finished up new Scene and Hit Renderers. added new textShadow attrs for more flexibility. Added new fillStroke() method which encapsulates shadow application logic

This commit is contained in:
Eric Rowell
2012-11-23 14:54:32 -08:00
parent 144e95ad42
commit 318d03feb7
16 changed files with 308 additions and 291 deletions

View File

@@ -36,7 +36,7 @@ Kinetic.Ellipse.prototype = {
context.arc(0, 0, r.x, 0, Math.PI * 2, true);
context.restore();
context.closePath();
this.render(context);
this.fillStroke(context);
},
/**
* set radius