#include "core_include/rect.h" #include "core_include/resource.h" #include "../gui_include/my_resource.h" static const FONT_INFO* s_font_map[FONT_MAX]; static const BITMAP_INFO* s_bmp_map[BITMAP_MAX]; static const COLOR_RECT* s_shape_map[SHAPE_MAX]; static unsigned int s_color_map[COLOR_MAX]; int c_my_resource::add_font(FONT_TYPE index, const FONT_INFO* font) { s_font_map[index] = font; return 0; } const FONT_INFO* c_my_resource::get_font(FONT_TYPE index) { return s_font_map[index]; } int c_my_resource::add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp) { s_bmp_map[index] = bmp; return 0; } const BITMAP_INFO* c_my_resource::get_bmp(BITMAP_TYPE index) { return s_bmp_map[index]; } int c_my_resource::add_shape(SHAPE_TYPE index, const COLOR_RECT* shape) { s_shape_map[index] = shape; return 0; } const COLOR_RECT* c_my_resource::get_shape(SHAPE_TYPE index) { return s_shape_map[index]; } int c_my_resource::add_color(COLOR_TYPE index, const unsigned int color) { s_color_map[index] = color; return 0; } const unsigned int c_my_resource::get_color(COLOR_TYPE index) { return s_color_map[index]; }