Files
Orchard/src/Gulpfile.js
Daniel Stolt f8409d5ce5 Updated the Gulp pipeline.
NOTE: You need to run "npm update" from the solution folder to download the updated version of the dependencies for the updated Gulpfile to work properly.
2015-10-09 22:41:21 +02:00

198 lines
8.1 KiB
JavaScript

var fs = require("fs"),
glob = require("glob"),
path = require("path-posix"),
merge = require("merge-stream"),
gulpif = require("gulp-if"),
gulp = require("gulp"),
newer = require("gulp-newer"),
plumber = require("gulp-plumber"),
sourcemaps = require("gulp-sourcemaps"),
less = require("gulp-less"),
autoprefixer = require("gulp-autoprefixer"),
minify = require("gulp-minify-css"),
typescript = require("gulp-typescript"),
uglify = require("gulp-uglify"),
rename = require("gulp-rename"),
concat = require("gulp-concat"),
header = require("gulp-header");
/*
** GULP TASKS
*/
// Incremental build (each asset group is built only if one or more inputs are newer than the output).
gulp.task("build", function () {
var assetGroupTasks = getAssetGroups().map(function (assetGroup) {
var doRebuild = false;
return createAssetGroupTask(assetGroup, doRebuild);
});
return merge(assetGroupTasks);
});
// Full rebuild (all assets groups are built regardless of timestamps).
gulp.task("rebuild", function () {
var assetGroupTasks = getAssetGroups().map(function (assetGroup) {
var doRebuild = true;
return createAssetGroupTask(assetGroup, doRebuild);
});
return merge(assetGroupTasks);
});
// Continuous watch (each asset group is built whenever one of its inputs changes).
gulp.task("watch", function () {
var pathWin32 = require("path");
getAssetGroups().forEach(function (assetGroup) {
var watchPaths = assetGroup.inputPaths.concat(assetGroup.watchPaths);
var inputWatcher;
function createWatcher() {
inputWatcher = gulp.watch(watchPaths, function (event) {
var isConcat = path.basename(assetGroup.outputFileName, path.extname(assetGroup.outputFileName)) !== "@";
if (isConcat)
console.log("Asset file '" + event.path + "' was " + event.type + ", rebuilding asset group with output '" + assetGroup.outputPath + "'.");
else
console.log("Asset file '" + event.path + "' was " + event.type + ", rebuilding asset group.");
var doRebuild = true;
var task = createAssetGroupTask(assetGroup, doRebuild);
});
}
createWatcher();
gulp.watch(assetGroup.manifestPath, function (event) {
console.log("Asset manifest file '" + event.path + "' was " + event.type + ", restarting watcher.");
inputWatcher.remove();
inputWatcher.end();
createWatcher();
});
});
});
/*
** ASSET GROUPS
*/
function getAssetGroups() {
var assetManifestPaths = glob.sync("Orchard.Web/{Core,Modules,Themes}/*/Assets.json");
var assetGroups = [];
assetManifestPaths.forEach(function (assetManifestPath) {
var assetManifest = require("./" + assetManifestPath);
assetManifest.forEach(function (assetGroup) {
resolveAssetGroupPaths(assetGroup, assetManifestPath);
assetGroups.push(assetGroup);
});
});
return assetGroups;
}
function resolveAssetGroupPaths(assetGroup, assetManifestPath) {
assetGroup.manifestPath = assetManifestPath;
assetGroup.basePath = path.dirname(assetManifestPath);
assetGroup.inputPaths = assetGroup.inputs.map(function (inputPath) {
return path.resolve(path.join(assetGroup.basePath, inputPath));
});
assetGroup.watchPaths = [];
if (!!assetGroup.watch) {
assetGroup.watchPaths = assetGroup.watch.map(function (watchPath) {
return path.resolve(path.join(assetGroup.basePath, watchPath));
});
}
assetGroup.outputPath = path.resolve(path.join(assetGroup.basePath, assetGroup.output));
assetGroup.outputDir = path.dirname(assetGroup.outputPath);
assetGroup.outputFileName = path.basename(assetGroup.output);
}
function createAssetGroupTask(assetGroup, doRebuild) {
var outputExt = path.extname(assetGroup.output).toLowerCase();
var doConcat = path.basename(assetGroup.outputFileName, outputExt) !== "@";
if (doConcat && !doRebuild) {
// Force a rebuild of this asset group is the asset manifest file itself is newer than the output.
var assetManifestStats = fs.statSync(assetGroup.manifestPath);
var outputStats = fs.existsSync(assetGroup.outputPath) ? fs.statSync(assetGroup.outputPath) : null;
doRebuild = !outputStats || assetManifestStats.mtime > outputStats.mtime;
}
switch (outputExt) {
case ".css":
return buildCssPipeline(assetGroup, doConcat, doRebuild);
case ".js":
return buildJsPipeline(assetGroup, doConcat, doRebuild);
}
}
/*
** PROCESSING PIPELINES
*/
function buildCssPipeline(assetGroup, doConcat, doRebuild) {
assetGroup.inputPaths.forEach(function (inputPath) {
var ext = path.extname(inputPath).toLowerCase();
if (ext !== ".less" && ext !== ".css")
throw "Input file '" + inputPath + "' is not of a valid type for output file '" + assetGroup.outputPath + "'.";
});
var generateSourceMaps = assetGroup.hasOwnProperty("generateSourceMaps") ? assetGroup.generateSourceMaps : true;
return gulp.src(assetGroup.inputPaths)
.pipe(gulpif(!doRebuild,
gulpif(doConcat,
newer(assetGroup.outputPath),
newer({
dest: assetGroup.outputDir,
ext: ".css"
}))))
.pipe(plumber())
.pipe(gulpif(generateSourceMaps, sourcemaps.init()))
.pipe(gulpif("*.less", less()))
.pipe(gulpif(doConcat, concat(assetGroup.outputFileName)))
.pipe(autoprefixer({ browsers: ["last 2 versions"] }))
// TODO: Start using below whenever gulp-header supports sourcemaps.
.pipe(header(
"/*\n" +
"** NOTE: This file is generated by Gulp and should not be edited directly!\n" +
"** Any changes made directly to this file will be overwritten next time its asset group is processed by Gulp.\n" +
//"** For more information, see the Readme.txt file in the Gulp solution folder.\n" +
"*/\n\n"))
.pipe(gulpif(generateSourceMaps, sourcemaps.write()))
.pipe(gulp.dest(assetGroup.outputDir))
.pipe(minify())
.pipe(rename({
suffix: ".min"
}))
.pipe(gulp.dest(assetGroup.outputDir));
}
function buildJsPipeline(assetGroup, doConcat, doRebuild) {
assetGroup.inputPaths.forEach(function (inputPath) {
var ext = path.extname(inputPath).toLowerCase();
if (ext !== ".ts" && ext !== ".js")
throw "Input file '" + inputPath + "' is not of a valid type for output file '" + assetGroup.outputPath + "'.";
});
var generateSourceMaps = assetGroup.hasOwnProperty("generateSourceMaps") ? assetGroup.generateSourceMaps : true;
return gulp.src(assetGroup.inputPaths)
.pipe(gulpif(!doRebuild,
gulpif(doConcat,
newer(assetGroup.outputPath),
newer({
dest: assetGroup.outputDir,
ext: ".js"
}))))
.pipe(plumber())
.pipe(gulpif(generateSourceMaps, sourcemaps.init()))
.pipe(gulpif("*.ts", typescript({
declaration: false,
noImplicitAny: true,
noEmitOnError: true,
sortOutput: true,
}).js))
.pipe(gulpif(doConcat, concat(assetGroup.outputFileName)))
// TODO: Start using below whenever gulp-header supports sourcemaps.
.pipe(header(
"/*\n" +
"** NOTE: This file is generated by Gulp and should not be edited directly!\n" +
"** Any changes made directly to this file will be overwritten next time its asset group is processed by Gulp.\n" +
//"** For more information, see the Readme.txt file in the Gulp solution folder.\n" +
"*/\n\n"))
.pipe(gulpif(generateSourceMaps, sourcemaps.write()))
.pipe(gulp.dest(assetGroup.outputDir))
.pipe(uglify())
.pipe(rename({
suffix: ".min"
}))
.pipe(gulp.dest(assetGroup.outputDir));
}