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fix: fixes releasing hit canvas on Layer destroy
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@ -469,7 +469,7 @@ export class Layer extends Container<Group | Shape> {
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}
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}
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destroy(): this {
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destroy(): this {
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Util.releaseCanvas(this.getNativeCanvasElement(), this.getCanvas()._canvas);
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Util.releaseCanvas(this.getNativeCanvasElement(), this.getHitCanvas()._canvas);
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return super.destroy();
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return super.destroy();
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}
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}
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