removed flip and mirror filters because the same effect can be achieved with transforms, cloning, caching, etc.

This commit is contained in:
Eric Rowell
2014-01-03 11:22:25 -08:00
parent bd8a293345
commit 6ddefa05b5
6 changed files with 2 additions and 705 deletions

View File

@@ -1,101 +0,0 @@
(function () {
/**
* FlipX Filter. Flips the image horizontally so that the
* left-most pixels become the right-most pixels and vice-versa.
* Performs w*h pixel reads, 0 computations, and w*h pixel writes.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt, There are no options for this filter
*/
var FlipX = function (src, dst, opt) {
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
xEnd = Math.ceil(0.5*xSize),
ySize = src.height,
i, m, x, y, r,g,b,a;
for (x = 0; x < xEnd; x += 1) {
for (y = 0; y < ySize; y += 1) {
i = (y * xSize + x) * 4; // original
m = (y * xSize + (xSize-1) - x) * 4; // flipped
// Instead of copying each row from the source to the destiation
// swap rows - this let's us achive a full flip in a single buffer
r = srcPixels[m + 0];
g = srcPixels[m + 1];
b = srcPixels[m + 2];
a = srcPixels[m + 3];
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
/**
* FlipY Filter. Flips the image vertically so that the top-most
* pixels become the bottom-most pixels and vice-versa.
* Performs w*h pixel reads, 0 computations, and w*h pixel writes.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt, There are no options for this filter
*/
var FlipY = function (src, dst, opt) {
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
yEnd = Math.ceil(0.5*ySize),
i, m, x, y, r,g,b,a;
for (x = 0; x < xSize; x += 1) {
for (y = 0; y < yEnd; y += 1) {
i = (y * xSize + x) * 4; // original
m = ((ySize-1 - y) * xSize + x) * 4; // flipped
// Instead of copying each row from the source to the destiation
// swap rows - this let's us achive a full flip in a single buffer
r = srcPixels[m + 0];
g = srcPixels[m + 1];
b = srcPixels[m + 2];
a = srcPixels[m + 3];
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
Kinetic.Filters.FlipX = function(src,dst,opt){
if( this === Kinetic.Filters ){
FlipX(src, dst||src, opt );
}else{
FlipX.call(this, src, dst||src, opt);
}
};
Kinetic.Filters.FlipY = function(src,dst,opt){
if( this === Kinetic.Filters ){
FlipY(src, dst||src, opt );
}else{
FlipY.call(this, src, dst||src, opt);
}
};
})();

View File

@@ -1,92 +0,0 @@
(function () {
/**
* MirrorX Filter. Copies and flips the left half of the image
* to the right side of the image
* Performs w*h pixel reads and w*h pixel writes.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt, There are no options for this filter
*/
var MirrorX = function (src, dst, opt) {
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
xMid = Math.ceil(xSize / 2),
i, m, x, y;
for (x = 0; x <= xMid; x += 1) {
for (y = 0; y < ySize; y += 1) {
// copy the original
i = (y * xSize + x) * 4;
dstPixels[i + 0] = srcPixels[i + 0];
dstPixels[i + 1] = srcPixels[i + 1];
dstPixels[i + 2] = srcPixels[i + 2];
dstPixels[i + 3] = srcPixels[i + 3];
// copy the mirrored
m = (y * xSize + xSize - x) * 4;
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
}
}
};
/**
* MirrorY Filter. Copies and flips the top half of the image
* to the bottom of the image
* Performs w*h pixel reads and w*h pixel writes.
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt, There are no options for this filter
*/
var MirrorY = function (src, dst, opt) {
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
yMid = Math.ceil(ySize / 2),
i, m, x, y;
for (x = 0; x < xSize; x += 1) {
for (y = 0; y <= yMid; y += 1) {
// copy the original
i = (y * xSize + x) * 4;
dstPixels[i + 0] = srcPixels[i + 0];
dstPixels[i + 1] = srcPixels[i + 1];
dstPixels[i + 2] = srcPixels[i + 2];
dstPixels[i + 3] = srcPixels[i + 3];
// copy the mirrored
m = ( (ySize-y) * xSize + x) * 4;
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
}
}
};
Kinetic.Filters.MirrorX = function(src,dst,opt){
if( this === Kinetic.Filters ){
MirrorX(src, dst||src, opt );
}else{
MirrorX.call(this, src, dst||src, opt);
}
};
Kinetic.Filters.MirrorY = function(src,dst,opt){
if( this === Kinetic.Filters ){
MirrorY(src, dst||src, opt );
}else{
MirrorY.call(this, src, dst||src, opt);
}
};
})();