mirror of
https://github.com/konvajs/konva.git
synced 2025-09-18 18:27:58 +08:00
removed flip and mirror filters because the same effect can be achieved with transforms, cloning, caching, etc.
This commit is contained in:
@@ -18,9 +18,7 @@ module.exports = function(grunt) {
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'src/filters/ColorPack.js',
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'src/filters/ConvolvePack.js',
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'src/filters/Enhance.js',
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'src/filters/Flip.js',
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'src/filters/Levels.js',
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'src/filters/Mirror.js',
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'src/filters/Noise.js',
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'src/filters/Pixelate.js',
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'src/filters/Polar.js',
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@@ -1,101 +0,0 @@
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(function () {
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/**
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* FlipX Filter. Flips the image horizontally so that the
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* left-most pixels become the right-most pixels and vice-versa.
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* Performs w*h pixel reads, 0 computations, and w*h pixel writes.
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* @function
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* @author ippo615
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* @memberof Kinetic.Filters
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* @param {ImageData} src, the source image data (what will be transformed)
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* @param {ImageData} dst, the destination image data (where it will be saved)
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* @param {Object} opt, There are no options for this filter
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*/
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var FlipX = function (src, dst, opt) {
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var srcPixels = src.data,
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dstPixels = dst.data,
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xSize = src.width,
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xEnd = Math.ceil(0.5*xSize),
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ySize = src.height,
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i, m, x, y, r,g,b,a;
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for (x = 0; x < xEnd; x += 1) {
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for (y = 0; y < ySize; y += 1) {
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i = (y * xSize + x) * 4; // original
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m = (y * xSize + (xSize-1) - x) * 4; // flipped
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// Instead of copying each row from the source to the destiation
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// swap rows - this let's us achive a full flip in a single buffer
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r = srcPixels[m + 0];
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g = srcPixels[m + 1];
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b = srcPixels[m + 2];
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a = srcPixels[m + 3];
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dstPixels[m + 0] = srcPixels[i + 0];
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dstPixels[m + 1] = srcPixels[i + 1];
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dstPixels[m + 2] = srcPixels[i + 2];
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dstPixels[m + 3] = srcPixels[i + 3];
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dstPixels[i + 0] = r;
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dstPixels[i + 1] = g;
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dstPixels[i + 2] = b;
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dstPixels[i + 3] = a;
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}
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}
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};
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/**
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* FlipY Filter. Flips the image vertically so that the top-most
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* pixels become the bottom-most pixels and vice-versa.
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* Performs w*h pixel reads, 0 computations, and w*h pixel writes.
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* @function
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* @author ippo615
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* @memberof Kinetic.Filters
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* @param {ImageData} src, the source image data (what will be transformed)
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* @param {ImageData} dst, the destination image data (where it will be saved)
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* @param {Object} opt, There are no options for this filter
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*/
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var FlipY = function (src, dst, opt) {
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var srcPixels = src.data,
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dstPixels = dst.data,
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xSize = src.width,
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ySize = src.height,
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yEnd = Math.ceil(0.5*ySize),
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i, m, x, y, r,g,b,a;
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for (x = 0; x < xSize; x += 1) {
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for (y = 0; y < yEnd; y += 1) {
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i = (y * xSize + x) * 4; // original
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m = ((ySize-1 - y) * xSize + x) * 4; // flipped
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// Instead of copying each row from the source to the destiation
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// swap rows - this let's us achive a full flip in a single buffer
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r = srcPixels[m + 0];
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g = srcPixels[m + 1];
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b = srcPixels[m + 2];
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a = srcPixels[m + 3];
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dstPixels[m + 0] = srcPixels[i + 0];
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dstPixels[m + 1] = srcPixels[i + 1];
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dstPixels[m + 2] = srcPixels[i + 2];
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dstPixels[m + 3] = srcPixels[i + 3];
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dstPixels[i + 0] = r;
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dstPixels[i + 1] = g;
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dstPixels[i + 2] = b;
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dstPixels[i + 3] = a;
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}
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}
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};
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Kinetic.Filters.FlipX = function(src,dst,opt){
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if( this === Kinetic.Filters ){
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FlipX(src, dst||src, opt );
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}else{
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FlipX.call(this, src, dst||src, opt);
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}
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};
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Kinetic.Filters.FlipY = function(src,dst,opt){
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if( this === Kinetic.Filters ){
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FlipY(src, dst||src, opt );
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}else{
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FlipY.call(this, src, dst||src, opt);
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}
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};
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})();
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@@ -1,92 +0,0 @@
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(function () {
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/**
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* MirrorX Filter. Copies and flips the left half of the image
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* to the right side of the image
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* Performs w*h pixel reads and w*h pixel writes.
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* @function
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* @author ippo615
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* @memberof Kinetic.Filters
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* @param {ImageData} src, the source image data (what will be transformed)
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* @param {ImageData} dst, the destination image data (where it will be saved)
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* @param {Object} opt, There are no options for this filter
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*/
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var MirrorX = function (src, dst, opt) {
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var srcPixels = src.data,
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dstPixels = dst.data,
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xSize = src.width,
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ySize = src.height,
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xMid = Math.ceil(xSize / 2),
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i, m, x, y;
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for (x = 0; x <= xMid; x += 1) {
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for (y = 0; y < ySize; y += 1) {
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// copy the original
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i = (y * xSize + x) * 4;
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dstPixels[i + 0] = srcPixels[i + 0];
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dstPixels[i + 1] = srcPixels[i + 1];
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dstPixels[i + 2] = srcPixels[i + 2];
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dstPixels[i + 3] = srcPixels[i + 3];
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// copy the mirrored
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m = (y * xSize + xSize - x) * 4;
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dstPixels[m + 0] = srcPixels[i + 0];
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dstPixels[m + 1] = srcPixels[i + 1];
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dstPixels[m + 2] = srcPixels[i + 2];
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dstPixels[m + 3] = srcPixels[i + 3];
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}
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}
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};
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/**
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* MirrorY Filter. Copies and flips the top half of the image
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* to the bottom of the image
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* Performs w*h pixel reads and w*h pixel writes.
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* @function
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* @author ippo615
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* @memberof Kinetic.Filters
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* @param {ImageData} src, the source image data (what will be transformed)
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* @param {ImageData} dst, the destination image data (where it will be saved)
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* @param {Object} opt, There are no options for this filter
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*/
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var MirrorY = function (src, dst, opt) {
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var srcPixels = src.data,
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dstPixels = dst.data,
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xSize = src.width,
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ySize = src.height,
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yMid = Math.ceil(ySize / 2),
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i, m, x, y;
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for (x = 0; x < xSize; x += 1) {
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for (y = 0; y <= yMid; y += 1) {
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// copy the original
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i = (y * xSize + x) * 4;
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dstPixels[i + 0] = srcPixels[i + 0];
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dstPixels[i + 1] = srcPixels[i + 1];
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dstPixels[i + 2] = srcPixels[i + 2];
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dstPixels[i + 3] = srcPixels[i + 3];
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// copy the mirrored
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m = ( (ySize-y) * xSize + x) * 4;
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dstPixels[m + 0] = srcPixels[i + 0];
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dstPixels[m + 1] = srcPixels[i + 1];
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dstPixels[m + 2] = srcPixels[i + 2];
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dstPixels[m + 3] = srcPixels[i + 3];
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}
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}
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};
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Kinetic.Filters.MirrorX = function(src,dst,opt){
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if( this === Kinetic.Filters ){
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MirrorX(src, dst||src, opt );
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}else{
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MirrorX.call(this, src, dst||src, opt);
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}
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};
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Kinetic.Filters.MirrorY = function(src,dst,opt){
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if( this === Kinetic.Filters ){
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MirrorY(src, dst||src, opt );
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}else{
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MirrorY.call(this, src, dst||src, opt);
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}
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};
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})();
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@@ -94,9 +94,8 @@
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<script src="unit/filters/Noise-test.js"></script>
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<script src="unit/filters/Threshold-test.js"></script>
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<script src="unit/filters/Levels-test.js"></script>
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<!--<script src="unit/filters/Flip-test.js"></script>
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<script src="unit/filters/Mirror-test.js"></script>
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<script src="unit/filters/Sepia-test.js"></script>
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<!--<script src="unit/filters/Sepia-test.js"></script>
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-->
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<!--=============== functional tests ================-->
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@@ -1,269 +0,0 @@
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suite('Flip', function () {
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// ======================================================
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test('both', function (done) {
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var stage = addStage();
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var shapesLayer = new Kinetic.Layer();
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// The important line!
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shapesLayer.on('draw', function () {
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var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
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var scratchData = this.getContext().createImageData(imageData); // only size copied
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Kinetic.Filters.FlipX(imageData,scratchData,{});
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Kinetic.Filters.FlipY(scratchData,imageData,{});
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this.getContext().putImageData(imageData,0,0);
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// repeat for hit canvas
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var hit = this.getHitCanvas();
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//console.info(hit);
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imageData = hit.getContext().getImageData(0,0,hit.getWidth(),hit.getHeight());
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//imageData = hit.context.getImageData(0,0,hit.getWidth(),hit.getHeight());
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Kinetic.Filters.FlipX(imageData,scratchData,{});
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Kinetic.Filters.FlipY(scratchData,imageData,{});
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hit.getContext().putImageData(imageData,0,0);
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imageData = null;
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scratchData = null;
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});
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var triangle = new Kinetic.RegularPolygon({
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x: stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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sides: 3,
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radius: 80,
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fillRadialGradientStartPoint: 0,
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fillRadialGradientStartRadius: 0,
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fillRadialGradientEndPoint: 0,
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fillRadialGradientEndRadius: 70,
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fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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var circle = new Kinetic.Circle({
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x: 3 * stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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radius: 70,
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fill: '#880000',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true,
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id: 'myCircle'
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});
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for( var i=0; i<10; i+=1 ){
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for( var j=0; j<10; j+=1 ){
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var rect = new Kinetic.Rect({
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x: i/10*stage.getWidth(),
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y: j/10*stage.getHeight(),
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width: stage.getWidth()/10,
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height: stage.getHeight()/10,
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fill: (i+j)%2===0?'#FF0000':'#FFFF00',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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shapesLayer.add(rect);
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}
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}
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shapesLayer.add(circle);
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shapesLayer.add(triangle);
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stage.add(shapesLayer);
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done();
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});
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// ======================================================
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test('horizontal', function (done) {
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var stage = addStage();
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var shapesLayer = new Kinetic.Layer();
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// The important line!
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shapesLayer.on('draw', function () {
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var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
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var scratchData = this.getContext().createImageData(imageData); // only size copied
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Kinetic.Filters.FlipX(imageData,scratchData,{});
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this.getContext().putImageData(scratchData,0,0);
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// repeat for hit canvas
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var hit = this.getHitCanvas();
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imageData = hit.getContext().getImageData(0,0,hit.getWidth(),hit.getHeight());
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//imageData = hit.context.getImageData(0,0,hit.getWidth(),hit.getHeight());
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Kinetic.Filters.FlipX(imageData,scratchData,{});
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hit.getContext().putImageData(scratchData,0,0);
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imageData = null;
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scratchData = null;
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});
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var triangle = new Kinetic.RegularPolygon({
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x: stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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sides: 3,
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radius: 80,
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fillRadialGradientStartPoint: 0,
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fillRadialGradientStartRadius: 0,
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fillRadialGradientEndPoint: 0,
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fillRadialGradientEndRadius: 70,
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fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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var circle = new Kinetic.Circle({
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x: 3 * stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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radius: 70,
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fill: '#880000',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true,
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id: 'myCircle'
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});
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for( var i=0; i<10; i+=1 ){
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for( var j=0; j<10; j+=1 ){
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var rect = new Kinetic.Rect({
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x: i/10*stage.getWidth(),
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y: j/10*stage.getHeight(),
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width: stage.getWidth()/10,
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height: stage.getHeight()/10,
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fill: (i+j)%2===0?'#FF0000':'#FFFF00',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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shapesLayer.add(rect);
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}
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}
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shapesLayer.add(circle);
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shapesLayer.add(triangle);
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stage.add(shapesLayer);
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done();
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});
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// ======================================================
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test('vertical', function (done) {
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var stage = addStage();
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var shapesLayer = new Kinetic.Layer();
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// The important line!
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shapesLayer.on('draw', function () {
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var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
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var scratchData = this.getContext().createImageData(imageData); // only size copied
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Kinetic.Filters.FlipY(imageData,scratchData,{});
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this.getContext().putImageData(scratchData,0,0);
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// repeat for hit canvas
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var hit = this.getHitCanvas();
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imageData = hit.getContext().getImageData(0,0,hit.getWidth(),hit.getHeight());
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//imageData = hit.context.getImageData(0,0,hit.getWidth(),hit.getHeight());
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Kinetic.Filters.FlipY(imageData,scratchData,{});
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hit.getContext().putImageData(scratchData,0,0);
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imageData = null;
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scratchData = null;
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});
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var triangle = new Kinetic.RegularPolygon({
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x: stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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sides: 3,
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radius: 80,
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fillRadialGradientStartPoint: 0,
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fillRadialGradientStartRadius: 0,
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fillRadialGradientEndPoint: 0,
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fillRadialGradientEndRadius: 70,
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fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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var circle = new Kinetic.Circle({
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x: 3 * stage.getWidth() / 4,
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y: stage.getHeight() / 2,
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radius: 70,
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fill: '#880000',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true,
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id: 'myCircle'
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});
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|
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for( var i=0; i<10; i+=1 ){
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for( var j=0; j<10; j+=1 ){
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var rect = new Kinetic.Rect({
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x: i/10*stage.getWidth(),
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y: j/10*stage.getHeight(),
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width: stage.getWidth()/10,
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height: stage.getHeight()/10,
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fill: (i+j)%2===0?'#FF0000':'#FFFF00',
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stroke: 'black',
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strokeWidth: 4,
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draggable: true
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});
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shapesLayer.add(rect);
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}
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}
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shapesLayer.add(circle);
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shapesLayer.add(triangle);
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stage.add(shapesLayer);
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done();
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});
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// ======================================================
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test('on image', function(done) {
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var stage = addStage();
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||||
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var imageObj = new Image();
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imageObj.onload = function() {
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var layer = new Kinetic.Layer();
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var xFlip = new Kinetic.Image({
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x: 160,
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y: 10,
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image: imageObj,
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draggable: true,
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filter: Kinetic.Filters.FlipX
|
||||
});
|
||||
var yFlip = new Kinetic.Image({
|
||||
x: 320,
|
||||
y: 10,
|
||||
image: imageObj,
|
||||
draggable: true,
|
||||
filter: Kinetic.Filters.FlipY
|
||||
});
|
||||
var noFlip = new Kinetic.Image({
|
||||
x: 0,
|
||||
y: 10,
|
||||
image: imageObj,
|
||||
draggable: true
|
||||
});
|
||||
|
||||
layer.add(noFlip);
|
||||
layer.add(xFlip);
|
||||
layer.add(yFlip);
|
||||
stage.add(layer);
|
||||
|
||||
layer.draw();
|
||||
|
||||
done();
|
||||
};
|
||||
imageObj.src = 'assets/lion.png';
|
||||
|
||||
});
|
||||
|
||||
});
|
@@ -1,238 +0,0 @@
|
||||
suite('Mirror', function () {
|
||||
// ======================================================
|
||||
test('both', function (done) {
|
||||
var stage = addStage();
|
||||
|
||||
var shapesLayer = new Kinetic.Layer();
|
||||
|
||||
// The important line!
|
||||
shapesLayer.on('draw', function () {
|
||||
var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
|
||||
var scratchData = this.getContext().createImageData(imageData); // only size copied
|
||||
Kinetic.Filters.MirrorX(imageData,scratchData,{});
|
||||
Kinetic.Filters.MirrorY(scratchData,imageData,{});
|
||||
this.getContext().putImageData(imageData,0,0);
|
||||
//this.getContext().putImageData(scratchData,0,0);
|
||||
});
|
||||
|
||||
var triangle = new Kinetic.RegularPolygon({
|
||||
x: stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
sides: 3,
|
||||
radius: 80,
|
||||
fillRadialGradientStartPoint: 0,
|
||||
fillRadialGradientStartRadius: 0,
|
||||
fillRadialGradientEndPoint: 0,
|
||||
fillRadialGradientEndRadius: 70,
|
||||
fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
|
||||
var circle = new Kinetic.Circle({
|
||||
x: 3 * stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
radius: 70,
|
||||
fill: '#880000',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true,
|
||||
id: 'myCircle'
|
||||
});
|
||||
|
||||
for( var i=0; i<10; i+=1 ){
|
||||
for( var j=0; j<10; j+=1 ){
|
||||
var rect = new Kinetic.Rect({
|
||||
x: i/10*stage.getWidth(),
|
||||
y: j/10*stage.getHeight(),
|
||||
width: stage.getWidth()/10,
|
||||
height: stage.getHeight()/10,
|
||||
fill: (i+j)%2===0?'#FF0000':'#FFFF00',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
shapesLayer.add(rect);
|
||||
}
|
||||
}
|
||||
|
||||
shapesLayer.add(circle);
|
||||
shapesLayer.add(triangle);
|
||||
|
||||
stage.add(shapesLayer);
|
||||
|
||||
done();
|
||||
});
|
||||
|
||||
// ======================================================
|
||||
test('horizontal', function (done) {
|
||||
var stage = addStage();
|
||||
|
||||
var shapesLayer = new Kinetic.Layer();
|
||||
|
||||
// The important line!
|
||||
shapesLayer.on('draw', function () {
|
||||
var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
|
||||
var scratchData = this.getContext().createImageData(imageData); // only size copied
|
||||
Kinetic.Filters.MirrorX(imageData,scratchData,{});
|
||||
this.getContext().putImageData(scratchData,0,0);
|
||||
});
|
||||
|
||||
var triangle = new Kinetic.RegularPolygon({
|
||||
x: stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
sides: 3,
|
||||
radius: 80,
|
||||
fillRadialGradientStartPoint: 0,
|
||||
fillRadialGradientStartRadius: 0,
|
||||
fillRadialGradientEndPoint: 0,
|
||||
fillRadialGradientEndRadius: 70,
|
||||
fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
|
||||
var circle = new Kinetic.Circle({
|
||||
x: 3 * stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
radius: 70,
|
||||
fill: '#880000',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true,
|
||||
id: 'myCircle'
|
||||
});
|
||||
|
||||
for( var i=0; i<10; i+=1 ){
|
||||
for( var j=0; j<10; j+=1 ){
|
||||
var rect = new Kinetic.Rect({
|
||||
x: i/10*stage.getWidth(),
|
||||
y: j/10*stage.getHeight(),
|
||||
width: stage.getWidth()/10,
|
||||
height: stage.getHeight()/10,
|
||||
fill: (i+j)%2===0?'#FF0000':'#FFFF00',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
shapesLayer.add(rect);
|
||||
}
|
||||
}
|
||||
|
||||
shapesLayer.add(circle);
|
||||
shapesLayer.add(triangle);
|
||||
|
||||
stage.add(shapesLayer);
|
||||
|
||||
done();
|
||||
});
|
||||
|
||||
// ======================================================
|
||||
test('vertical', function (done) {
|
||||
var stage = addStage();
|
||||
|
||||
var shapesLayer = new Kinetic.Layer();
|
||||
|
||||
// The important line!
|
||||
shapesLayer.on('draw', function () {
|
||||
var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height);
|
||||
var scratchData = this.getContext().createImageData(imageData); // only size copied
|
||||
Kinetic.Filters.MirrorY(imageData,scratchData,{});
|
||||
this.getContext().putImageData(scratchData,0,0);
|
||||
});
|
||||
|
||||
var triangle = new Kinetic.RegularPolygon({
|
||||
x: stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
sides: 3,
|
||||
radius: 80,
|
||||
fillRadialGradientStartPoint: 0,
|
||||
fillRadialGradientStartRadius: 0,
|
||||
fillRadialGradientEndPoint: 0,
|
||||
fillRadialGradientEndRadius: 70,
|
||||
fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
|
||||
var circle = new Kinetic.Circle({
|
||||
x: 3 * stage.getWidth() / 4,
|
||||
y: stage.getHeight() / 2,
|
||||
radius: 70,
|
||||
fill: '#880000',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true,
|
||||
id: 'myCircle'
|
||||
});
|
||||
|
||||
for( var i=0; i<10; i+=1 ){
|
||||
for( var j=0; j<10; j+=1 ){
|
||||
var rect = new Kinetic.Rect({
|
||||
x: i/10*stage.getWidth(),
|
||||
y: j/10*stage.getHeight(),
|
||||
width: stage.getWidth()/10,
|
||||
height: stage.getHeight()/10,
|
||||
fill: (i+j)%2===0?'#FF0000':'#FFFF00',
|
||||
stroke: 'black',
|
||||
strokeWidth: 4,
|
||||
draggable: true
|
||||
});
|
||||
shapesLayer.add(rect);
|
||||
}
|
||||
}
|
||||
|
||||
shapesLayer.add(circle);
|
||||
shapesLayer.add(triangle);
|
||||
|
||||
stage.add(shapesLayer);
|
||||
|
||||
done();
|
||||
});
|
||||
|
||||
// ======================================================
|
||||
test('on image', function(done) {
|
||||
var stage = addStage();
|
||||
|
||||
var imageObj = new Image();
|
||||
imageObj.onload = function() {
|
||||
|
||||
var layer = new Kinetic.Layer();
|
||||
var xMirror = new Kinetic.Image({
|
||||
x: 160,
|
||||
y: 10,
|
||||
image: imageObj,
|
||||
draggable: true,
|
||||
filter: Kinetic.Filters.MirrorX
|
||||
});
|
||||
var yMirror = new Kinetic.Image({
|
||||
x: 320,
|
||||
y: 10,
|
||||
image: imageObj,
|
||||
draggable: true,
|
||||
filter: Kinetic.Filters.MirrorY
|
||||
});
|
||||
var noMirror = new Kinetic.Image({
|
||||
x: 0,
|
||||
y: 10,
|
||||
image: imageObj,
|
||||
draggable: true
|
||||
});
|
||||
|
||||
layer.add(noMirror);
|
||||
layer.add(xMirror);
|
||||
layer.add(yMirror);
|
||||
stage.add(layer);
|
||||
|
||||
layer.draw();
|
||||
|
||||
done();
|
||||
};
|
||||
imageObj.src = 'assets/lion.png';
|
||||
|
||||
});
|
||||
|
||||
});
|
Reference in New Issue
Block a user