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rebranding 0.7.0 release
This commit is contained in:
@@ -1,4 +1,4 @@
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## 5.2.1
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## Rebranding release 2015-01-28 (Differents from last official KineticJS release)
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* Bug Fixes
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* Bug Fixes
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* `strokeScaleEnabled = false` is disabled for text as I can not find way to implement this
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* `strokeScaleEnabled = false` is disabled for text as I can not find way to implement this
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@@ -6,8 +6,6 @@
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* Enhancements
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* Enhancements
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* `cornerRadius` of Rect is limited by `width/2` and `height/2`
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* `cornerRadius` of Rect is limited by `width/2` and `height/2`
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## 5.2.0 2014-01-22
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* Bug Fixes
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* Bug Fixes
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* working "this-example" as name for nodes
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* working "this-example" as name for nodes
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* Konva.Text() with no config don't throws exception
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* Konva.Text() with no config don't throws exception
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@@ -19,8 +17,6 @@
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* now you can move object that is dragging into another layer.
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* now you can move object that is dragging into another layer.
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* new `frameOffsets` attribute for `Konva.Sprite`
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* new `frameOffsets` attribute for `Konva.Sprite`
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## 5.1.9 2014-01-09
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* Bug Fixes
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* Bug Fixes
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* Correct stage resizing with `FastLayer`
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* Correct stage resizing with `FastLayer`
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* `batchDraw` method for `FastLayer`
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* `batchDraw` method for `FastLayer`
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@@ -1,6 +1,6 @@
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{
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{
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"name": "konva",
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"name": "konva",
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"version": "5.2.0",
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"version": "0.7.0",
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"authors": [
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"authors": [
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"Eric Rowell", "Anton Lavrenov"
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"Eric Rowell", "Anton Lavrenov"
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],
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],
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14
konva.js
14
konva.js
@@ -1,9 +1,9 @@
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/*
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/*
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* Konva JavaScript Framework v5.2.0
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* Konva JavaScript Framework v0.7.0
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* http://konvajs.github.io/
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* http://konvajs.github.io/
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* Licensed under the MIT or GPL Version 2 licenses.
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* Licensed under the MIT or GPL Version 2 licenses.
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* Date: 2015-01-27
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* Date: 2015-01-28
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*
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*
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Modified work Copyright (C) 2014 - 2015 by Anton Lavrenov (Konva)
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* Modified work Copyright (C) 2014 - 2015 by Anton Lavrenov (Konva)
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@@ -36,7 +36,7 @@ var Konva = {};
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Konva = {
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Konva = {
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// public
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// public
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version: '5.2.0',
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version: '0.7.0',
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// private
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// private
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stages: [],
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stages: [],
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@@ -9514,7 +9514,7 @@ var Konva = {};
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this.content.style.height = height + PX;
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this.content.style.height = height + PX;
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this.bufferCanvas.setSize(width, height);
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this.bufferCanvas.setSize(width, height);
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this.bufferCanvas2.setSize(width, height);
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// this.bufferCanvas2.setSize(width, height);
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this.bufferHitCanvas.setSize(width, height);
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this.bufferHitCanvas.setSize(width, height);
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// set layer dimensions
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// set layer dimensions
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@@ -9916,9 +9916,9 @@ var Konva = {};
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this.bufferCanvas = new Konva.SceneCanvas({
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this.bufferCanvas = new Konva.SceneCanvas({
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pixelRatio: 1
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pixelRatio: 1
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});
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});
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this.bufferCanvas2 = new Konva.SceneCanvas({
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// this.bufferCanvas2 = new Konva.SceneCanvas({
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pixelRatio: 1
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// pixelRatio: 1
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});
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// });
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this.bufferHitCanvas = new Konva.HitCanvas();
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this.bufferHitCanvas = new Konva.HitCanvas();
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this._resizeDOM();
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this._resizeDOM();
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6
konva.min.js
vendored
6
konva.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -1,6 +1,6 @@
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{
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{
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"name": "konva",
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"name": "konva",
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"version": "5.2.0",
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"version": "0.7.0",
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"author": "Anton Lavrenov",
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"author": "Anton Lavrenov",
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"devDependencies": {
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"devDependencies": {
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"chai": "1.9.2",
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"chai": "1.9.2",
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@@ -1,4 +1,5 @@
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{
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{
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"path" : "ink-docstrap",
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"tags" : {
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"tags" : {
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"allowUnknownTags" : true
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"allowUnknownTags" : true
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},
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},
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@@ -309,7 +309,7 @@
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this.content.style.height = height + PX;
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this.content.style.height = height + PX;
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this.bufferCanvas.setSize(width, height);
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this.bufferCanvas.setSize(width, height);
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this.bufferCanvas2.setSize(width, height);
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// this.bufferCanvas2.setSize(width, height);
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this.bufferHitCanvas.setSize(width, height);
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this.bufferHitCanvas.setSize(width, height);
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// set layer dimensions
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// set layer dimensions
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@@ -711,9 +711,9 @@
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this.bufferCanvas = new Konva.SceneCanvas({
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this.bufferCanvas = new Konva.SceneCanvas({
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pixelRatio: 1
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pixelRatio: 1
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});
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});
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this.bufferCanvas2 = new Konva.SceneCanvas({
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// this.bufferCanvas2 = new Konva.SceneCanvas({
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pixelRatio: 1
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// pixelRatio: 1
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});
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// });
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this.bufferHitCanvas = new Konva.HitCanvas();
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this.bufferHitCanvas = new Konva.HitCanvas();
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this._resizeDOM();
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this._resizeDOM();
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