This commit is contained in:
lavrton
2015-01-20 17:06:21 +07:00
parent a5b8c486ce
commit 46bb48e470
4 changed files with 52 additions and 52 deletions

View File

@@ -348,17 +348,6 @@
name: name,
handler: handler
});
// NOTE: this flag is set to true when any event handler is added, even non
// mouse or touch gesture events. This improves performance for most
// cases where users aren't using events, but is still very light weight.
// To ensure perfect accuracy, devs can explicitly set listening to false.
/*
if (name !== KINETIC) {
this._listeningEnabled = true;
this._clearSelfAndAncestorCache(LISTENING_ENABLED);
}
*/
}
return this;
@@ -1845,6 +1834,7 @@
/**
* get/set offset x
* @name offsetX
* @method
* @memberof Kinetic.Node.prototype
* @param {Number} x
* @returns {Number}
@@ -1858,26 +1848,6 @@
Kinetic.Factory.addGetterSetter(Kinetic.Node, 'offsetY', 0);
/**
* get/set drag distance
* @name dragDistance
* @memberof Kinetic.Node.prototype
* @param {Number} distance
* @returns {Number}
* @example
* // get drag distance
* var dragDistance = node.dragDistance();
*
* // set distance
* // node starts dragging only if pointer moved more then 3 pixels
* node.dragDistance(3);
* // or set globally
* Kinetic.dragDistance = 3;
*/
Kinetic.Factory.addSetter(Kinetic.Node, 'dragDistance');
Kinetic.Factory.addOverloadedGetterSetter(Kinetic.Node, 'dragDistance');
/**
* get/set offset y
* @name offsetY
@@ -1893,6 +1863,28 @@
* node.offsetY(3);
*/
Kinetic.Factory.addSetter(Kinetic.Node, 'dragDistance');
Kinetic.Factory.addOverloadedGetterSetter(Kinetic.Node, 'dragDistance');
/**
* get/set drag distance
* @name dragDistance
* @method
* @memberof Kinetic.Node.prototype
* @param {Number} distance
* @returns {Number}
* @example
* // get drag distance
* var dragDistance = node.dragDistance();
*
* // set distance
* // node starts dragging only if pointer moved more then 3 pixels
* node.dragDistance(3);
* // or set globally
* Kinetic.dragDistance = 3;
*/
Kinetic.Factory.addSetter(Kinetic.Node, 'width', 0);
Kinetic.Factory.addOverloadedGetterSetter(Kinetic.Node, 'width');
/**