beginning to prep for 5.0.0 release. Disabling Ripple and Kaleidoscope filters for now because they aren't quite ready

This commit is contained in:
Eric Rowell
2014-01-05 14:14:41 -08:00
parent 3d76beb260
commit 3c9eee732f
5 changed files with 12 additions and 283 deletions

View File

@@ -24,10 +24,8 @@ module.exports = function(grunt) {
'src/filters/Threshold.js', 'src/filters/Threshold.js',
'src/filters/Sepia.js', 'src/filters/Sepia.js',
'src/filters/Solarize.js', 'src/filters/Solarize.js',
'src/filters/Ripple.js', //'src/filters/Ripple.js',
'src/filters/Kaleidoscope.js', //'src/filters/Kaleidoscope.js',
//'src/filters/FilterWrapper.js',
//'src/filters/Polar.js',
// core // core
'src/Animation.js', 'src/Animation.js',

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@@ -1,50 +0,0 @@
(function () {
Kinetic.Util._FilterWrapDoubleBuffer = function(filter,defaultOpt){
return function(src,dst,opt) {
// If no dst imageData is provided: make an imitation
// blank one, the same size as the src image data
var isOnlySrc = ! dst;
var data = [],
srcData = src.data,
l = srcData.length, i;
if( isOnlySrc ){
dst = {
width: src.width,
height: src.height
};
for( i=0; i<l; i+=1 ){
data.push(0);
}
dst.data = data;
}
filter.call(this, src, dst, opt || defaultOpt);
// Copy the dst to the src if this was called the old way
if( isOnlySrc ){
var dstData = dst.data;
for( i=0; i<l; i+=1 ){
srcData[i] = dstData[i];
}
}
};
};
Kinetic.Util._FilterWrapSingleBuffer = function(filter,defaultOpt){
return function(src,dst,opt) {
// If no dst imageData is provided: use the src imageData
filter.call(this, src, dst||src, opt || defaultOpt);
};
};
Kinetic.Util._FilterReplaceBuffer = function(src,dst){
var i, l = src.length;
for( i=0; i<l; ){
dst[i] = src[i]; i++;
dst[i] = src[i]; i++;
dst[i] = src[i]; i++;
dst[i] = src[i]; i++;
}
};
})();

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@@ -165,27 +165,27 @@
* @memberof Kinetic.Filters * @memberof Kinetic.Filters
* @param {Object} imageData * @param {Object} imageData
*/ */
Kinetic.Filters.Mask = function(idata) { Kinetic.Filters.Mask = function(imageData) {
// Detect pixels close to the background color // Detect pixels close to the background color
var threshold = this.threshold(), var threshold = this.threshold(),
mask = backgroundMask(idata, threshold); mask = backgroundMask(imageData, threshold);
if (mask) { if (mask) {
// Erode // Erode
mask = erodeMask(mask, idata.width, idata.height); mask = erodeMask(mask, imageData.width, imageData.height);
// Dilate // Dilate
mask = dilateMask(mask, idata.width, idata.height); mask = dilateMask(mask, imageData.width, imageData.height);
// Gradient // Gradient
mask = smoothEdgeMask(mask, idata.width, idata.height); mask = smoothEdgeMask(mask, imageData.width, imageData.height);
// Apply mask // Apply mask
applyMask(idata, mask); applyMask(imageData, mask);
// todo : Update hit region function according to mask // todo : Update hit region function according to mask
} }
return idata; return imageData;
}; };
Kinetic.Factory.addFilterGetterSetter(Kinetic.Node, 'threshold', 0); Kinetic.Factory.addFilterGetterSetter(Kinetic.Node, 'threshold', 0);

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@@ -1,221 +0,0 @@
(function () {
/**
* ToPolar Filter. Converts image data to polar coordinates. Performs
* w*h*4 pixel reads and w*h pixel writes. The r axis is placed along
* what would be the y axis and the theta axis along the x axis.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt
* @param {Number} [opt.polarCenterX] horizontal location for the center of the circle,
* default is in the middle
* @param {Number} [opt.polarCenterY] vertical location for the center of the circle,
* default is in the middle
*/
var ToPolar = function(src,dst,opt){
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
xMid = opt.polarCenterX || xSize/2,
yMid = opt.polarCenterY || ySize/2,
i, m, x, y, k, tmp, r=0,g=0,b=0,a=0;
// Find the largest radius
var rad, rMax = Math.sqrt( xMid*xMid + yMid*yMid );
x = xSize - xMid;
y = ySize - yMid;
rad = Math.sqrt( x*x + y*y );
rMax = (rad > rMax)?rad:rMax;
// We'll be uisng y as the radius, and x as the angle (theta=t)
var rSize = ySize,
tSize = xSize,
radius, theta;
// We want to cover all angles (0-360) and we need to convert to
// radians (*PI/180)
var conversion = 360/tSize*Math.PI/180, sin, cos;
var x1, x2, x1i, x2i, y1, y2, y1i, y2i, scale;
for( theta=0; theta<tSize; theta+=1 ){
sin = Math.sin(theta*conversion);
cos = Math.cos(theta*conversion);
for( radius=0; radius<rSize; radius+=1 ){
x = xMid+rMax*radius/rSize*cos;
y = yMid+rMax*radius/rSize*sin;
if( x <= 1 ){ x = 1; }
if( x >= xSize-0.5 ){ x = xSize-1; }
if( y <= 1 ){ y = 1; }
if( y >= ySize-0.5 ){ y = ySize-1; }
// Interpolate x and y by going +-0.5 around the pixel's central point
// this gives us the 4 nearest pixels to our 1x1 non-aligned pixel.
// We average the vaules of those pixels based on how much of our
// non-aligned pixel overlaps each of them.
x1 = x - 0.5;
x2 = x + 0.5;
x1i = Math.floor(x1);
x2i = Math.floor(x2);
y1 = y - 0.5;
y2 = y + 0.5;
y1i = Math.floor(y1);
y2i = Math.floor(y2);
scale = (1-(x1-x1i))*(1-(y1-y1i));
i = (y1i*xSize + x1i)*4;
r = srcPixels[i+0]*scale;
g = srcPixels[i+1]*scale;
b = srcPixels[i+2]*scale;
a = srcPixels[i+3]*scale;
scale = (1-(x1-x1i))*(y2-y2i);
i = (y2i*xSize + x1i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
scale = (x2-x2i)*(y2-y2i);
i = (y2i*xSize + x2i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
scale = (x2-x2i)*(1-(y1-y1i));
i = (y1i*xSize + x2i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
// Store it
//i = (theta * xSize + radius) * 4;
i = (theta + radius*xSize) * 4;
dstPixels[i+0] = r;
dstPixels[i+1] = g;
dstPixels[i+2] = b;
dstPixels[i+3] = a;
}
}
};
/**
* FromPolar Filter. Converts image data from polar coordinates back to rectangular.
* Performs w*h*4 pixel reads and w*h pixel writes.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt
* @param {Number} [opt.polarCenterX] horizontal location for the center of the circle,
* default is in the middle
* @param {Number} [opt.polarCenterY] vertical location for the center of the circle,
* default is in the middle
* @param {Number} [opt.polarRotation] amount to rotate the image counterclockwis,
* 0 is no rotation, 360 degrees is a full rotation
*/
var FromPolar = function(src,dst,opt){
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
xMid = opt.polarCenterX || xSize/2,
yMid = opt.polarCenterY || ySize/2,
i, m, x, y, dx, dy, k, tmp, r=0,g=0,b=0,a=0;
// Find the largest radius
var rad, rMax = Math.sqrt( xMid*xMid + yMid*yMid );
x = xSize - xMid;
y = ySize - yMid;
rad = Math.sqrt( x*x + y*y );
rMax = (rad > rMax)?rad:rMax;
// We'll be uisng x as the radius, and y as the angle (theta=t)
var rSize = ySize,
tSize = xSize,
radius, theta,
phaseShift = opt.polarRotation || 0;
// We need to convert to degrees and we need to make sure
// it's between (0-360)
// var conversion = tSize/360*180/Math.PI;
var conversion = tSize/360*180/Math.PI;
var x1, x2, x1i, x2i, y1, y2, y1i, y2i, scale;
for( x=0; x<xSize; x+=1 ){
for( y=0; y<ySize; y+=1 ){
dx = x - xMid;
dy = y - yMid;
radius = Math.sqrt(dx*dx + dy*dy)*rSize/rMax;
theta = (Math.atan2(dy,dx)*180/Math.PI + 360 + phaseShift)%360;
theta = theta*tSize/360;
// Interpolate x and y by going +-0.5 around the pixel's central point
// this gives us the 4 nearest pixels to our 1x1 non-aligned pixel.
// We average the vaules of those pixels based on how much of our
// non-aligned pixel overlaps each of them.
x1 = theta - 0.5;
x2 = theta + 0.5;
x1i = Math.floor(x1);
x2i = Math.floor(x2);
y1 = radius - 0.5;
y2 = radius + 0.5;
y1i = Math.floor(y1);
y2i = Math.floor(y2);
scale = (1-(x1-x1i))*(1-(y1-y1i));
i = (y1i*xSize + x1i)*4;
r = srcPixels[i+0]*scale;
g = srcPixels[i+1]*scale;
b = srcPixels[i+2]*scale;
a = srcPixels[i+3]*scale;
scale = (1-(x1-x1i))*(y2-y2i);
i = (y2i*xSize + x1i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
scale = (x2-x2i)*(y2-y2i);
i = (y2i*xSize + x2i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
scale = (x2-x2i)*(1-(y1-y1i));
i = (y1i*xSize + x2i)*4;
r += srcPixels[i+0]*scale;
g += srcPixels[i+1]*scale;
b += srcPixels[i+2]*scale;
a += srcPixels[i+3]*scale;
// Store it
i = (y*xSize + x)*4;
dstPixels[i+0] = r;
dstPixels[i+1] = g;
dstPixels[i+2] = b;
dstPixels[i+3] = a;
}
}
};
Kinetic.Filters.ToPolar = Kinetic.Util._FilterWrapDoubleBuffer(ToPolar);
Kinetic.Filters.FromPolar = Kinetic.Util._FilterWrapDoubleBuffer(FromPolar);
})();

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@@ -87,7 +87,6 @@
<script src="unit/filters/Mask-test.js"></script> <script src="unit/filters/Mask-test.js"></script>
<script src="unit/filters/Grayscale-test.js"></script> <script src="unit/filters/Grayscale-test.js"></script>
<script src="unit/filters/Enhance-test.js"></script> <script src="unit/filters/Enhance-test.js"></script>
<!--<script src="unit/filters/Polar-test.js"></script>-->
<script src="unit/filters/Pixelate-test.js"></script> <script src="unit/filters/Pixelate-test.js"></script>
<script src="unit/filters/Noise-test.js"></script> <script src="unit/filters/Noise-test.js"></script>
<script src="unit/filters/Threshold-test.js"></script> <script src="unit/filters/Threshold-test.js"></script>
@@ -95,8 +94,11 @@
<script src="unit/filters/Sepia-test.js"></script> <script src="unit/filters/Sepia-test.js"></script>
<script src="unit/filters/Emboss-test.js"></script> <script src="unit/filters/Emboss-test.js"></script>
<script src="unit/filters/Solarize-test.js"></script> <script src="unit/filters/Solarize-test.js"></script>
<!--
<script src="unit/filters/Ripple-test.js"></script> <script src="unit/filters/Ripple-test.js"></script>
<script src="unit/filters/Kaleidoscope-test.js"></script> <script src="unit/filters/Kaleidoscope-test.js"></script>
-->
<!--=============== functional tests ================--> <!--=============== functional tests ================-->