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Merge branch 'fix-DblClick-after-dragging' of git://github.com/kzhdev/KineticJS into kzhdev-fix-DblClick-after-dragging
Conflicts: test/unit/Stage-test.js
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@@ -450,5 +450,71 @@ suite('Stage', function() {
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stage.add(layer1, layer2, layer3);
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assert.equal(stage.getLayers().length, 3, 'stage has exactly three layers');
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});
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// ======================================================
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test('test drag and click', function() {
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var stage = addStage();
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var layer = new Kinetic.Layer();
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var rect = new Kinetic.Rect({
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x: 50,
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y: 50,
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width: 50,
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height: 50,
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fill: 'red',
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draggable: true
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});
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layer.add(rect);
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stage.add(layer);
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rect.on('dblclick', function() {
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assert(false, 'double click fired');
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});
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var top = stage.content.getBoundingClientRect().top,
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clientY = 60 + top;
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// simulate dragging
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stage._mousedown({
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clientX: 60,
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clientY: clientY
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});
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stage._mousemove({
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clientX: 61,
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clientY: clientY
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});
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stage._mousemove({
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clientX: 62,
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clientY: clientY
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});
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stage._mousemove({
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clientX: 63,
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clientY: clientY
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});
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stage._mousemove({
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clientX: 64,
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clientY: clientY
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});
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Kinetic.DD._endDragBefore();
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stage._mouseup({
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clientX: 65,
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clientY: clientY
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});
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Kinetic.DD._endDragAfter({dragEndNode:rect});
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// simulate click
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stage._mousedown({
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clientX: 66,
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clientY: clientY
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});
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stage._mouseup({
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clientX: 66,
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clientY: clientY
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});
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})
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});
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