mirror of
https://github.com/UglyToad/PdfPig.git
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74 lines
3.3 KiB
C#
74 lines
3.3 KiB
C#
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namespace UglyToad.PdfPig.DocumentLayoutAnalysis
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{
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using System.Collections.Generic;
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using System.Linq;
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using UglyToad.PdfPig.Content;
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/// <summary>
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/// Checks if each letter is a duplicate and overlaps any other letter and remove the duplicate. Duplicate overlapping letters might be used to simulate bold.
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/// <para>Logic inspired from PdfBox's PDFTextStripper class.</para>
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/// </summary>
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public static class DuplicateOverlappingTextProcessor
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{
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/// <summary>
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/// Checks if each letter is a duplicate and overlaps any other letter and remove the duplicate. Duplicate overlapping letters might be used to simulate bold.
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/// <para>Logic inspired from PdfBox's PDFTextStripper class.</para>
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/// </summary>
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/// <param name="letters">Letters to be processed.</param>
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/// <returns>Letters with no duplicate overlapping.</returns>
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public static IReadOnlyList<Letter> Get(IEnumerable<Letter> letters)
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{
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if (letters?.Any() != true)
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{
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return letters?.ToList();
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}
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var queue = new Queue<Letter>(letters);
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var cleanLetters = new List<Letter>() { queue.Dequeue() }; // dequeue the first letter
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while (queue.Count > 0)
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{
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var letter = queue.Dequeue();
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bool addLetter = true;
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var duplicates = cleanLetters.Where(l => l.Value.Equals(letter.Value) && l.FontName.Equals(letter.FontName)); // do other checks?
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if (duplicates.Any())
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{
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double tolerance = letter.GlyphRectangle.Width / (letter.Value.Length == 0 ? 1 : letter.Value.Length) / 3.0;
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double minX = letter.GlyphRectangle.BottomLeft.X - tolerance;
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double maxX = letter.GlyphRectangle.BottomLeft.X + tolerance;
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double minY = letter.GlyphRectangle.BottomLeft.Y - tolerance;
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double maxY = letter.GlyphRectangle.BottomLeft.Y + tolerance;
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var duplicatesOverlapping = duplicates.FirstOrDefault(l => minX <= l.GlyphRectangle.BottomLeft.X &&
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maxX >= l.GlyphRectangle.BottomLeft.X &&
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minY <= l.GlyphRectangle.BottomLeft.Y &&
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maxY >= l.GlyphRectangle.BottomLeft.Y);
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if (duplicatesOverlapping != default)
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{
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// duplicate overlapping letter was found, keeping the existing one and not adding this one.
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addLetter = false;
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}
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}
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if (addLetter)
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{
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cleanLetters.Add(letter);
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}
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else
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{
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// TODO: update font details to bold
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// TODO: need to update the bounding box
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// TODO: need to update bottom left/right
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// TODO: need to update width
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// update textSequence?
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}
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}
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return cleanLetters;
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}
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}
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}
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