unit test for drawing hit before adding shape to layer

This commit is contained in:
Лаврёнов Антон
2014-05-04 12:11:50 +08:00
parent 224790f7c9
commit 4cf968749c
3 changed files with 16 additions and 7 deletions

View File

@@ -2806,7 +2806,7 @@ suite('Node', function() {
//document.body.appendChild(circle._cache.canvas.scene._canvas);
// document.body.appendChild(circle._cache.canvas.hit._canvas);
showHit(layer)
showHit(layer);
//assert.equal(layer.getContext().getTrace(), 'clearRect(0,0,578,200);save();transform(1,0,0,1,74,74);beginPath();arc(0,0,70,0,6.283,false);closePath();fillStyle=green;fill();lineWidth=4;strokeStyle=black;stroke();restore();clearRect(0,0,578,200);save();transform(1,0,0,1,0,0);drawImage([object HTMLCanvasElement],0,0);restore();');
@@ -2816,6 +2816,7 @@ suite('Node', function() {
test('cache shape before adding to layer', function(){
var stage = addStage();
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: 74,
y: 74,
@@ -2826,6 +2827,7 @@ suite('Node', function() {
name: 'myCircle',
draggable: true
});
group.add(circle);
assert.equal(circle._cache.canvas, undefined);
circle.cache({
x: -74,
@@ -2837,14 +2839,18 @@ suite('Node', function() {
y: 74
});
stage.add(layer);
stage.add(layer);
assert(circle._cache.canvas.scene);
assert(circle._cache.canvas.hit);
layer.add(circle);
layer.draw();
layer.add(group);
layer.draw();
var hitShape = stage.getIntersection({
x : 74,
y : 74
});
assert.equal(hitShape, circle, 'should draw hit if cached before adding to layer');
assert.equal(layer.canvas.getContext().getTrace(), 'clearRect(0,0,578,200);clearRect(0,0,578,200);save();transform(1,0,0,1,0,0);drawImage([object HTMLCanvasElement],0,0);restore();');
});