added Node unit test

This commit is contained in:
Eric Rowell
2014-01-11 14:59:19 -08:00
parent cb78b9bd0e
commit 0e0c92da18

View File

@@ -2858,6 +2858,42 @@ suite('Node', function() {
assert.equal(circle._cache.canvas.scene.getContext().getTrace(), 'save();translate(74,74);beginPath();arc(0,0,70,0,6.283,false);closePath();fillStyle=green;fill();lineWidth=4;strokeStyle=black;stroke();restore();');
});
test('cache shape thats larger than stage', function(){
var stage = addStage();
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: 74,
y: 74,
radius: 300,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle',
draggable: true
});
group.add(circle);
layer.add(group);
stage.add(layer);
assert.equal(circle._cache.canvas, undefined);
circle.cache({
x: -304,
y: -304,
width: 608,
height: 608
}).offset({
x: 304,
y: 304
});
layer.draw();
});
test('show cache border', function(){
var stage = addStage();
var layer = new Kinetic.Layer();