rewrote shadow logic. fill and strokes are now both taken into account. shape and shadow opacities now work well together

This commit is contained in:
Eric Rowell
2013-09-26 01:39:50 -07:00
parent 63c6e9eea3
commit 4cf15cedb8
9 changed files with 112 additions and 120 deletions

View File

@@ -64,7 +64,8 @@ suite('Label', function() {
var relaxedTrace = layer.getContext().getTrace(true);
//console.log(relaxedTrace);
assert.equal(relaxedTrace, 'clearRect();save();lineJoin;transform();beginPath();moveTo();lineTo();lineTo();lineTo();lineTo();lineTo();lineTo();closePath();save();globalAlpha;shadowColor;shadowBlur;shadowOffsetX;shadowOffsetY;fillStyle;fill();restore();fillStyle;fill();lineWidth;strokeStyle;stroke();restore();save();transform();font;textBaseline;textAlign;save();translate();translate();save();fillStyle;fillText();restore();translate();restore();restore();clearRect();save();lineJoin;transform();beginPath();moveTo();lineTo();lineTo();lineTo();lineTo();lineTo();lineTo();closePath();save();globalAlpha;shadowColor;shadowBlur;shadowOffsetX;shadowOffsetY;fillStyle;fill();restore();fillStyle;fill();lineWidth;strokeStyle;stroke();restore();save();transform();font;textBaseline;textAlign;save();translate();translate();save();fillStyle;fillText();restore();translate();restore();restore();');
assert.equal(relaxedTrace, 'clearRect();save();save();globalAlpha;shadowColor;shadowBlur;shadowOffsetX;shadowOffsetY;drawImage();restore();drawImage();restore();save();transform();font;textBaseline;textAlign;save();translate();translate();save();fillStyle;fillText();restore();translate();restore();restore();clearRect();save();save();globalAlpha;shadowColor;shadowBlur;shadowOffsetX;shadowOffsetY;drawImage();restore();drawImage();restore();save();transform();font;textBaseline;textAlign;save();translate();translate();save();fillStyle;fillText();restore();translate();restore();restore();');
});
// ======================================================