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https://github.com/konvajs/konva.git
synced 2025-09-19 02:37:59 +08:00
added batchDraw which enables you to call batchDraw() as many times as you want, and let Kinetic automatically combine layer draws together asynchronously
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@@ -50,6 +50,33 @@
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getLayers: function() {
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return this.layers;
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},
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/**
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* add layer. Returns true if the layer was added, and false if it was not
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* @name addLayer
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* @methodOf Kinetic.Animation.prototype
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* @param {Kinetic.Layer} layer
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*/
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addLayer: function(layer) {
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var layers = this.layers,
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len, n;
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if (layers) {
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len = layers.length;
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// don't add the layer if it already exists
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for (n = 0; n < len; n++) {
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if (layers[n]._id === layer._id) {
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return false;
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}
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}
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}
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else {
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this.layers = [];
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}
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this.layers.push(layer);
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return true;
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},
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/**
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* determine if animation is running or not. returns true or false
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* @name isRunning
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@@ -143,7 +170,7 @@
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}
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// if animation object has a function, execute it
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if(func) {
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func(anim.frame);
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func.call(anim, anim.frame);
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}
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}
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}
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23
src/Layer.js
23
src/Layer.js
@@ -14,6 +14,13 @@
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this._initLayer(config);
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};
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Kinetic.Layer.batchAnim = new Kinetic.Animation(function() {
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if (this.getLayers().length === 0) {
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this.stop();
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}
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this.setLayers([]);
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});
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Kinetic.Layer.prototype = {
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_initLayer: function(config) {
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this.nodeType = 'Layer';
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@@ -28,8 +35,7 @@
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/**
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* get intersection object that contains shape and pixel data
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* @name getIntersection
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* @methodOf Kinetic.Stage.prototype
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* @param {Object} pos point object
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* @methodOf Kinetic.Layer.prototype
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*/
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getIntersection: function() {
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var pos = Kinetic.Type._getXY(Array.prototype.slice.call(arguments)),
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@@ -56,6 +62,19 @@
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return null;
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},
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/**
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* get batch draw
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* @name batchDraw
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* @methodOf Kinetic.Layer.prototype
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*/
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batchDraw: function() {
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var batchAnim = Kinetic.Layer.batchAnim;
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batchAnim.addLayer(this);
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if (!batchAnim.isRunning()) {
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batchAnim.start();
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}
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},
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drawScene: function(canvas) {
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var canvas = canvas || this.getCanvas();
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