mirror of
https://github.com/konvajs/konva.git
synced 2025-06-28 15:23:44 +08:00
better mulitouch
This commit is contained in:
parent
b0a45caee4
commit
1d932bf76c
191
konva.js
191
konva.js
@ -85,6 +85,30 @@
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},
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enableTrace: false,
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_pointerEventsEnabled: false,
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/**
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* Should we enable hit detection while dragging? For performance reasons, by default it is false.
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* But on some rare cases you want to see hit graph and check intersections. Just set it to true.
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* @property hitOnDragEnabled
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* @default false
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* @name hitOnDragEnabled
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* @memberof Konva
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* @example
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* Konva.hitOnDragEnabled = true;
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*/
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hitOnDragEnabled: false,
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/**
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* Should we capture touch events and bind them to the touchstart target? That is how it works on DOM elements.
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* The case: we touchstart on div1, then touchmove out of that element into another element div2.
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* DOM will continue trigger touchmove events on div1 (not div2). Because events are "captured" into initial target.
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* By default Konva do not do that and will trigger touchmove on another element, while pointer is moving.
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* @property captureTouchEventsEnabled
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* @default false
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* @name captureTouchEventsEnabled
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* @memberof Konva
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* @example
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* Konva.captureTouchEventsEnabled = true;
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*/
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captureTouchEventsEnabled: false,
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// TODO: move that to stage?
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listenClickTap: false,
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inDblClickWindow: false,
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@ -2319,6 +2343,8 @@
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y: 0
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},
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node: null,
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_nodes: [],
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_offsets: [],
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// methods
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_drag: function (evt) {
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var node = DD.node;
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@ -2483,6 +2509,7 @@
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this._filterUpToDate = false;
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this._isUnderCache = false;
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this.children = emptyChildren;
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this._dragEventId = null;
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this.setAttrs(config);
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// event bindings for cache handling
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this.on(TRANSFORM_CHANGE_STR, function () {
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@ -3860,8 +3887,8 @@
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config = config || {};
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var box = this.getClientRect();
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var stage = this.getStage(), x = config.x !== undefined ? config.x : box.x, y = config.y !== undefined ? config.y : box.y, pixelRatio = config.pixelRatio || 1, canvas = new SceneCanvas({
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width: config.width || box.width || (stage ? stage.getWidth() : 0),
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height: config.height || box.height || (stage ? stage.getHeight() : 0),
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width: config.width || box.width || (stage ? stage.width() : 0),
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height: config.height || box.height || (stage ? stage.height() : 0),
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pixelRatio: pixelRatio
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}), context = canvas.getContext();
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context.save();
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@ -4241,7 +4268,10 @@
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}
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};
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Node.prototype._setDragPosition = function (evt) {
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var pos = this.getStage().getPointerPosition(), dbf = this.dragBoundFunc();
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// const pointers = this.getStage().getPointersPositions();
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// const pos = pointers.find(p => p.id === this._dragEventId);
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var pos = this.getStage().getPointerPosition();
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var dbf = this.dragBoundFunc();
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if (!pos) {
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return;
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}
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@ -5274,7 +5304,9 @@
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};
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Container.prototype.shouldDrawHit = function (canvas) {
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var layer = this.getLayer();
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var layerUnderDrag = DD.isDragging && DD.anim.getLayers().indexOf(layer) !== -1;
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var layerUnderDrag = DD.isDragging &&
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!Konva.hitOnDragEnabled &&
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DD.anim.getLayers().indexOf(layer) !== -1;
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return ((canvas && canvas.isCache) ||
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(layer && layer.hitGraphEnabled() && this.isVisible() && !layerUnderDrag));
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};
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@ -5480,9 +5512,7 @@
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if (!shape)
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return;
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var stage = shape.getStage();
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if (stage && stage.content) {
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stage.content.releasePointerCapture(pointerId);
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}
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if (stage && stage.content) ;
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Captures.delete(pointerId);
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shape._fire('lostpointercapture', createEvent(new PointerEvent('lostpointercapture')));
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}
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@ -5642,10 +5672,14 @@
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* @returns {Object}
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*/
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Stage.prototype.getPointerPosition = function () {
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if (!this.pointerPos) {
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var pos = this._pointerPositions[0];
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if (!pos) {
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Util.warn(NO_POINTERS_MESSAGE);
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}
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return this.pointerPos;
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return pos;
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};
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Stage.prototype.getPointersPositions = function () {
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return this._pointerPositions;
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};
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Stage.prototype.getStage = function () {
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return this;
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@ -5797,6 +5831,7 @@
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});
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}
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this.pointerPos = undefined;
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this._pointerPositions = [];
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this._fire(CONTENT_MOUSEOUT, { evt: evt });
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};
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Stage.prototype._mousemove = function (evt) {
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@ -5961,18 +5996,28 @@
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this._fire(CONTENT_CONTEXTMENU, { evt: evt });
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};
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Stage.prototype._touchstart = function (evt) {
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var _this = this;
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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var triggeredOnShape = false;
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this._changedPointerPositions.forEach(function (pos) {
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var shape = _this.getIntersection(pos);
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Konva.listenClickTap = true;
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if (shape && shape.isListening()) {
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this.tapStartShape = shape;
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shape._fireAndBubble(TOUCHSTART, { evt: evt });
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var hasShape = shape && shape.isListening();
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if (!hasShape) {
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return;
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}
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if (Konva.captureTouchEventsEnabled) {
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shape.setPointerCapture(pos.id);
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}
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_this.tapStartShape = shape;
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shape._fireAndBubble(TOUCHSTART, { evt: evt }, _this);
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triggeredOnShape = true;
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// only call preventDefault if the shape is listening for events
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if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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}
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else {
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});
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if (!triggeredOnShape) {
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this._fire(TOUCHSTART, {
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evt: evt,
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target: this,
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@ -5982,9 +6027,46 @@
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// content event
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this._fire(CONTENT_TOUCHSTART, { evt: evt });
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};
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Stage.prototype._touchend = function (evt) {
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Stage.prototype._touchmove = function (evt) {
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var _this = this;
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition()), clickEndShape = this.clickEndShape, fireDblClick = false;
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if (!DD.isDragging) {
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var triggeredOnShape = false;
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var processedShapesIds = {};
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this._changedPointerPositions.forEach(function (pos) {
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var shape = getCapturedShape(pos.id) || _this.getIntersection(pos);
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var hasShape = shape && shape.isListening();
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if (!hasShape) {
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return;
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}
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if (processedShapesIds[shape._id]) {
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return;
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}
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processedShapesIds[shape._id] = true;
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shape._fireAndBubble(TOUCHMOVE, { evt: evt });
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triggeredOnShape = true;
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// only call preventDefault if the shape is listening for events
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if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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});
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if (!triggeredOnShape) {
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this._fire(TOUCHMOVE, {
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evt: evt,
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target: this,
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currentTarget: this
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});
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}
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this._fire(CONTENT_TOUCHMOVE, { evt: evt });
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}
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if (DD.isDragging && DD.node.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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};
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Stage.prototype._touchend = function (evt) {
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var _this = this;
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this.setPointersPositions(evt);
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var clickEndShape = this.clickEndShape, fireDblClick = false;
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if (Konva.inDblClickWindow) {
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fireDblClick = true;
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clearTimeout(this.dblTimeout);
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@ -5997,13 +6079,29 @@
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this.dblTimeout = setTimeout(function () {
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Konva.inDblClickWindow = false;
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}, Konva.dblClickWindow);
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if (shape && shape.isListening()) {
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this.clickEndShape = shape;
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var triggeredOnShape = false;
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var processedShapesIds = {};
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this._changedPointerPositions.forEach(function (pos) {
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var shape = getCapturedShape(pos.id) ||
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_this.getIntersection(pos);
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if (shape) {
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shape.releaseCapture(pos.id);
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}
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var hasShape = shape && shape.isListening();
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if (!hasShape) {
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return;
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}
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if (processedShapesIds[shape._id]) {
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return;
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}
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processedShapesIds[shape._id] = true;
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_this.clickEndShape = shape;
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shape._fireAndBubble(TOUCHEND, { evt: evt });
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triggeredOnShape = true;
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// detect if tap or double tap occurred
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if (Konva.listenClickTap &&
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this.tapStartShape &&
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shape._id === this.tapStartShape._id) {
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_this.tapStartShape &&
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shape._id === _this.tapStartShape._id) {
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shape._fireAndBubble(TAP, { evt: evt });
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if (fireDblClick && clickEndShape && clickEndShape === shape) {
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shape._fireAndBubble(DBL_TAP, { evt: evt });
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@ -6013,9 +6111,10 @@
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if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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}
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else {
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});
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if (!triggeredOnShape) {
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this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
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}
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if (Konva.listenClickTap) {
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this._fire(TAP, { evt: evt, target: this, currentTarget: this });
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}
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@ -6026,7 +6125,6 @@
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currentTarget: this
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});
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}
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}
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// content events
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this._fire(CONTENT_TOUCHEND, { evt: evt });
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if (Konva.listenClickTap) {
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@ -6037,31 +6135,6 @@
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}
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Konva.listenClickTap = false;
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};
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Stage.prototype._touchmove = function (evt) {
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this.setPointersPositions(evt);
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var shape;
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if (!DD.isDragging) {
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shape = this.getIntersection(this.getPointerPosition());
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if (shape && shape.isListening()) {
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shape._fireAndBubble(TOUCHMOVE, { evt: evt });
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// only call preventDefault if the shape is listening for events
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if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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}
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else {
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this._fire(TOUCHMOVE, {
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evt: evt,
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target: this,
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currentTarget: this
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});
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}
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this._fire(CONTENT_TOUCHMOVE, { evt: evt });
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}
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if (DD.isDragging && DD.node.preventDefault() && evt.cancelable) {
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evt.preventDefault();
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}
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};
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Stage.prototype._wheel = function (evt) {
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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@ -6141,10 +6214,29 @@
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* });
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*/
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Stage.prototype.setPointersPositions = function (evt) {
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var _this = this;
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var contentPosition = this._getContentPosition(), x = null, y = null;
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evt = evt ? evt : window.event;
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// touch events
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if (evt.touches !== undefined) {
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// touchlist has not support for map method
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// so we have to iterate
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this._pointerPositions = [];
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this._changedPointerPositions = [];
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Collection.prototype.each.call(evt.touches, function (touch) {
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_this._pointerPositions.push({
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id: touch.identifier,
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x: touch.clientX - contentPosition.left,
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y: touch.clientY - contentPosition.top
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});
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});
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Collection.prototype.each.call(evt.changedTouches || evt.touches, function (touch) {
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_this._changedPointerPositions.push({
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id: touch.identifier,
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x: touch.clientX - contentPosition.left,
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y: touch.clientY - contentPosition.top
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});
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});
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// currently, only handle one finger
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if (evt.touches.length > 0) {
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var touch = evt.touches[0];
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@ -6157,6 +6249,7 @@
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// mouse events
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x = evt.clientX - contentPosition.left;
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y = evt.clientY - contentPosition.top;
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this._pointerPositions = [{ x: x, y: y }];
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}
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if (x !== null && y !== null) {
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this.pointerPos = {
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4
konva.min.js
vendored
4
konva.min.js
vendored
File diff suppressed because one or more lines are too long
@ -3,6 +3,7 @@ import { Factory } from './Factory';
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import { Node, NodeConfig } from './Node';
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import { DD } from './DragAndDrop';
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import { getNumberValidator } from './Validators';
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import { Konva } from './Global';
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import { GetSet, IRect } from './types';
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import { Shape } from './Shape';
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@ -444,7 +445,9 @@ export abstract class Container<ChildType extends Node> extends Node<
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shouldDrawHit(canvas?) {
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var layer = this.getLayer();
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var layerUnderDrag =
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DD.isDragging && DD.anim.getLayers().indexOf(layer) !== -1;
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DD.isDragging &&
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!Konva.hitOnDragEnabled &&
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DD.anim.getLayers().indexOf(layer) !== -1;
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return (
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(canvas && canvas.isCache) ||
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(layer && layer.hitGraphEnabled() && this.isVisible() && !layerUnderDrag)
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@ -1,5 +1,6 @@
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import { Animation } from './Animation';
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import { Konva } from './Global';
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import { Node } from './Node';
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// TODO: make better module,
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// make sure other modules import it without global
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@ -21,6 +22,8 @@ export const DD = {
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y: 0
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},
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node: null,
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_nodes: [],
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_offsets: [],
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// methods
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_drag(evt) {
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@ -97,6 +97,30 @@ export const Konva = {
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},
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enableTrace: false,
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_pointerEventsEnabled: false,
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/**
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* Should we enable hit detection while dragging? For performance reasons, by default it is false.
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* But on some rare cases you want to see hit graph and check intersections. Just set it to true.
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* @property hitOnDragEnabled
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* @default false
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* @name hitOnDragEnabled
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* @memberof Konva
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* @example
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* Konva.hitOnDragEnabled = true;
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*/
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hitOnDragEnabled: false,
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/**
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* Should we capture touch events and bind them to the touchstart target? That is how it works on DOM elements.
|
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* The case: we touchstart on div1, then touchmove out of that element into another element div2.
|
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* DOM will continue trigger touchmove events on div1 (not div2). Because events are "captured" into initial target.
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* By default Konva do not do that and will trigger touchmove on another element, while pointer is moving.
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* @property captureTouchEventsEnabled
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* @default false
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* @name captureTouchEventsEnabled
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* @memberof Konva
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* @example
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* Konva.captureTouchEventsEnabled = true;
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*/
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captureTouchEventsEnabled: false,
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// TODO: move that to stage?
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listenClickTap: false,
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14
src/Node.ts
14
src/Node.ts
@ -205,6 +205,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
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children = emptyChildren;
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nodeType!: string;
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className!: string;
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_dragEventId: number | null = null;
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constructor(config?: Config) {
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this.setAttrs(config);
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@ -1575,7 +1576,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
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* @name Konva.Node#getStage
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* @returns {Konva.Stage}
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*/
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getStage(): any {
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getStage(): Stage | null {
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return this._getCache(STAGE, this._getStage);
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}
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@ -1805,8 +1806,8 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
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y = config.y !== undefined ? config.y : box.y,
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pixelRatio = config.pixelRatio || 1,
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canvas = new SceneCanvas({
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width: config.width || box.width || (stage ? stage.getWidth() : 0),
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height: config.height || box.height || (stage ? stage.getHeight() : 0),
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width: config.width || box.width || (stage ? stage.width() : 0),
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height: config.height || box.height || (stage ? stage.height() : 0),
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pixelRatio: pixelRatio
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}),
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context = canvas.getContext();
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@ -2241,8 +2242,11 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
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}
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_setDragPosition(evt?) {
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var pos = this.getStage().getPointerPosition(),
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dbf = this.dragBoundFunc();
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// const pointers = this.getStage().getPointersPositions();
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// const pos = pointers.find(p => p.id === this._dragEventId);
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const pos = this.getStage().getPointerPosition();
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var dbf = this.dragBoundFunc();
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if (!pos) {
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return;
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}
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@ -46,7 +46,7 @@ export function releaseCapture(pointerId: number, target?: Shape | Stage) {
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const stage = shape.getStage();
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if (stage && stage.content) {
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stage.content.releasePointerCapture(pointerId);
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// stage.content.releasePointerCapture(pointerId);
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}
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Captures.delete(pointerId);
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|
158
src/Stage.ts
158
src/Stage.ts
@ -127,6 +127,9 @@ function checkNoClip(attrs: any = {}) {
|
||||
export class Stage extends Container<BaseLayer> {
|
||||
content: HTMLDivElement;
|
||||
pointerPos: Vector2d | null;
|
||||
_pointerPositions: (Vector2d & { id?: number })[];
|
||||
_changedPointerPositions: (Vector2d & { id?: number })[];
|
||||
|
||||
bufferCanvas: SceneCanvas;
|
||||
bufferHitCanvas: HitCanvas;
|
||||
targetShape: Shape;
|
||||
@ -244,10 +247,14 @@ export class Stage extends Container<BaseLayer> {
|
||||
* @returns {Object}
|
||||
*/
|
||||
getPointerPosition() {
|
||||
if (!this.pointerPos) {
|
||||
const pos = this._pointerPositions[0];
|
||||
if (!pos) {
|
||||
Util.warn(NO_POINTERS_MESSAGE);
|
||||
}
|
||||
return this.pointerPos;
|
||||
return pos;
|
||||
}
|
||||
getPointersPositions() {
|
||||
return this._pointerPositions;
|
||||
}
|
||||
getStage() {
|
||||
return this;
|
||||
@ -437,6 +444,7 @@ export class Stage extends Container<BaseLayer> {
|
||||
});
|
||||
}
|
||||
this.pointerPos = undefined;
|
||||
this._pointerPositions = [];
|
||||
|
||||
this._fire(CONTENT_MOUSEOUT, { evt: evt });
|
||||
}
|
||||
@ -617,32 +625,83 @@ export class Stage extends Container<BaseLayer> {
|
||||
}
|
||||
_touchstart(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
var shape = this.getIntersection(this.getPointerPosition());
|
||||
|
||||
var triggeredOnShape = false;
|
||||
this._changedPointerPositions.forEach(pos => {
|
||||
var shape = this.getIntersection(pos);
|
||||
Konva.listenClickTap = true;
|
||||
const hasShape = shape && shape.isListening();
|
||||
|
||||
if (!hasShape) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Konva.captureTouchEventsEnabled) {
|
||||
shape.setPointerCapture(pos.id);
|
||||
}
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
this.tapStartShape = shape;
|
||||
shape._fireAndBubble(TOUCHSTART, { evt: evt });
|
||||
|
||||
shape._fireAndBubble(TOUCHSTART, { evt: evt }, this);
|
||||
triggeredOnShape = true;
|
||||
// only call preventDefault if the shape is listening for events
|
||||
if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
} else {
|
||||
});
|
||||
|
||||
if (!triggeredOnShape) {
|
||||
this._fire(TOUCHSTART, {
|
||||
evt: evt,
|
||||
target: this,
|
||||
currentTarget: this
|
||||
});
|
||||
}
|
||||
|
||||
// content event
|
||||
this._fire(CONTENT_TOUCHSTART, { evt: evt });
|
||||
}
|
||||
_touchmove(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
if (!DD.isDragging) {
|
||||
var triggeredOnShape = false;
|
||||
var processedShapesIds = {};
|
||||
this._changedPointerPositions.forEach(pos => {
|
||||
const shape =
|
||||
PointerEvents.getCapturedShape(pos.id) || this.getIntersection(pos);
|
||||
|
||||
const hasShape = shape && shape.isListening();
|
||||
if (!hasShape) {
|
||||
return;
|
||||
}
|
||||
if (processedShapesIds[shape._id]) {
|
||||
return;
|
||||
}
|
||||
processedShapesIds[shape._id] = true;
|
||||
shape._fireAndBubble(TOUCHMOVE, { evt: evt });
|
||||
triggeredOnShape = true;
|
||||
// only call preventDefault if the shape is listening for events
|
||||
if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
if (!triggeredOnShape) {
|
||||
this._fire(TOUCHMOVE, {
|
||||
evt: evt,
|
||||
target: this,
|
||||
currentTarget: this
|
||||
});
|
||||
}
|
||||
|
||||
this._fire(CONTENT_TOUCHMOVE, { evt: evt });
|
||||
}
|
||||
if (DD.isDragging && DD.node.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
}
|
||||
_touchend(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
var shape = this.getIntersection(this.getPointerPosition()),
|
||||
clickEndShape = this.clickEndShape,
|
||||
|
||||
var clickEndShape = this.clickEndShape,
|
||||
fireDblClick = false;
|
||||
|
||||
if (Konva.inDblClickWindow) {
|
||||
@ -658,9 +717,29 @@ export class Stage extends Container<BaseLayer> {
|
||||
Konva.inDblClickWindow = false;
|
||||
}, Konva.dblClickWindow);
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
var triggeredOnShape = false;
|
||||
var processedShapesIds = {};
|
||||
this._changedPointerPositions.forEach(pos => {
|
||||
var shape =
|
||||
(PointerEvents.getCapturedShape(pos.id) as Shape) ||
|
||||
this.getIntersection(pos);
|
||||
|
||||
if (shape) {
|
||||
shape.releaseCapture(pos.id);
|
||||
}
|
||||
|
||||
const hasShape = shape && shape.isListening();
|
||||
if (!hasShape) {
|
||||
return;
|
||||
}
|
||||
if (processedShapesIds[shape._id]) {
|
||||
return;
|
||||
}
|
||||
processedShapesIds[shape._id] = true;
|
||||
|
||||
this.clickEndShape = shape;
|
||||
shape._fireAndBubble(TOUCHEND, { evt: evt });
|
||||
triggeredOnShape = true;
|
||||
|
||||
// detect if tap or double tap occurred
|
||||
if (
|
||||
@ -674,12 +753,17 @@ export class Stage extends Container<BaseLayer> {
|
||||
shape._fireAndBubble(DBL_TAP, { evt: evt });
|
||||
}
|
||||
}
|
||||
|
||||
// only call preventDefault if the shape is listening for events
|
||||
if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
} else {
|
||||
});
|
||||
|
||||
if (!triggeredOnShape) {
|
||||
this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
|
||||
}
|
||||
|
||||
if (Konva.listenClickTap) {
|
||||
this._fire(TAP, { evt: evt, target: this, currentTarget: this });
|
||||
}
|
||||
@ -690,7 +774,6 @@ export class Stage extends Container<BaseLayer> {
|
||||
currentTarget: this
|
||||
});
|
||||
}
|
||||
}
|
||||
// content events
|
||||
this._fire(CONTENT_TOUCHEND, { evt: evt });
|
||||
if (Konva.listenClickTap) {
|
||||
@ -702,30 +785,7 @@ export class Stage extends Container<BaseLayer> {
|
||||
|
||||
Konva.listenClickTap = false;
|
||||
}
|
||||
_touchmove(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
var shape;
|
||||
if (!DD.isDragging) {
|
||||
shape = this.getIntersection(this.getPointerPosition());
|
||||
if (shape && shape.isListening()) {
|
||||
shape._fireAndBubble(TOUCHMOVE, { evt: evt });
|
||||
// only call preventDefault if the shape is listening for events
|
||||
if (shape.isListening() && shape.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
} else {
|
||||
this._fire(TOUCHMOVE, {
|
||||
evt: evt,
|
||||
target: this,
|
||||
currentTarget: this
|
||||
});
|
||||
}
|
||||
this._fire(CONTENT_TOUCHMOVE, { evt: evt });
|
||||
}
|
||||
if (DD.isDragging && DD.node.preventDefault() && evt.cancelable) {
|
||||
evt.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
_wheel(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
var shape = this.getIntersection(this.getPointerPosition());
|
||||
@ -830,6 +890,29 @@ export class Stage extends Container<BaseLayer> {
|
||||
|
||||
// touch events
|
||||
if (evt.touches !== undefined) {
|
||||
// touchlist has not support for map method
|
||||
// so we have to iterate
|
||||
this._pointerPositions = [];
|
||||
this._changedPointerPositions = [];
|
||||
Collection.prototype.each.call(evt.touches, (touch: any) => {
|
||||
this._pointerPositions.push({
|
||||
id: touch.identifier,
|
||||
x: touch.clientX - contentPosition.left,
|
||||
y: touch.clientY - contentPosition.top
|
||||
});
|
||||
});
|
||||
|
||||
Collection.prototype.each.call(
|
||||
evt.changedTouches || evt.touches,
|
||||
(touch: any) => {
|
||||
this._changedPointerPositions.push({
|
||||
id: touch.identifier,
|
||||
x: touch.clientX - contentPosition.left,
|
||||
y: touch.clientY - contentPosition.top
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
// currently, only handle one finger
|
||||
if (evt.touches.length > 0) {
|
||||
var touch = evt.touches[0];
|
||||
@ -841,6 +924,7 @@ export class Stage extends Container<BaseLayer> {
|
||||
// mouse events
|
||||
x = evt.clientX - contentPosition.left;
|
||||
y = evt.clientY - contentPosition.top;
|
||||
this._pointerPositions = [{ x, y }];
|
||||
}
|
||||
if (x !== null && y !== null) {
|
||||
this.pointerPos = {
|
||||
|
@ -58,7 +58,13 @@ suite('TouchEvents', function() {
|
||||
});
|
||||
|
||||
stage._touchend({
|
||||
touches: []
|
||||
touches: [],
|
||||
changedTouches: [
|
||||
{
|
||||
clientX: 100,
|
||||
clientY: 100 + top
|
||||
}
|
||||
]
|
||||
});
|
||||
|
||||
assert.equal(circleTouchstart, 1, 1);
|
||||
@ -162,6 +168,12 @@ suite('TouchEvents', function() {
|
||||
// touchend circle
|
||||
stage._touchend({
|
||||
touches: [],
|
||||
changedTouches: [
|
||||
{
|
||||
clientX: 289,
|
||||
clientY: 100 + top
|
||||
}
|
||||
],
|
||||
preventDefault: function() {}
|
||||
});
|
||||
// end drag is tied to document mouseup and touchend event
|
||||
@ -194,6 +206,12 @@ suite('TouchEvents', function() {
|
||||
// touchend circle to triger dbltap
|
||||
stage._touchend({
|
||||
touches: [],
|
||||
changedTouches: [
|
||||
{
|
||||
clientX: 289,
|
||||
clientY: 100 + top
|
||||
}
|
||||
],
|
||||
preventDefault: function() {}
|
||||
});
|
||||
// end drag is tied to document mouseup and touchend event
|
||||
@ -351,4 +369,227 @@ suite('TouchEvents', function() {
|
||||
'should NOT trigger dbltap on second circle'
|
||||
);
|
||||
});
|
||||
|
||||
test('multitouch - register all touches', function() {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var circle1 = new Konva.Circle({
|
||||
x: 100,
|
||||
y: 100,
|
||||
radius: 70,
|
||||
fill: 'green',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle1',
|
||||
draggable: true
|
||||
});
|
||||
layer.add(circle1);
|
||||
|
||||
var circle2 = new Konva.Circle({
|
||||
x: 100,
|
||||
y: 200,
|
||||
radius: 80,
|
||||
fill: 'red',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle2',
|
||||
draggable: true
|
||||
});
|
||||
|
||||
layer.add(circle2);
|
||||
layer.draw();
|
||||
|
||||
var touchStart = 0;
|
||||
var touchMove = 0;
|
||||
var touchEnd = 0;
|
||||
var touchEnd2 = 0;
|
||||
|
||||
circle1.on('touchstart', function() {
|
||||
touchStart++;
|
||||
});
|
||||
circle1.on('touchmove', function() {
|
||||
touchMove++;
|
||||
});
|
||||
circle1.on('touchend', function() {
|
||||
touchEnd++;
|
||||
});
|
||||
|
||||
circle2.on('touchend', function() {
|
||||
touchEnd2++;
|
||||
});
|
||||
|
||||
var stageTouchStart = 0;
|
||||
var stageTouchMove = 0;
|
||||
var stageTouchEnd = 0;
|
||||
stage.on('touchstart', function() {
|
||||
stageTouchStart++;
|
||||
});
|
||||
stage.on('touchmove', function() {
|
||||
stageTouchMove++;
|
||||
});
|
||||
stage.on('touchend', function() {
|
||||
stageTouchEnd++;
|
||||
});
|
||||
|
||||
// start with one touch
|
||||
stage.simulateTouchStart(
|
||||
[{ x: 100, y: 100, id: 0 }],
|
||||
[{ x: 100, y: 100, id: 0 }]
|
||||
);
|
||||
|
||||
assert.equal(stageTouchStart, 1, 'trigger first touch start on stage');
|
||||
assert.equal(touchStart, 1, 'trigger first touch start on circle');
|
||||
|
||||
// make second touch
|
||||
stage.simulateTouchStart(
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }],
|
||||
[{ x: 210, y: 100, id: 1 }]
|
||||
);
|
||||
|
||||
assert.equal(
|
||||
stageTouchStart,
|
||||
2,
|
||||
'should trigger the second touch on stage'
|
||||
);
|
||||
assert.equal(
|
||||
touchStart,
|
||||
1,
|
||||
'should not trigger the second touch start (it is outside)'
|
||||
);
|
||||
|
||||
// now try to make two touches at the same time
|
||||
// TODO: should we trigger touch end first?
|
||||
stage.simulateTouchStart(
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }],
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 210, y: 100, id: 1 }]
|
||||
);
|
||||
|
||||
assert.equal(stageTouchStart, 3, 'should trigger one more touch');
|
||||
assert.equal(
|
||||
touchStart,
|
||||
2,
|
||||
'should trigger the second touch start on the circle'
|
||||
);
|
||||
|
||||
// check variables
|
||||
assert.deepEqual(stage.getPointerPosition(), { x: 100, y: 100, id: 0 });
|
||||
assert.deepEqual(stage.getPointersPositions(), [
|
||||
{ x: 100, y: 100, id: 0 },
|
||||
{ x: 210, y: 100, id: 1 }
|
||||
]);
|
||||
|
||||
// move one finger
|
||||
stage.simulateTouchMove(
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }],
|
||||
[{ x: 220, y: 100, id: 1 }]
|
||||
);
|
||||
assert.equal(touchMove, 0, 'should not trigger touch move on circle');
|
||||
assert.equal(stageTouchMove, 1, 'should trigger touch move on stage');
|
||||
|
||||
// move two fingers
|
||||
stage.simulateTouchMove(
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }],
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }]
|
||||
);
|
||||
assert.equal(touchMove, 1, 'should trigger touch move on circle');
|
||||
assert.equal(
|
||||
stageTouchMove,
|
||||
2,
|
||||
'should trigger two more touchmoves on stage'
|
||||
);
|
||||
|
||||
stage.simulateTouchEnd(
|
||||
[],
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 220, y: 100, id: 1 }]
|
||||
);
|
||||
assert.equal(touchEnd, 1);
|
||||
assert.equal(stageTouchEnd, 1);
|
||||
|
||||
// try two touch ends on both shapes
|
||||
stage.simulateTouchEnd(
|
||||
[],
|
||||
[{ x: 100, y: 100, id: 0 }, { x: 100, y: 170, id: 1 }]
|
||||
);
|
||||
|
||||
assert.equal(touchEnd, 2);
|
||||
assert.equal(touchEnd2, 1);
|
||||
// TODO: it should be 2, not 3
|
||||
assert.equal(stageTouchEnd, 3);
|
||||
});
|
||||
|
||||
test('can capture touch events', function() {
|
||||
Konva.captureTouchEventsEnabled = true;
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var circle1 = new Konva.Circle({
|
||||
x: 100,
|
||||
y: 100,
|
||||
radius: 70,
|
||||
fill: 'green',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle1'
|
||||
});
|
||||
layer.add(circle1);
|
||||
|
||||
layer.draw();
|
||||
|
||||
var touchStart = 0;
|
||||
var touchMove = 0;
|
||||
var touchEnd = 0;
|
||||
|
||||
circle1.on('touchstart', function(e) {
|
||||
touchStart++;
|
||||
});
|
||||
circle1.on('touchmove', function() {
|
||||
touchMove++;
|
||||
});
|
||||
circle1.on('touchend', function() {
|
||||
touchEnd++;
|
||||
});
|
||||
|
||||
stage.simulateTouchStart(
|
||||
[{ x: 100, y: 100, id: 0 }],
|
||||
[{ x: 100, y: 100, id: 0 }]
|
||||
);
|
||||
|
||||
// go out of circle
|
||||
stage.simulateTouchMove(
|
||||
[{ x: 180, y: 100, id: 0 }],
|
||||
[{ x: 180, y: 100, id: 0 }]
|
||||
);
|
||||
assert.equal(touchMove, 1, 'first touchmove');
|
||||
|
||||
// add another finger
|
||||
stage.simulateTouchStart(
|
||||
[{ x: 180, y: 100, id: 0 }, { x: 100, y: 100, id: 1 }],
|
||||
[{ x: 100, y: 100, id: 1 }]
|
||||
);
|
||||
|
||||
// move all out
|
||||
stage.simulateTouchMove(
|
||||
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }],
|
||||
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }]
|
||||
);
|
||||
// should trigger just one more touchmove
|
||||
assert.equal(touchMove, 2, 'second touchmove');
|
||||
|
||||
// remove fingers
|
||||
stage.simulateTouchEnd(
|
||||
[],
|
||||
[{ x: 185, y: 100, id: 0 }, { x: 190, y: 100, id: 1 }]
|
||||
);
|
||||
|
||||
assert.equal(touchEnd, 1, 'first touchend');
|
||||
|
||||
// should release captures on touchend
|
||||
assert.equal(circle1.hasPointerCapture(0), false);
|
||||
assert.equal(circle1.hasPointerCapture(1), false);
|
||||
|
||||
Konva.captureTouchEventsEnabled = false;
|
||||
});
|
||||
});
|
||||
|
@ -283,45 +283,98 @@ Konva.Stage.prototype.simulateMouseUp = function(pos) {
|
||||
Konva.DD._endDragAfter(evt);
|
||||
};
|
||||
|
||||
Konva.Stage.prototype.simulateTouchStart = function(pos) {
|
||||
Konva.Stage.prototype.simulateTouchStart = function(pos, changed) {
|
||||
var top = this.content.getBoundingClientRect().top;
|
||||
|
||||
this._touchstart({
|
||||
touches: [
|
||||
var touches;
|
||||
var changedTouches;
|
||||
if (Array.isArray(pos)) {
|
||||
touches = pos.map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
changedTouches = (changed || pos).map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
} else {
|
||||
touches = [
|
||||
{
|
||||
clientX: pos.x,
|
||||
clientY: pos.y + top
|
||||
}
|
||||
]
|
||||
});
|
||||
];
|
||||
}
|
||||
var evt = {
|
||||
touches: touches,
|
||||
changedTouches: changedTouches
|
||||
};
|
||||
|
||||
Konva.Stage.prototype.simulateTouchMove = function(pos) {
|
||||
this._touchstart(evt);
|
||||
};
|
||||
|
||||
Konva.Stage.prototype.simulateTouchMove = function(pos, changed) {
|
||||
var top = this.content.getBoundingClientRect().top;
|
||||
|
||||
var evt = {
|
||||
touches: [
|
||||
var touches;
|
||||
var changedTouches;
|
||||
if (Array.isArray(pos)) {
|
||||
touches = pos.map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
changedTouches = (changed || pos).map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
} else {
|
||||
touches = [
|
||||
{
|
||||
clientX: pos.x,
|
||||
clientY: pos.y + top
|
||||
}
|
||||
]
|
||||
];
|
||||
}
|
||||
var evt = {
|
||||
touches: touches,
|
||||
changedTouches: changedTouches
|
||||
};
|
||||
|
||||
this._touchmove(evt);
|
||||
Konva.DD._drag(evt);
|
||||
};
|
||||
|
||||
Konva.Stage.prototype.simulateTouchEnd = function(pos) {
|
||||
Konva.Stage.prototype.simulateTouchEnd = function(pos, changed) {
|
||||
var top = this.content.getBoundingClientRect().top;
|
||||
|
||||
var evt = {
|
||||
touches: [
|
||||
var touches;
|
||||
var changedTouches;
|
||||
if (Array.isArray(pos)) {
|
||||
touches = pos.map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
changedTouches = (changed || pos).map(touch => ({
|
||||
identifier: touch.id,
|
||||
clientX: touch.x,
|
||||
clientY: touch.y + top
|
||||
}));
|
||||
} else {
|
||||
touches = [
|
||||
{
|
||||
clientX: pos.x,
|
||||
clientY: pos.y + top
|
||||
}
|
||||
]
|
||||
];
|
||||
}
|
||||
var evt = {
|
||||
touches: touches,
|
||||
changedTouches: changedTouches
|
||||
};
|
||||
|
||||
Konva.DD._endDragBefore(evt);
|
||||
|
@ -535,6 +535,174 @@ suite('DragAndDrop', function() {
|
||||
assert.equal(circle.y(), 100);
|
||||
});
|
||||
|
||||
test('drag with multi-touch (second finger on empty space)', function() {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
||||
var circle = new Konva.Circle({
|
||||
x: 70,
|
||||
y: 70,
|
||||
radius: 70,
|
||||
fill: 'green',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle',
|
||||
draggable: true
|
||||
});
|
||||
|
||||
layer.add(circle);
|
||||
stage.add(layer);
|
||||
|
||||
circle.on('dragstart', function() {
|
||||
assert.equal(circle.x(), 70);
|
||||
assert.equal(circle.y(), 70);
|
||||
});
|
||||
|
||||
stage.simulateTouchStart([
|
||||
{
|
||||
x: 70,
|
||||
y: 70,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 270,
|
||||
y: 270,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
|
||||
stage.simulateTouchMove([
|
||||
{
|
||||
x: 100,
|
||||
y: 100,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 270,
|
||||
y: 270,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
|
||||
stage.simulateTouchEnd([
|
||||
{
|
||||
x: 100,
|
||||
y: 100,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 270,
|
||||
y: 270,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
assert.equal(circle.x(), 100);
|
||||
assert.equal(circle.y(), 100);
|
||||
});
|
||||
|
||||
test.only('drag with multi-touch (two shapes)', function() {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var circle1 = new Konva.Circle({
|
||||
x: 70,
|
||||
y: 70,
|
||||
radius: 70,
|
||||
fill: 'green',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle',
|
||||
draggable: true
|
||||
});
|
||||
layer.add(circle1);
|
||||
|
||||
var circle2 = new Konva.Circle({
|
||||
x: 270,
|
||||
y: 70,
|
||||
radius: 70,
|
||||
fill: 'green',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
name: 'myCircle',
|
||||
draggable: true
|
||||
});
|
||||
layer.add(circle2);
|
||||
layer.draw();
|
||||
|
||||
var dragstart1 = 0;
|
||||
var dragmove1 = 0;
|
||||
circle1.on('dragstart', function() {
|
||||
dragstart1 += 1;
|
||||
});
|
||||
circle1.on('dragmove', function() {
|
||||
dragmove1 += 1;
|
||||
});
|
||||
|
||||
var dragstart2 = 0;
|
||||
var dragmove2 = 0;
|
||||
circle2.on('dragstart', function() {
|
||||
dragstart2 += 1;
|
||||
});
|
||||
|
||||
circle2.on('dragmove', function() {
|
||||
dragmove2 += 1;
|
||||
});
|
||||
|
||||
stage.simulateTouchStart([
|
||||
{
|
||||
x: 70,
|
||||
y: 70,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 270,
|
||||
y: 70,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
|
||||
// move one finger
|
||||
stage.simulateTouchMove([
|
||||
{
|
||||
x: 100,
|
||||
y: 100,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 270,
|
||||
y: 270,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
|
||||
assert.equal(dragstart1, 1);
|
||||
assert.equal(circle1.isDragging(), true);
|
||||
assert.equal(dragmove1, 1);
|
||||
assert.equal(circle1.x(), 100);
|
||||
assert.equal(circle1.y(), 100);
|
||||
|
||||
// move second finger
|
||||
stage.simulateTouchEnd([
|
||||
{
|
||||
x: 100,
|
||||
y: 100,
|
||||
id: 0
|
||||
},
|
||||
{
|
||||
x: 290,
|
||||
y: 270,
|
||||
id: 1
|
||||
}
|
||||
]);
|
||||
|
||||
assert.equal(dragstart2, 1);
|
||||
assert.equal(circle2.isDragging(), true);
|
||||
assert.equal(dragmove2, 1);
|
||||
assert.equal(circle2.x(), 290);
|
||||
assert.equal(circle2.y(), 270);
|
||||
});
|
||||
|
||||
test('can stop drag on dragstart without changing position later', function() {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
Loading…
Reference in New Issue
Block a user