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Changing clay to binary dependency
--HG-- branch : dev extra : rebase_source : 362e2533fa0ce5df0e0b41b7d11f94077c43c013
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@@ -39,6 +39,10 @@
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="ClaySharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\lib\claysharp\ClaySharp.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.DataAnnotations">
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@@ -340,10 +344,6 @@
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<None Include="XmlRpc\Views\Home\Index.cshtml" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Clay\src\ClaySharp\ClaySharp.csproj">
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<Project>{76BCD43B-7BA5-4B63-B1E1-861641CA2686}</Project>
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<Name>ClaySharp</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Orchard\Orchard.Framework.csproj">
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<Project>{2D1D92BB-4555-4CBE-8D0E-63563D6CE4C6}</Project>
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<Name>Orchard.Framework</Name>
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