2019-02-25 01:06:04 +08:00
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import { Collection } from '../Util';
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import { Factory } from '../Factory';
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2019-01-02 04:59:27 +08:00
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import { Shape } from '../Shape';
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2019-02-25 01:06:04 +08:00
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import { getNumberValidator } from '../Validators';
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2019-01-02 04:59:27 +08:00
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import { GetSet } from '../types';
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/**
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* Rect constructor
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* @constructor
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* @memberof Konva
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* @augments Konva.Shape
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* @param {Object} config
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* @param {Number} [config.cornerRadius]
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* @@shapeParams
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* @@nodeParams
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* @example
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* var rect = new Konva.Rect({
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* width: 100,
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* height: 50,
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* fill: 'red',
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* stroke: 'black',
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* strokeWidth: 5
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* });
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*/
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export class Rect extends Shape {
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_sceneFunc(context) {
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var cornerRadius = this.cornerRadius(),
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2019-01-06 16:01:20 +08:00
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width = this.width(),
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height = this.height();
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2019-01-02 04:59:27 +08:00
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context.beginPath();
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if (!cornerRadius) {
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// simple rect - don't bother doing all that complicated maths stuff.
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context.rect(0, 0, width, height);
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} else {
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// arcTo would be nicer, but browser support is patchy (Opera)
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cornerRadius = Math.min(cornerRadius, width / 2, height / 2);
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context.moveTo(cornerRadius, 0);
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context.lineTo(width - cornerRadius, 0);
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context.arc(
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width - cornerRadius,
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cornerRadius,
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cornerRadius,
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(Math.PI * 3) / 2,
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0,
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false
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);
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context.lineTo(width, height - cornerRadius);
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context.arc(
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width - cornerRadius,
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height - cornerRadius,
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cornerRadius,
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0,
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Math.PI / 2,
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false
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);
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context.lineTo(cornerRadius, height);
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context.arc(
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cornerRadius,
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height - cornerRadius,
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cornerRadius,
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Math.PI / 2,
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Math.PI,
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false
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);
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context.lineTo(0, cornerRadius);
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context.arc(
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cornerRadius,
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cornerRadius,
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cornerRadius,
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Math.PI,
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(Math.PI * 3) / 2,
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false
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);
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}
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context.closePath();
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context.fillStrokeShape(this);
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}
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cornerRadius: GetSet<number, this>;
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}
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2019-01-06 16:01:20 +08:00
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Rect.prototype.className = 'Rect';
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2019-01-02 04:59:27 +08:00
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/**
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* get/set corner radius
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* @method
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2019-01-06 16:01:20 +08:00
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* @name Konva.Rect#cornerRadius
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2019-01-02 04:59:27 +08:00
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* @param {Number} cornerRadius
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* @returns {Number}
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* @example
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* // get corner radius
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* var cornerRadius = rect.cornerRadius();
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*
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* // set corner radius
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* rect.cornerRadius(10);
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*/
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2019-02-25 01:06:04 +08:00
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Factory.addGetterSetter(Rect, 'cornerRadius', 0, getNumberValidator());
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2019-01-02 04:59:27 +08:00
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Collection.mapMethods(Rect);
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