Make QuadPointsQuadrilateral a readonly struct

This commit is contained in:
Jason Nelson 2024-04-01 19:13:44 -07:00 committed by BobLd
parent 8babdfdda5
commit 435da86a25
2 changed files with 7 additions and 7 deletions

View File

@ -115,13 +115,13 @@
if (values.Count == 8) if (values.Count == 8)
{ {
quadPointRectangles.Add(new QuadPointsQuadrilateral(new[] quadPointRectangles.Add(new QuadPointsQuadrilateral(
{ [
matrix.Transform(new PdfPoint(values[0], values[1])), matrix.Transform(new PdfPoint(values[0], values[1])),
matrix.Transform(new PdfPoint(values[2], values[3])), matrix.Transform(new PdfPoint(values[2], values[3])),
matrix.Transform(new PdfPoint(values[4], values[5])), matrix.Transform(new PdfPoint(values[4], values[5])),
matrix.Transform(new PdfPoint(values[6], values[7])) matrix.Transform(new PdfPoint(values[6], values[7]))
})); ]));
values.Clear(); values.Clear();
} }

View File

@ -8,7 +8,7 @@
/// A QuadPoints quadrilateral is four points defining the region for an annotation to use. /// A QuadPoints quadrilateral is four points defining the region for an annotation to use.
/// An annotation may cover multiple quadrilaterals. /// An annotation may cover multiple quadrilaterals.
/// </summary> /// </summary>
public class QuadPointsQuadrilateral public readonly struct QuadPointsQuadrilateral
{ {
/// <summary> /// <summary>
/// The 4 points defining this quadrilateral. /// The 4 points defining this quadrilateral.
@ -21,16 +21,16 @@
/// <summary> /// <summary>
/// Create a new <see cref="QuadPointsQuadrilateral"/>. /// Create a new <see cref="QuadPointsQuadrilateral"/>.
/// </summary> /// </summary>
public QuadPointsQuadrilateral(IReadOnlyList<PdfPoint> points) public QuadPointsQuadrilateral(PdfPoint[] points)
{ {
if (points is null) if (points is null)
{ {
throw new ArgumentNullException(nameof(points)); throw new ArgumentNullException(nameof(points));
} }
if (points.Count != 4) if (points.Length != 4)
{ {
throw new ArgumentException($"Quadpoints quadrilateral should only contain 4 points, instead got {points.Count} points."); throw new ArgumentException($"Quadpoints quadrilateral should only contain 4 points, instead got {points.Length} points.");
} }
Points = points; Points = points;