Build*Model -> Build*Shape (in process of changing to work with (Clay) shapes instead of ContentItemViewModel)

--HG--
branch : dev
This commit is contained in:
Nathan Heskew
2010-09-02 15:11:33 -07:00
parent 203b3e09c6
commit 33d47b3c39
36 changed files with 199 additions and 248 deletions

View File

@@ -60,7 +60,7 @@ namespace Orchard.Core.Localization.Controllers {
Id = id,
SelectedCulture = selectedCulture,
SiteCultures = siteCultures,
Content = _contentManager.BuildEditorModel(contentItem)
Content = _contentManager.BuildEditorShape(contentItem)
};
Services.TransactionManager.Cancel();
@@ -98,13 +98,13 @@ namespace Orchard.Core.Localization.Controllers {
}
}
viewModel.Content = _contentManager.UpdateEditorModel(contentItemTranslation, this);
viewModel.Content = _contentManager.UpdateEditorShape(contentItemTranslation, this);
if (!ModelState.IsValid) {
Services.TransactionManager.Cancel();
viewModel.SiteCultures = _cultureManager.ListCultures().Where(s => s != _localizationService.GetContentCulture(contentItem) && s != _cultureManager.GetSiteCulture());
contentItem.As<LocalizationPart>().Culture.Culture = null;
viewModel.Content = _contentManager.BuildEditorModel(contentItem);
viewModel.Content = _contentManager.BuildEditorShape(contentItem);
PrepareEditorViewModel(viewModel.Content);
return View(viewModel);
}