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updated readme and Animation docs
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* Stage constructor. A stage is used to contain multiple layers and handle
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* animations
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* @constructor
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* @augments Kinetic.Container
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* @param {Function} func function executed on each animation frame
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* @param {Kinetic.Node} [node] node to be redrawn. Specifying a node will improve
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* draw performance. This can be a shape, a group, a layer, or the stage.
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