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Sprite animations keys are now set to arrays of integers, not array of object literals containing x y width and height. changed index attr to frameIndex
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@@ -25,7 +25,7 @@ module.exports = function(grunt) {
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'src/filters/Sepia.js',
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'src/filters/Solarize.js',
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//'src/filters/Ripple.js',
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//'src/filters/Kaleidoscope.js',
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'src/filters/Kaleidoscope.js',
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// core
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'src/Animation.js',
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