refactored cache method to work better with containers and also fast layers

This commit is contained in:
Eric Rowell
2014-03-22 00:13:05 -07:00
parent 386971ce70
commit 59a571c635
9 changed files with 150 additions and 45 deletions

View File

@@ -2860,7 +2860,7 @@ suite('Node', function() {
showHit(layer)
assert.equal(layer.getContext().getTrace(), 'clearRect(0,0,578,200);save();transform(1,0,0,1,124,124);beginPath();arc(0,0,70,0,6.283,false);closePath();fillStyle=green;fill();lineWidth=4;strokeStyle=black;stroke();restore();clearRect(0,0,578,200);save();transform(1,0,0,1,50,50);drawImage([object HTMLCanvasElement],0,0);restore();');
assert.equal(circle._cache.canvas.scene.getContext().getTrace(), 'save();translate(74,74);beginPath();arc(0,0,70,0,6.283,false);closePath();fillStyle=green;fill();lineWidth=4;strokeStyle=black;stroke();restore();');
assert.equal(circle._cache.canvas.scene.getContext().getTrace(), 'save();translate(74,74);translate(-74,-74);save();transform(1,0,0,1,74,74);beginPath();arc(0,0,70,0,6.283,false);closePath();fillStyle=green;fill();lineWidth=4;strokeStyle=black;stroke();restore();restore();');
});
test('cache shape thats larger than stage', function(){