx)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { x1++; e -= dy; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if ((dx < 0) && (dy >= 0))
|
||||
{
|
||||
dx = -dx;
|
||||
if (dx >= dy)
|
||||
{
|
||||
e = dy - dx / 2;
|
||||
for (; x1 >= x2; x1--, e += dy)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { y1++; e -= dx; }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e = dx - dy / 2;
|
||||
for (; y1 <= y2; y1++, e += dx)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { x1--; e -= dy; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else if ((dx < 0) && (dy < 0))
|
||||
{
|
||||
dx = -dx;
|
||||
dy = -dy;
|
||||
if (dx >= dy)
|
||||
{
|
||||
e = dy - dx / 2;
|
||||
for (; x1 >= x2; x1--, e += dy)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { y1--; e -= dx; }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e = dx - dy / 2;
|
||||
for (; y1 >= y2; y1--, e += dx)
|
||||
{
|
||||
draw_pixel(x1, y1, rgb, z_order);
|
||||
if (e > 0) { x1--; e -= dy; }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size = 1)
|
||||
{
|
||||
for (unsigned int offset = 0; offset < size; offset++)
|
||||
{
|
||||
draw_hline(x0 + offset, x1 - offset, y0 + offset, rgb, z_order);
|
||||
draw_hline(x0 + offset, x1 - offset, y1 - offset, rgb, z_order);
|
||||
draw_vline(x0 + offset, y0 + offset, y1 - offset, rgb, z_order);
|
||||
draw_vline(x1 - offset, y0 + offset, y1 - offset, rgb, z_order);
|
||||
}
|
||||
}
|
||||
|
||||
void draw_rect(c_rect rect, unsigned int rgb, unsigned int size, unsigned int z_order)
|
||||
{
|
||||
draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order, size);
|
||||
}
|
||||
|
||||
void fill_rect(c_rect rect, unsigned int rgb, unsigned int z_order)
|
||||
{
|
||||
fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order);
|
||||
}
|
||||
|
||||
int flush_screen(int left, int top, int right, int bottom)
|
||||
{
|
||||
if (left < 0 || left >= m_width || right < 0 || right >= m_width ||
|
||||
top < 0 || top >= m_height || bottom < 0 || bottom >= m_height)
|
||||
{
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
if (!m_is_active || (0 == m_phy_fb) || (0 == m_fb))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int display_width = m_display->get_width();
|
||||
int display_height = m_display->get_height();
|
||||
|
||||
left = (left >= display_width) ? (display_width - 1) : left;
|
||||
right = (right >= display_width) ? (display_width - 1) : right;
|
||||
top = (top >= display_height) ? (display_height - 1) : top;
|
||||
bottom = (bottom >= display_height) ? (display_height - 1) : bottom;
|
||||
|
||||
for (int y = top; y < bottom; y++)
|
||||
{
|
||||
void* s_addr = (char*)m_fb + ((y * m_width + left) * m_color_bytes);
|
||||
void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes);
|
||||
memcpy(d_addr, s_addr, (right - left) * m_color_bytes);
|
||||
}
|
||||
*m_phy_write_index = *m_phy_write_index + 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool is_valid(c_rect rect)
|
||||
{
|
||||
if (rect.m_left < 0 || rect.m_top < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (rect.m_right >= m_width || rect.m_bottom >= m_height)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_active() { return m_is_active; }
|
||||
c_display* get_display() { return m_display; }
|
||||
|
||||
int set_frame_layer_visible_rect(c_rect& rect, unsigned int z_order)
|
||||
{
|
||||
if (rect == m_frame_layers[z_order].visible_rect)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (rect.m_left < 0 || rect.m_left >= m_width ||
|
||||
rect.m_right < 0 || rect.m_right >= m_width ||
|
||||
rect.m_top < 0 || rect.m_top >= m_height ||
|
||||
rect.m_bottom < 0 || rect.m_bottom >= m_height)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
if (!(z_order > Z_ORDER_LEVEL_0&& z_order < Z_ORDER_LEVEL_MAX))
|
||||
{
|
||||
ASSERT(false);
|
||||
return -2;
|
||||
}
|
||||
if (z_order < (unsigned int)m_top_zorder)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -3;
|
||||
}
|
||||
m_top_zorder = (Z_ORDER_LEVEL)z_order;
|
||||
|
||||
c_rect old_rect = m_frame_layers[z_order].visible_rect;
|
||||
//Recover the lower layer
|
||||
int src_zorder = (Z_ORDER_LEVEL)(z_order - 1);
|
||||
for (int y = old_rect.m_top; y <= old_rect.m_bottom; y++)
|
||||
{
|
||||
for (int x = old_rect.m_left; x <= old_rect.m_right; x++)
|
||||
{
|
||||
if (!rect.PtInRect(x, y))
|
||||
{
|
||||
unsigned int rgb = ((unsigned short*)(m_frame_layers[src_zorder].fb))[x + y * m_width];
|
||||
draw_pixel_on_fb(x, y, GL_RGB_16_to_32(rgb));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_frame_layers[z_order].visible_rect = rect;
|
||||
if (rect.IsEmpty())
|
||||
{
|
||||
m_top_zorder = (Z_ORDER_LEVEL)(z_order - 1);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
void set_active(bool flag) { m_is_active = flag; }
|
||||
protected:
|
||||
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
|
||||
{
|
||||
int display_width = m_display->get_width();
|
||||
int display_height = m_display->get_height();
|
||||
|
||||
if (m_color_bytes == 4)
|
||||
{
|
||||
int x;
|
||||
unsigned int* fb, * phy_fb;
|
||||
for (; y0 <= y1; y0++)
|
||||
{
|
||||
x = x0;
|
||||
fb = m_fb ? &((unsigned int*)m_fb)[y0 * m_width + x] : 0;
|
||||
phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x];
|
||||
*m_phy_write_index = *m_phy_write_index + 1;
|
||||
for (; x <= x1; x++)
|
||||
{
|
||||
if (fb)
|
||||
{
|
||||
*fb++ = rgb;
|
||||
}
|
||||
if (m_is_active && (x < display_width) && (y0 < display_height))
|
||||
{
|
||||
*phy_fb++ = rgb;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_color_bytes == 2)
|
||||
{
|
||||
int x;
|
||||
unsigned short* fb, * phy_fb;
|
||||
rgb = GL_RGB_32_to_16(rgb);
|
||||
for (; y0 <= y1; y0++)
|
||||
{
|
||||
x = x0;
|
||||
fb = m_fb ? &((unsigned short*)m_fb)[y0 * m_width + x] : 0;
|
||||
phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x];
|
||||
*m_phy_write_index = *m_phy_write_index + 1;
|
||||
for (; x <= x1; x++)
|
||||
{
|
||||
if (fb)
|
||||
{
|
||||
*fb++ = rgb;
|
||||
}
|
||||
if (m_is_active && (x < display_width) && (y0 < display_height))
|
||||
{
|
||||
*phy_fb++ = rgb;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb)
|
||||
{
|
||||
if (m_fb)
|
||||
{
|
||||
(m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] = rgb : ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
|
||||
}
|
||||
|
||||
int display_width = m_display->get_width();
|
||||
int display_height = m_display->get_height();
|
||||
if (m_is_active && (x < display_width) && (y < display_height))
|
||||
{
|
||||
if (m_color_bytes == 4)
|
||||
{
|
||||
((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb;
|
||||
}
|
||||
else
|
||||
{
|
||||
((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = GL_RGB_32_to_16(rgb);
|
||||
}
|
||||
*m_phy_write_index = *m_phy_write_index + 1;
|
||||
}
|
||||
}
|
||||
|
||||
void set_surface(Z_ORDER_LEVEL max_z_order)
|
||||
{
|
||||
m_max_zorder = max_z_order;
|
||||
|
||||
if (m_display->m_surface_cnt > 1)
|
||||
{
|
||||
m_fb = calloc(m_width * m_height, m_color_bytes);
|
||||
}
|
||||
|
||||
for (int i = Z_ORDER_LEVEL_0; i < m_max_zorder; i++)
|
||||
{//Top layber fb always be 0
|
||||
m_frame_layers[i].fb = (unsigned short*)calloc(m_width * m_height, sizeof(unsigned short));
|
||||
ASSERT(0 != m_frame_layers[i].fb);
|
||||
}
|
||||
}
|
||||
|
||||
c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes) : m_width(width), m_height(height), m_color_bytes(color_bytes), m_fb(0), m_is_active(false), m_max_zorder(Z_ORDER_LEVEL_0), m_top_zorder(Z_ORDER_LEVEL_0), m_phy_fb(0), m_phy_write_index(0), m_display(0)
|
||||
{
|
||||
if (display)
|
||||
{
|
||||
m_display = display;
|
||||
m_phy_fb = display->m_phy_fb;
|
||||
m_phy_write_index = &display->m_phy_write_index;
|
||||
}
|
||||
m_frame_layers[Z_ORDER_LEVEL_0].visible_rect = c_rect(0, 0, m_width, m_height);
|
||||
}
|
||||
|
||||
int m_width; //in pixels
|
||||
int m_height; //in pixels
|
||||
int m_color_bytes; //16 bits, 32 bits only
|
||||
void* m_fb; //frame buffer you could see
|
||||
c_frame_layer m_frame_layers[Z_ORDER_LEVEL_MAX];//Top layber fb always be 0
|
||||
bool m_is_active;
|
||||
Z_ORDER_LEVEL m_max_zorder;
|
||||
Z_ORDER_LEVEL m_top_zorder;
|
||||
void* m_phy_fb;
|
||||
int* m_phy_write_index;
|
||||
c_display* m_display;
|
||||
};
|
||||
|
||||
class c_surface_no_fb : public c_surface {//No physical framebuffer
|
||||
friend class c_display;
|
||||
c_surface_no_fb(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes, struct EXTERNAL_GFX_OP* gfx_op) :
|
||||
c_surface(display, width, height, color_bytes) {
|
||||
m_gfx_op = gfx_op;
|
||||
}
|
||||
protected:
|
||||
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb)
|
||||
{
|
||||
if (!m_gfx_op)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (m_gfx_op->fill_rect)
|
||||
{
|
||||
return m_gfx_op->fill_rect(x0, y0, x1, y1, rgb);
|
||||
}
|
||||
|
||||
if (m_gfx_op->draw_pixel && m_is_active)
|
||||
{
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
for (int x = x0; x <= x1; x++)
|
||||
{
|
||||
m_gfx_op->draw_pixel(x, y, rgb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_fb) { return; }
|
||||
if (m_color_bytes == 4)
|
||||
{
|
||||
unsigned int* fb;
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
fb = &((unsigned int*)m_fb)[y0 * m_width + x0];
|
||||
for (int x = x0; x <= x1; x++)
|
||||
{
|
||||
*fb++ = rgb;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_color_bytes == 2)
|
||||
{
|
||||
unsigned short* fb;
|
||||
rgb = GL_RGB_32_to_16(rgb);
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
fb = &((unsigned short*)m_fb)[y0 * m_width + x0];
|
||||
for (int x = x0; x <= x1; x++)
|
||||
{
|
||||
*fb++ = rgb;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb)
|
||||
{
|
||||
if (m_gfx_op && m_gfx_op->draw_pixel && m_is_active)
|
||||
{
|
||||
m_gfx_op->draw_pixel(x, y, rgb);
|
||||
}
|
||||
|
||||
if (!m_fb) { return; }
|
||||
if (m_color_bytes == 4)
|
||||
{
|
||||
((unsigned int*)m_fb)[y * m_width + x] = rgb;
|
||||
}
|
||||
else if (m_color_bytes == 2)
|
||||
{
|
||||
((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb);
|
||||
}
|
||||
}
|
||||
struct EXTERNAL_GFX_OP* m_gfx_op;//Rendering by external method
|
||||
static c_surface_no_fb mcu_surface;//Reserve one for avoiding new operation, new operation maybe crash program on Keil platform sometimes.
|
||||
};
|
||||
|
||||
inline c_display::c_display(void* phy_fb, int display_width, int display_height, int surface_width, int surface_height, unsigned int color_bytes, int surface_cnt, EXTERNAL_GFX_OP* gfx_op)
|
||||
{
|
||||
if (color_bytes != 2 && color_bytes != 4)
|
||||
{
|
||||
log_out("Support 16 bits, 32 bits color only!");
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
m_width = display_width;
|
||||
m_height = display_height;
|
||||
m_color_bytes = color_bytes;
|
||||
m_phy_fb = phy_fb;
|
||||
m_phy_read_index = m_phy_write_index = 0;
|
||||
memset(m_surface_group, 0, sizeof(m_surface_group));
|
||||
m_surface_index = 0;
|
||||
m_surface_cnt = surface_cnt;
|
||||
ASSERT(m_surface_cnt <= SURFACE_CNT_MAX);
|
||||
|
||||
if ((m_surface_cnt == 1) && (gfx_op))
|
||||
{// Avoid new operation for MCU, new operation maybe crash program on Keil platform sometimes.
|
||||
c_surface_no_fb::mcu_surface.m_display = this;
|
||||
c_surface_no_fb::mcu_surface.m_width = surface_width;
|
||||
c_surface_no_fb::mcu_surface.m_height = surface_height;
|
||||
c_surface_no_fb::mcu_surface.m_color_bytes = color_bytes;
|
||||
c_surface_no_fb::mcu_surface.m_gfx_op = gfx_op;
|
||||
m_surface_group[0] = &c_surface_no_fb::mcu_surface;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_surface_cnt; i++)
|
||||
{
|
||||
m_surface_group[i] = phy_fb ? new c_surface(this, surface_width, surface_height, color_bytes) : new c_surface_no_fb(this, surface_width, surface_height, color_bytes, gfx_op);
|
||||
}
|
||||
}
|
||||
|
||||
inline c_surface* c_display::alloc_surface(Z_ORDER_LEVEL max_zorder)
|
||||
{
|
||||
if (max_zorder >= Z_ORDER_LEVEL_MAX || m_surface_index >= m_surface_cnt)
|
||||
{
|
||||
ASSERT(false);
|
||||
return 0;
|
||||
}
|
||||
int i = m_surface_index++;
|
||||
m_surface_group[i]->set_surface(max_zorder);
|
||||
return m_surface_group[i];
|
||||
}
|
||||
|
||||
inline int c_display::swipe_surface(c_surface* s0, c_surface* s1, int x0, int x1, int y0, int y1, int offset)
|
||||
{
|
||||
int surface_width = s0->get_width();
|
||||
int surface_height = s0->get_height();
|
||||
|
||||
if (offset < 0 || offset > surface_width || y0 < 0 || y0 >= surface_height ||
|
||||
y1 < 0 || y1 >= surface_height || x0 < 0 || x0 >= surface_width || x1 < 0 || x1 >= surface_width)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
|
||||
int width = (x1 - x0 + 1);
|
||||
if (width < 0 || width > surface_width || width < offset)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
|
||||
x0 = (x0 >= m_width) ? (m_width - 1) : x0;
|
||||
x1 = (x1 >= m_width) ? (m_width - 1) : x1;
|
||||
y0 = (y0 >= m_height) ? (m_height - 1) : y0;
|
||||
y1 = (y1 >= m_height) ? (m_height - 1) : y1;
|
||||
|
||||
if (m_phy_fb)
|
||||
{
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
//Left surface
|
||||
char* addr_s = ((char*)(s0->m_fb) + (y * (s0->get_width()) + x0 + offset) * m_color_bytes);
|
||||
char* addr_d = ((char*)(m_phy_fb)+(y * m_width + x0) * m_color_bytes);
|
||||
memcpy(addr_d, addr_s, (width - offset) * m_color_bytes);
|
||||
//Right surface
|
||||
addr_s = ((char*)(s1->m_fb) + (y * (s1->get_width()) + x0) * m_color_bytes);
|
||||
addr_d = ((char*)(m_phy_fb)+(y * m_width + x0 + (width - offset)) * m_color_bytes);
|
||||
memcpy(addr_d, addr_s, offset * m_color_bytes);
|
||||
}
|
||||
}
|
||||
else if (m_color_bytes == 4)
|
||||
{
|
||||
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
//Left surface
|
||||
for (int x = x0; x <= (x1 - offset); x++)
|
||||
{
|
||||
draw_pixel(x, y, ((unsigned int*)s0->m_fb)[y * m_width + x + offset]);
|
||||
}
|
||||
//Right surface
|
||||
for (int x = x1 - offset; x <= x1; x++)
|
||||
{
|
||||
draw_pixel(x, y, ((unsigned int*)s1->m_fb)[y * m_width + x + offset - x1 + x0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_color_bytes == 2)
|
||||
{
|
||||
void(*draw_pixel)(int x, int y, unsigned int rgb) = ((c_surface_no_fb*)s0)->m_gfx_op->draw_pixel;
|
||||
for (int y = y0; y <= y1; y++)
|
||||
{
|
||||
//Left surface
|
||||
for (int x = x0; x <= (x1 - offset); x++)
|
||||
{
|
||||
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s0->m_fb)[y * m_width + x + offset]));
|
||||
}
|
||||
//Right surface
|
||||
for (int x = x1 - offset; x <= x1; x++)
|
||||
{
|
||||
draw_pixel(x, y, GL_RGB_16_to_32(((unsigned short*)s1->m_fb)[y * m_width + x + offset - x1 + x0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_phy_write_index++;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,20 +1,42 @@
|
||||
#ifndef GUILITE_CORE_INCLUDE_RECT_H
|
||||
#define GUILITE_CORE_INCLUDE_RECT_H
|
||||
|
||||
#define MAX(a,b) (((a)>(b))?(a):(b))
|
||||
#define MIN(a,b) (((a)<(b))?(a):(b))
|
||||
|
||||
class c_rect
|
||||
{
|
||||
public:
|
||||
c_rect(){Empty();}
|
||||
c_rect(int left, int top, int right, int bottom){m_left = left;m_top = top;m_right = right;m_bottom = bottom;};
|
||||
void SetRect( int left, int top, int right, int bottom);
|
||||
c_rect(const c_rect&);
|
||||
c_rect& operator=(const c_rect&);
|
||||
void Empty();
|
||||
void Offset(int x, int y);
|
||||
int IsEmpty() const ;
|
||||
bool PtInRect(int x, int y) const ;
|
||||
int operator==(const c_rect& ) const;
|
||||
c_rect operator&(const c_rect& aRect) const;
|
||||
void SetRect(int Left, int Top, int Right, int Bottom)
|
||||
{
|
||||
m_left = MIN(Left, Right);
|
||||
m_top = MIN(Top, Bottom);
|
||||
m_right = MAX(Left, Right);
|
||||
m_bottom = MAX(Top, Bottom);
|
||||
}
|
||||
c_rect(const c_rect& rect)
|
||||
{
|
||||
SetRect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom);
|
||||
}
|
||||
void Empty()
|
||||
{
|
||||
m_left = m_top = m_right = m_bottom = 0;
|
||||
}
|
||||
int IsEmpty() const
|
||||
{
|
||||
return m_top == m_bottom || m_left == m_right;
|
||||
}
|
||||
bool PtInRect(int x, int y) const
|
||||
{
|
||||
return x >= m_left && x <= m_right && y >= m_top && y <= m_bottom;
|
||||
}
|
||||
int operator==(const c_rect& rect) const
|
||||
{
|
||||
return (m_left == rect.m_left) && (m_top == rect.m_top) &&
|
||||
(m_right == rect.m_right) && (m_bottom == rect.m_bottom);
|
||||
}
|
||||
int Width() const {return m_right - m_left + 1;}
|
||||
int Height() const {return m_bottom - m_top + 1;}
|
||||
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
#ifndef GUILITE_CORE_INCLUDE_SURFACE_H
|
||||
#define GUILITE_CORE_INCLUDE_SURFACE_H
|
||||
|
||||
class c_frame_layer
|
||||
{
|
||||
public:
|
||||
c_frame_layer() { fb = 0;}
|
||||
unsigned short* fb;
|
||||
c_rect visible_rect;
|
||||
};
|
||||
|
||||
typedef enum
|
||||
{
|
||||
Z_ORDER_LEVEL_0,//view/wave/page
|
||||
Z_ORDER_LEVEL_1,//dialog
|
||||
Z_ORDER_LEVEL_2,//editbox/spinbox/listbox/keyboard
|
||||
Z_ORDER_LEVEL_MAX
|
||||
}Z_ORDER_LEVEL;
|
||||
|
||||
struct EXTERNAL_GFX_OP
|
||||
{
|
||||
void(*draw_pixel)(int x, int y, unsigned int rgb);
|
||||
void(*fill_rect)(int x0, int y0, int x1, int y1, unsigned int rgb);
|
||||
};
|
||||
|
||||
class c_display;
|
||||
class c_surface {
|
||||
friend class c_display; friend class c_bitmap;
|
||||
public:
|
||||
int get_width() { return m_width; }
|
||||
int get_height() { return m_height; }
|
||||
unsigned int get_pixel(int x, int y, unsigned int z_order);
|
||||
|
||||
void draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
|
||||
void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
|
||||
void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order);
|
||||
void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order);
|
||||
void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
|
||||
void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size = 1);
|
||||
|
||||
inline void draw_rect(c_rect rect, unsigned int rgb, unsigned int size, unsigned int z_order)
|
||||
{
|
||||
draw_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order, size);
|
||||
}
|
||||
inline void fill_rect(c_rect rect, unsigned int rgb, unsigned int z_order)
|
||||
{
|
||||
fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom, rgb, z_order);
|
||||
}
|
||||
|
||||
int flush_screen(int left, int top, int right, int bottom);
|
||||
bool is_valid(c_rect rect);
|
||||
bool is_active() { return m_is_active; }
|
||||
c_display* get_display() { return m_display; }
|
||||
|
||||
int set_frame_layer_visible_rect(c_rect& rect, unsigned int z_order);
|
||||
void set_active(bool flag){m_is_active = flag;}
|
||||
protected:
|
||||
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb);
|
||||
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb);
|
||||
void set_surface(Z_ORDER_LEVEL max_z_order);
|
||||
c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes);
|
||||
int m_width; //in pixels
|
||||
int m_height; //in pixels
|
||||
int m_color_bytes; //16 bits, 32 bits only
|
||||
void* m_fb; //Top frame buffer you could see
|
||||
c_frame_layer m_frame_layers[Z_ORDER_LEVEL_MAX];//Top layber fb always be 0
|
||||
bool m_is_active;
|
||||
Z_ORDER_LEVEL m_max_zorder;
|
||||
Z_ORDER_LEVEL m_top_zorder;
|
||||
void* m_phy_fb;
|
||||
int* m_phy_write_index;
|
||||
c_display* m_display;
|
||||
};
|
||||
|
||||
class c_surface_no_fb : public c_surface {//No physical framebuffer, memory fb is 32 bits
|
||||
friend class c_display;
|
||||
c_surface_no_fb(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes, struct EXTERNAL_GFX_OP* gfx_op) :
|
||||
c_surface(display, width, height, color_bytes) {m_gfx_op = gfx_op;}
|
||||
protected:
|
||||
virtual void fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb);
|
||||
virtual void draw_pixel_on_fb(int x, int y, unsigned int rgb);
|
||||
struct EXTERNAL_GFX_OP* m_gfx_op;//Rendering by external method
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef GUILITE_CORE_INCLUDE_THEME_H
|
||||
#define GUILITE_CORE_INCLUDE_THEME_H
|
||||
|
||||
#include "../core_include/api.h"
|
||||
#include "../core_include/rect.h"
|
||||
#include "../core_include/resource.h"
|
||||
|
||||
typedef struct struct_font_info FONT_INFO;
|
||||
typedef struct struct_color_rect COLOR_RECT;
|
||||
typedef struct struct_bitmap_info BITMAP_INFO;
|
||||
@@ -16,6 +20,7 @@ enum FONT_TYPE
|
||||
FONT_CUSTOM4,
|
||||
FONT_CUSTOM5,
|
||||
FONT_CUSTOM6,
|
||||
|
||||
FONT_MAX
|
||||
};
|
||||
|
||||
@@ -52,14 +57,67 @@ enum COLOR_TYPE
|
||||
class c_theme
|
||||
{
|
||||
public:
|
||||
static int add_font(FONT_TYPE index, const FONT_INFO* font);
|
||||
static const FONT_INFO* get_font(FONT_TYPE index);
|
||||
|
||||
static int add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp);
|
||||
static const BITMAP_INFO* get_bmp(BITMAP_TYPE index);
|
||||
|
||||
static int add_color(COLOR_TYPE index, const unsigned int color);
|
||||
static const unsigned int get_color(COLOR_TYPE index);
|
||||
static int add_font(FONT_TYPE index, const FONT_INFO* font)
|
||||
{
|
||||
if (index >= FONT_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
s_font_map[index] = font;
|
||||
return 0;
|
||||
}
|
||||
static const FONT_INFO* get_font(FONT_TYPE index)
|
||||
{
|
||||
if (index >= FONT_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return 0;
|
||||
}
|
||||
return s_font_map[index];
|
||||
}
|
||||
static int add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp)
|
||||
{
|
||||
if (index >= BITMAP_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
s_bmp_map[index] = bmp;
|
||||
return 0;
|
||||
}
|
||||
static const BITMAP_INFO* get_bmp(BITMAP_TYPE index)
|
||||
{
|
||||
if (index >= BITMAP_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return 0;
|
||||
}
|
||||
return s_bmp_map[index];
|
||||
}
|
||||
static int add_color(COLOR_TYPE index, const unsigned int color)
|
||||
{
|
||||
if (index >= COLOR_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
s_color_map[index] = color;
|
||||
return 0;
|
||||
}
|
||||
static const unsigned int get_color(COLOR_TYPE index)
|
||||
{
|
||||
if (index >= COLOR_MAX)
|
||||
{
|
||||
ASSERT(false);
|
||||
return 0;
|
||||
}
|
||||
return s_color_map[index];
|
||||
}
|
||||
private:
|
||||
static const FONT_INFO* s_font_map[FONT_MAX];
|
||||
static const BITMAP_INFO* s_bmp_map[BITMAP_MAX];
|
||||
static unsigned int s_color_map[COLOR_MAX];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,13 @@
|
||||
#ifndef GUILITE_CORE_INCLUDE_WND_H
|
||||
#define GUILITE_CORE_INCLUDE_WND_H
|
||||
|
||||
#include "../core_include/api.h"
|
||||
#include "../core_include/rect.h"
|
||||
#include "../core_include/cmd_target.h"
|
||||
#include "../core_include/resource.h"
|
||||
#include "../core_include/bitmap.h"
|
||||
#include "../core_include/display.h"
|
||||
|
||||
typedef struct struct_font_info FONT_INFO;
|
||||
typedef struct struct_color_rect COLOR_RECT;
|
||||
|
||||
@@ -51,23 +58,130 @@ class c_wnd : public c_cmd_target
|
||||
{
|
||||
friend class c_dialog;
|
||||
public:
|
||||
c_wnd();
|
||||
c_wnd() : m_status(STATUS_NORMAL), m_attr((WND_ATTRIBUTION)(ATTR_VISIBLE | ATTR_FOCUS)), m_parent(0), m_top_child(0), m_prev_sibling(0), m_next_sibling(0),
|
||||
m_str(0), m_font_color(0), m_bg_color(0), m_id(0), m_z_order(Z_ORDER_LEVEL_0), m_focus_child(0), m_surface(0) {};
|
||||
virtual ~c_wnd() {};
|
||||
virtual int connect(c_wnd *parent, unsigned short resource_id, const char* str,
|
||||
short x, short y, short width, short height, WND_TREE* p_child_tree = 0);
|
||||
void disconnect();
|
||||
short x, short y, short width, short height, WND_TREE* p_child_tree = 0)
|
||||
{
|
||||
if (0 == resource_id)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_id = resource_id;
|
||||
set_str(str);
|
||||
m_parent = parent;
|
||||
m_status = STATUS_NORMAL;
|
||||
|
||||
if (parent)
|
||||
{
|
||||
m_z_order = parent->m_z_order;
|
||||
m_surface = parent->m_surface;
|
||||
}
|
||||
if (0 == m_surface)
|
||||
{
|
||||
ASSERT(false);
|
||||
return -2;
|
||||
}
|
||||
|
||||
/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
|
||||
m_wnd_rect.m_left = x;
|
||||
m_wnd_rect.m_top = y;
|
||||
m_wnd_rect.m_right = (x + width - 1);
|
||||
m_wnd_rect.m_bottom = (y + height - 1);
|
||||
|
||||
c_rect rect;
|
||||
get_screen_rect(rect);
|
||||
ASSERT(m_surface->is_valid(rect));
|
||||
|
||||
pre_create_wnd();
|
||||
|
||||
if (0 != parent)
|
||||
{
|
||||
parent->add_child_2_tail(this);
|
||||
}
|
||||
|
||||
if (load_child_wnd(p_child_tree) >= 0)
|
||||
{
|
||||
load_cmd_msg();
|
||||
on_init_children();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
void disconnect()
|
||||
{
|
||||
if (0 == m_id)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (0 != m_top_child)
|
||||
{
|
||||
c_wnd* child = m_top_child;
|
||||
c_wnd* next_child = 0;
|
||||
|
||||
while (child)
|
||||
{
|
||||
next_child = child->m_next_sibling;
|
||||
child->disconnect();
|
||||
child = next_child;
|
||||
}
|
||||
}
|
||||
|
||||
if (0 != m_parent)
|
||||
{
|
||||
m_parent->unlink_child(this);
|
||||
}
|
||||
m_focus_child = 0;
|
||||
m_id = 0;
|
||||
}
|
||||
virtual void on_init_children() {}
|
||||
virtual void on_paint() {}
|
||||
virtual void show_window();
|
||||
virtual void show_window()
|
||||
{
|
||||
if (ATTR_VISIBLE == (m_attr & ATTR_VISIBLE))
|
||||
{
|
||||
on_paint();
|
||||
c_wnd* child = m_top_child;
|
||||
if (0 != child)
|
||||
{
|
||||
while (child)
|
||||
{
|
||||
child->show_window();
|
||||
child = child->m_next_sibling;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned short get_id() const { return m_id; }
|
||||
int get_z_order() { return m_z_order; }
|
||||
c_wnd* get_wnd_ptr(unsigned short id) const;
|
||||
c_wnd* get_wnd_ptr(unsigned short id) const
|
||||
{
|
||||
c_wnd* child = m_top_child;
|
||||
|
||||
while (child)
|
||||
{
|
||||
if (child->get_id() == id)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
child = child->m_next_sibling;
|
||||
}
|
||||
|
||||
return child;
|
||||
}
|
||||
unsigned int get_attr() const { return m_attr; }
|
||||
|
||||
void set_str(const char* str) { m_str = str; }
|
||||
void set_attr(WND_ATTRIBUTION attr) { m_attr = attr; }
|
||||
bool is_focus_wnd() const;
|
||||
bool is_focus_wnd() const
|
||||
{
|
||||
return ((m_attr & ATTR_VISIBLE) && (m_attr & ATTR_FOCUS)) ? true : false;
|
||||
}
|
||||
|
||||
void set_font_color(unsigned int color) { m_font_color = color; }
|
||||
unsigned int get_font_color() { return m_font_color; }
|
||||
@@ -76,33 +190,325 @@ public:
|
||||
void set_font_type(const FONT_INFO *font_type) { m_font_type = font_type; }
|
||||
const FONT_INFO* get_font_type() { return m_font_type; }
|
||||
|
||||
void set_wnd_pos(short x, short y, short width, short height);
|
||||
void get_wnd_rect(c_rect &rect) const;
|
||||
void get_screen_rect(c_rect &rect) const;
|
||||
void set_wnd_pos(short x, short y, short width, short height)
|
||||
{
|
||||
m_wnd_rect.m_left = x;
|
||||
m_wnd_rect.m_top = y;
|
||||
m_wnd_rect.m_right = x + width - 1;
|
||||
m_wnd_rect.m_bottom = y + height - 1;
|
||||
}
|
||||
void get_wnd_rect(c_rect &rect) const { rect = m_wnd_rect; }
|
||||
void get_screen_rect(c_rect &rect) const
|
||||
{
|
||||
rect.SetRect(0, 0, (m_wnd_rect.Width() - 1), (m_wnd_rect.Height() - 1));
|
||||
wnd2screen(rect);
|
||||
}
|
||||
|
||||
c_wnd* set_child_focus(c_wnd *focus_child);
|
||||
c_wnd* set_child_focus(c_wnd *focus_child)
|
||||
{
|
||||
ASSERT(0 != focus_child);
|
||||
ASSERT(focus_child->m_parent == this);
|
||||
|
||||
c_wnd* old_focus_child = m_focus_child;
|
||||
if (focus_child->is_focus_wnd())
|
||||
{
|
||||
if (focus_child != old_focus_child)
|
||||
{
|
||||
if (old_focus_child)
|
||||
{
|
||||
old_focus_child->on_kill_focus();
|
||||
}
|
||||
m_focus_child = focus_child;
|
||||
m_focus_child->on_focus();
|
||||
}
|
||||
}
|
||||
return m_focus_child;
|
||||
}
|
||||
|
||||
c_wnd* get_parent() const { return m_parent; }
|
||||
c_wnd* get_last_child() const;
|
||||
int unlink_child(c_wnd *child);
|
||||
c_wnd* get_last_child() const
|
||||
{
|
||||
if (0 == m_top_child)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
c_wnd* child = m_top_child;
|
||||
|
||||
while (child->m_next_sibling)
|
||||
{
|
||||
child = child->m_next_sibling;
|
||||
}
|
||||
|
||||
return child;
|
||||
}
|
||||
int unlink_child(c_wnd *child)
|
||||
{
|
||||
if ((0 == child)
|
||||
|| (this != child->m_parent))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (0 == m_top_child)
|
||||
{
|
||||
return -2;
|
||||
}
|
||||
|
||||
bool find = false;
|
||||
|
||||
c_wnd* tmp_child = m_top_child;
|
||||
if (tmp_child == child)
|
||||
{
|
||||
m_top_child = child->m_next_sibling;
|
||||
if (0 != child->m_next_sibling)
|
||||
{
|
||||
child->m_next_sibling->m_prev_sibling = 0;
|
||||
}
|
||||
|
||||
find = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (tmp_child->m_next_sibling)
|
||||
{
|
||||
if (child == tmp_child->m_next_sibling)
|
||||
{
|
||||
tmp_child->m_next_sibling = child->m_next_sibling;
|
||||
if (0 != child->m_next_sibling)
|
||||
{
|
||||
child->m_next_sibling->m_prev_sibling = tmp_child;
|
||||
}
|
||||
|
||||
find = true;
|
||||
break;
|
||||
}
|
||||
|
||||
tmp_child = tmp_child->m_next_sibling;
|
||||
}
|
||||
}
|
||||
|
||||
if (true == find)
|
||||
{
|
||||
if (m_focus_child == child)
|
||||
{
|
||||
m_focus_child = 0;
|
||||
}
|
||||
|
||||
child->m_next_sibling = 0;
|
||||
child->m_prev_sibling = 0;
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
c_wnd* get_prev_sibling() const { return m_prev_sibling; }
|
||||
c_wnd* get_next_sibling() const { return m_next_sibling; }
|
||||
|
||||
void notify_parent(int msg_id, int param);
|
||||
void notify_parent(int msg_id, int param)
|
||||
{
|
||||
if (!m_parent)
|
||||
{
|
||||
return;
|
||||
}
|
||||
const GL_MSG_ENTRY* entry = m_parent->find_msg_entry(m_parent->get_msg_entries(), MSG_TYPE_WND, msg_id);
|
||||
if (0 == entry)
|
||||
{
|
||||
return;
|
||||
}
|
||||
(m_parent->*(entry->callBack))(m_id, param);
|
||||
}
|
||||
|
||||
virtual void on_touch(int x, int y, TOUCH_ACTION action);
|
||||
virtual void on_key(KEY_TYPE key);
|
||||
virtual void on_touch(int x, int y, TOUCH_ACTION action)
|
||||
{
|
||||
c_wnd* model_wnd = 0;
|
||||
c_wnd* tmp_child = m_top_child;
|
||||
while (tmp_child)
|
||||
{
|
||||
if ((tmp_child->m_attr & ATTR_PRIORITY) && (tmp_child->m_attr & ATTR_VISIBLE))
|
||||
{
|
||||
model_wnd = tmp_child;
|
||||
break;
|
||||
}
|
||||
tmp_child = tmp_child->m_next_sibling;
|
||||
}
|
||||
if (model_wnd)
|
||||
{
|
||||
return model_wnd->on_touch(x, y, action);
|
||||
}
|
||||
|
||||
x -= m_wnd_rect.m_left;
|
||||
y -= m_wnd_rect.m_top;
|
||||
c_wnd* child = m_top_child;
|
||||
while (child)
|
||||
{
|
||||
if (child->is_focus_wnd())
|
||||
{
|
||||
c_rect rect;
|
||||
child->get_wnd_rect(rect);
|
||||
if (true == rect.PtInRect(x, y))
|
||||
{
|
||||
return child->on_touch(x, y, action);
|
||||
}
|
||||
}
|
||||
child = child->m_next_sibling;
|
||||
}
|
||||
}
|
||||
virtual void on_key(KEY_TYPE key)
|
||||
{
|
||||
c_wnd* model_wnd = 0;
|
||||
c_wnd* tmp_child = m_top_child;
|
||||
while (tmp_child)
|
||||
{
|
||||
if ((tmp_child->m_attr & ATTR_PRIORITY) && (tmp_child->m_attr & ATTR_VISIBLE))
|
||||
{
|
||||
model_wnd = tmp_child;
|
||||
break;
|
||||
}
|
||||
tmp_child = tmp_child->m_next_sibling;
|
||||
}
|
||||
if (model_wnd)
|
||||
{
|
||||
return model_wnd->on_key(key);
|
||||
}
|
||||
|
||||
if (!is_focus_wnd())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (key != KEY_BACKWARD && key != KEY_FORWARD)
|
||||
{
|
||||
if (m_focus_child)
|
||||
{
|
||||
m_focus_child->on_key(key);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Move focus
|
||||
c_wnd* old_focus_wnd = m_focus_child;
|
||||
// No current focus wnd, new one.
|
||||
if (!old_focus_wnd)
|
||||
{
|
||||
c_wnd* child = m_top_child;
|
||||
c_wnd* new_focus_wnd = 0;
|
||||
while (child)
|
||||
{
|
||||
if (child->is_focus_wnd())
|
||||
{
|
||||
new_focus_wnd = child;
|
||||
new_focus_wnd->m_parent->set_child_focus(new_focus_wnd);
|
||||
child = child->m_top_child;
|
||||
continue;
|
||||
}
|
||||
child = child->m_next_sibling;
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Move focus from old wnd to next wnd
|
||||
c_wnd* next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_next_sibling : old_focus_wnd->m_prev_sibling;
|
||||
while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
|
||||
{// Search neighbor of old focus wnd
|
||||
next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
|
||||
}
|
||||
if (!next_focus_wnd)
|
||||
{// Search whole brother wnd
|
||||
next_focus_wnd = (key == KEY_FORWARD) ? old_focus_wnd->m_parent->m_top_child : old_focus_wnd->m_parent->get_last_child();
|
||||
while (next_focus_wnd && (!next_focus_wnd->is_focus_wnd()))
|
||||
{
|
||||
next_focus_wnd = (key == KEY_FORWARD) ? next_focus_wnd->m_next_sibling : next_focus_wnd->m_prev_sibling;
|
||||
}
|
||||
}
|
||||
if (next_focus_wnd)
|
||||
{
|
||||
next_focus_wnd->m_parent->set_child_focus(next_focus_wnd);
|
||||
}
|
||||
}
|
||||
|
||||
c_surface* get_surface() { return m_surface; }
|
||||
void set_surface(c_surface* surface) { m_surface = surface; }
|
||||
protected:
|
||||
virtual void pre_create_wnd() {};
|
||||
void add_child_2_tail(c_wnd *child);
|
||||
void add_child_2_tail(c_wnd *child)
|
||||
{
|
||||
if (0 == child)return;
|
||||
if (child == get_wnd_ptr(child->m_id))return;
|
||||
|
||||
void wnd2screen(int &x, int &y) const;
|
||||
void wnd2screen(c_rect &rect) const;
|
||||
if (0 == m_top_child)
|
||||
{
|
||||
m_top_child = child;
|
||||
child->m_prev_sibling = 0;
|
||||
child->m_next_sibling = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
c_wnd* last_child = get_last_child();
|
||||
if (0 == last_child)
|
||||
{
|
||||
ASSERT(false);
|
||||
}
|
||||
last_child->m_next_sibling = child;
|
||||
child->m_prev_sibling = last_child;
|
||||
child->m_next_sibling = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int load_child_wnd(WND_TREE *p_child_tree);
|
||||
void wnd2screen(int &x, int &y) const
|
||||
{
|
||||
c_wnd* parent = m_parent;
|
||||
c_rect rect;
|
||||
|
||||
x += m_wnd_rect.m_left;
|
||||
y += m_wnd_rect.m_top;
|
||||
|
||||
while (0 != parent)
|
||||
{
|
||||
parent->get_wnd_rect(rect);
|
||||
x += rect.m_left;
|
||||
y += rect.m_top;
|
||||
|
||||
parent = parent->m_parent;
|
||||
}
|
||||
}
|
||||
void wnd2screen(c_rect &rect) const
|
||||
{
|
||||
int l = rect.m_left;
|
||||
int t = rect.m_top;
|
||||
wnd2screen(l, t);
|
||||
|
||||
int r = (l + rect.Width() - 1);
|
||||
int b = (t + rect.Height() - 1);
|
||||
rect.SetRect(l, t, r, b);
|
||||
}
|
||||
|
||||
int load_child_wnd(WND_TREE *p_child_tree)
|
||||
{
|
||||
if (0 == p_child_tree)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int sum = 0;
|
||||
|
||||
WND_TREE* p_cur = p_child_tree;
|
||||
while (p_cur->p_wnd)
|
||||
{
|
||||
if (0 != p_cur->p_wnd->m_id)
|
||||
{//This wnd has been used! Do not share!
|
||||
ASSERT(false);
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
p_cur->p_wnd->connect(this, p_cur->resource_id, p_cur->str,
|
||||
p_cur->x, p_cur->y, p_cur->width, p_cur->height, p_cur->p_child_tree);
|
||||
}
|
||||
p_cur++;
|
||||
sum++;
|
||||
}
|
||||
return sum;
|
||||
}
|
||||
void set_active_child(c_wnd* child) { m_focus_child = child; }
|
||||
|
||||
virtual void on_focus() {};
|
||||
|
||||
@@ -1,23 +1,303 @@
|
||||
#ifndef GUILITE_CORE_INCLUDE_WORD_H
|
||||
#define GUILITE_CORE_INCLUDE_WORD_H
|
||||
|
||||
#include "../core_include/api.h"
|
||||
#include "../core_include/rect.h"
|
||||
#include "../core_include/resource.h"
|
||||
#include "../core_include/display.h"
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define BUFFER_LEN 16
|
||||
|
||||
class c_surface;
|
||||
class c_word
|
||||
{
|
||||
public:
|
||||
static void draw_string(c_surface* surface, int z_order, const char *s, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT);
|
||||
static void draw_string_in_rect(c_surface* surface, int z_order, const char *s, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT);
|
||||
static void draw_value(c_surface* surface, int z_order, int value, int dot_position, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT);
|
||||
static void draw_value_in_rect(c_surface* surface, int z_order, int value, int dot_position, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT);
|
||||
static void value_2_string(int value, int dot_position, char* buf, int len);
|
||||
static void draw_string(c_surface* surface, int z_order, const char *s, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT)
|
||||
{
|
||||
if (0 == s)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int get_str_size(const char *s, const FONT_INFO* font, int& width, int& height);
|
||||
int offset = 0;
|
||||
unsigned int utf8_code;
|
||||
while (*s)
|
||||
{
|
||||
s += get_utf8_code(s, utf8_code);
|
||||
offset += draw_single_char(surface, z_order, utf8_code, (x + offset), y, font, font_color, bg_color);
|
||||
}
|
||||
}
|
||||
static void draw_string_in_rect(c_surface* surface, int z_order, const char *s, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT)
|
||||
{
|
||||
if (0 == s)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int x, y;
|
||||
get_string_pos(s, font, rect, align_type, x, y);
|
||||
draw_string(surface, z_order, s, rect.m_left + x, rect.m_top + y, font, font_color, bg_color, ALIGN_LEFT);
|
||||
}
|
||||
static void draw_value(c_surface* surface, int z_order, int value, int dot_position, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT)
|
||||
{
|
||||
char buf[BUFFER_LEN];
|
||||
value_2_string(value, dot_position, buf, BUFFER_LEN);
|
||||
draw_string(surface, z_order, buf, x, y, font, font_color, bg_color, align_type);
|
||||
}
|
||||
static void draw_value_in_rect(c_surface* surface, int z_order, int value, int dot_position, c_rect rect, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color, unsigned int align_type = ALIGN_LEFT)
|
||||
{
|
||||
char buf[BUFFER_LEN];
|
||||
value_2_string(value, dot_position, buf, BUFFER_LEN);
|
||||
draw_string_in_rect(surface, z_order, buf, rect, font, font_color, bg_color, align_type);
|
||||
}
|
||||
|
||||
static void value_2_string(int value, int dot_position, char* buf, int len)
|
||||
{
|
||||
memset(buf, 0, len);
|
||||
switch (dot_position)
|
||||
{
|
||||
case 0:
|
||||
sprintf(buf, "%d", value);
|
||||
break;
|
||||
case 1:
|
||||
sprintf(buf, "%.1f", value * 1.0 / 10);
|
||||
break;
|
||||
case 2:
|
||||
sprintf(buf, "%.2f", value * 1.0 / 100);
|
||||
break;
|
||||
case 3:
|
||||
sprintf(buf, "%.3f", value * 1.0 / 1000);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static int get_str_size(const char *s, const FONT_INFO* font, int& width, int& height)
|
||||
{
|
||||
if (0 == s || 0 == font)
|
||||
{
|
||||
width = height = 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int lattice_width = 0;
|
||||
unsigned int utf8_code;
|
||||
int utf8_bytes;
|
||||
while (*s)
|
||||
{
|
||||
utf8_bytes = get_utf8_code(s, utf8_code);
|
||||
const LATTICE* p_lattice = get_lattice(font, utf8_code);
|
||||
lattice_width += p_lattice ? p_lattice->width : font->height;
|
||||
s += utf8_bytes;
|
||||
}
|
||||
width = lattice_width;
|
||||
height = font->height;
|
||||
return 0;
|
||||
}
|
||||
private:
|
||||
static int draw_single_char(c_surface* surface, int z_order, unsigned int utf8_code, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color);
|
||||
static void draw_lattice(c_surface* surface, int z_order, int x, int y, int width, int height, const unsigned char* p_data, unsigned int font_color, unsigned int bg_color);
|
||||
static int draw_single_char(c_surface* surface, int z_order, unsigned int utf8_code, int x, int y, const FONT_INFO* font, unsigned int font_color, unsigned int bg_color)
|
||||
{
|
||||
unsigned int error_color = 0xFFFFFFFF;
|
||||
if (font)
|
||||
{
|
||||
const LATTICE* p_lattice = get_lattice(font, utf8_code);
|
||||
if (p_lattice)
|
||||
{
|
||||
draw_lattice(surface, z_order, x, y, p_lattice->width, font->height, p_lattice->pixel_gray_array, font_color, bg_color);
|
||||
return p_lattice->width;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
error_color = GL_RGB(255, 0, 0);
|
||||
}
|
||||
|
||||
//lattice/font not found, draw "X"
|
||||
int len = 16;
|
||||
for (int y_ = 0; y_ < len; y_++)
|
||||
{
|
||||
for (int x_ = 0; x_ < len; x_++)
|
||||
{
|
||||
int diff = (x_ - y_);
|
||||
int sum = (x_ + y_);
|
||||
(diff == 0 || diff == -1 || diff == 1 || sum == len || sum == (len - 1) || sum == (len + 1)) ?
|
||||
surface->draw_pixel((x + x_), (y + y_), error_color, z_order) : surface->draw_pixel((x + x_), (y + y_), 0, z_order);
|
||||
}
|
||||
}
|
||||
return len;
|
||||
}
|
||||
static void draw_lattice(c_surface* surface, int z_order, int x, int y, int width, int height, const unsigned char* p_data, unsigned int font_color, unsigned int bg_color)
|
||||
{
|
||||
unsigned int r, g, b, rgb;
|
||||
unsigned char blk_value = *p_data++;
|
||||
unsigned char blk_cnt = *p_data++;
|
||||
b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8;
|
||||
g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8;
|
||||
r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8;
|
||||
rgb = GL_RGB(r, g, b);
|
||||
for (int y_ = 0; y_ < height; y_++)
|
||||
{
|
||||
for (int x_ = 0; x_ < width; x_++)
|
||||
{
|
||||
ASSERT(blk_cnt);
|
||||
if (0x00 == blk_value)
|
||||
{
|
||||
if (GL_ARGB_A(bg_color))
|
||||
{
|
||||
surface->draw_pixel(x + x_, y + y_, bg_color, z_order);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
surface->draw_pixel((x + x_), (y + y_), rgb, z_order);
|
||||
}
|
||||
if (--blk_cnt == 0)
|
||||
{//reload new block
|
||||
blk_value = *p_data++;
|
||||
blk_cnt = *p_data++;
|
||||
b = (GL_RGB_B(font_color) * blk_value + GL_RGB_B(bg_color) * (255 - blk_value)) >> 8;
|
||||
g = (GL_RGB_G(font_color) * blk_value + GL_RGB_G(bg_color) * (255 - blk_value)) >> 8;
|
||||
r = (GL_RGB_R(font_color) * blk_value + GL_RGB_R(bg_color) * (255 - blk_value)) >> 8;
|
||||
rgb = GL_RGB(r, g, b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const LATTICE* get_lattice(const FONT_INFO* font, unsigned int utf8_code);
|
||||
static void get_string_pos(const char *s, const FONT_INFO* font, c_rect rect, unsigned int align_type, int &x, int &y);
|
||||
static const LATTICE* get_lattice(const FONT_INFO* font, unsigned int utf8_code)
|
||||
{
|
||||
int first = 0;
|
||||
int last = font->count - 1;
|
||||
int middle = (first + last) / 2;
|
||||
|
||||
while (first <= last)
|
||||
{
|
||||
if (font->lattice_array[middle].utf8_code < utf8_code)
|
||||
first = middle + 1;
|
||||
else if (font->lattice_array[middle].utf8_code == utf8_code)
|
||||
{
|
||||
return &font->lattice_array[middle];
|
||||
}
|
||||
else
|
||||
{
|
||||
last = middle - 1;
|
||||
}
|
||||
middle = (first + last) / 2;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
static void get_string_pos(const char *s, const FONT_INFO* font, c_rect rect, unsigned int align_type, int &x, int &y)
|
||||
{
|
||||
int x_size, y_size;
|
||||
get_str_size(s, font, x_size, y_size);
|
||||
|
||||
int height = rect.m_bottom - rect.m_top + 1;
|
||||
int width = rect.m_right - rect.m_left + 1;
|
||||
|
||||
x = y = 0;
|
||||
|
||||
switch (align_type & ALIGN_HMASK)
|
||||
{
|
||||
case ALIGN_HCENTER:
|
||||
//m_text_org_x=0
|
||||
if (width > x_size)
|
||||
{
|
||||
x = (width - x_size) / 2;
|
||||
}
|
||||
break;
|
||||
|
||||
case ALIGN_LEFT:
|
||||
x = 0;
|
||||
break;
|
||||
|
||||
case ALIGN_RIGHT:
|
||||
//m_text_org_x=0
|
||||
if (width > x_size)
|
||||
{
|
||||
x = width - x_size;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
ASSERT(0);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (align_type & ALIGN_VMASK)
|
||||
{
|
||||
case ALIGN_VCENTER:
|
||||
//m_text_org_y=0
|
||||
if (height > y_size)
|
||||
{
|
||||
y = (height - y_size) / 2;
|
||||
}
|
||||
break;
|
||||
|
||||
case ALIGN_TOP:
|
||||
y = 0;
|
||||
break;
|
||||
|
||||
case ALIGN_BOTTOM:
|
||||
//m_text_org_y=0
|
||||
if (height > y_size)
|
||||
{
|
||||
y = height - y_size;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
ASSERT(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static int get_utf8_code(const char* s, unsigned int& output_utf8_code)
|
||||
{
|
||||
static unsigned char s_utf8_length_table[256] =
|
||||
{
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 1, 1
|
||||
};
|
||||
|
||||
unsigned char* us = (unsigned char*)s;
|
||||
int utf8_bytes = s_utf8_length_table[*us];
|
||||
switch (utf8_bytes)
|
||||
{
|
||||
case 1:
|
||||
output_utf8_code = *us;
|
||||
break;
|
||||
case 2:
|
||||
output_utf8_code = (*us << 8) | (*(us + 1));
|
||||
break;
|
||||
case 3:
|
||||
output_utf8_code = (*us << 16) | ((*(us + 1)) << 8) | *(us + 2);
|
||||
break;
|
||||
case 4:
|
||||
output_utf8_code = (*us << 24) | ((*(us + 1)) << 16) | (*(us + 2) << 8) | *(us + 3);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
return utf8_bytes;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user