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rewrote shadow logic. fill and strokes are now both taken into account. shape and shadow opacities now work well together
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@@ -147,17 +147,17 @@ suite('Line', function() {
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shadowColor: 'black',
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shadowBlur: 20,
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shadowOffset: 10,
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shadowOpacity: 0.3
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shadowOpacity: 0.5,
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draggable: true
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});
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layer.add(line);
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stage.add(layer);
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var trace = layer.getContext().getTrace();
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//console.log(trace);
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assert.equal(trace, 'clearRect(0,0,578,200);save();lineJoin=round;transform(1,0,0,1,0,0);beginPath();moveTo(73,160);lineTo(340,23);lineCap=round;save();globalAlpha=0.3;shadowColor=black;shadowBlur=20;shadowOffsetX=10;shadowOffsetY=10;lineWidth=20;strokeStyle=blue;stroke();restore();lineCap=round;lineWidth=20;strokeStyle=blue;stroke();restore();');
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var relaxedTrace = layer.getContext().getTrace(true);
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//console.log(relaxedTrace);
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assert.equal(relaxedTrace, 'clearRect();save();save();globalAlpha;shadowColor;shadowBlur;shadowOffsetX;shadowOffsetY;drawImage();restore();drawImage();restore();');
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});
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});
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