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make Konva modular
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334
konva.js
334
konva.js
@ -8,7 +8,7 @@
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* Konva JavaScript Framework v3.0.0
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* http://konvajs.org/
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* Licensed under the MIT
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* Date: Mon Feb 25 2019
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* Date: Tue Feb 26 2019
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*
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Modified work Copyright (C) 2014 - present by Anton Lavrenov (Konva)
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@ -30,7 +30,7 @@
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}.toString());
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var dblClickWindow = 400;
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var getAngle = function (angle) {
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return getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
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return _getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
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};
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var _detectIE = function (ua) {
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var msie = ua.indexOf('msie ');
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@ -83,8 +83,22 @@
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// user agent
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var UA = _parseUA((glob.navigator && glob.navigator.userAgent) || '');
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var document = glob.document;
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var getGlobalKonva = function () {
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// get global Konva instance
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var _getGlobalKonva = function () {
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return glob.Konva;
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};
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var _NODES_REGISTRY = {};
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var globalKonva = {};
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// insert Konva into global namaspace (window)
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// it is required for npm packages
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var _injectGlobal = function (Konva) {
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globalKonva = Konva;
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glob.Konva = Konva;
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Object.assign(glob.Konva, _NODES_REGISTRY);
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};
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var _registerNode = function (NodeClass) {
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_NODES_REGISTRY[NodeClass.prototype.getClassName()] = NodeClass;
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globalKonva[NodeClass.prototype.getClassName()] = NodeClass;
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};
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/**
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@ -583,7 +597,7 @@
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createCanvasElement: function () {
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var canvas = isBrowser
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? document.createElement('canvas')
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: new (getGlobalKonva()._nodeCanvas())();
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: new (_getGlobalKonva()._nodeCanvas())();
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// on some environments canvas.style is readonly
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try {
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canvas.style = canvas.style || {};
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@ -825,7 +839,7 @@
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console.error(KONVA_ERROR + str);
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},
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warn: function (str) {
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if (!getGlobalKonva().showWarnings) {
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if (!_getGlobalKonva().showWarnings) {
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return;
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}
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console.warn(KONVA_WARNING + str);
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@ -1322,7 +1336,7 @@
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function Context(canvas) {
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this.canvas = canvas;
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this._context = canvas._canvas.getContext('2d');
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if (getGlobalKonva().enableTrace) {
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if (_getGlobalKonva().enableTrace) {
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this.traceArr = [];
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this._enableTrace();
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}
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@ -1856,7 +1870,7 @@
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this.height = 0;
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this.isCache = false;
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var conf = config || {};
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var pixelRatio = conf.pixelRatio || getGlobalKonva().pixelRatio || getDevicePixelRatio();
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var pixelRatio = conf.pixelRatio || _getGlobalKonva().pixelRatio || getDevicePixelRatio();
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this.pixelRatio = pixelRatio;
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this._canvas = Util.createCanvasElement();
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// set inline styles
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@ -2272,13 +2286,13 @@
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if (DD.isDragging) {
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DD.isDragging = false;
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DD.justDragged = true;
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getGlobalKonva().listenClickTap = false;
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_getGlobalKonva().listenClickTap = false;
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if (evt) {
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evt.dragEndNode = node;
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}
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}
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DD.node = null;
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if (layer || node instanceof getGlobalKonva().Stage) {
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if (layer || node instanceof _getGlobalKonva().Stage) {
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(layer || node).draw();
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}
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}
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@ -2776,7 +2790,7 @@
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* // with event delegations
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* layer.on('click', 'Group', function(evt) {
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* var shape = evt.target;
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* var group = evtn.currentTarger;
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* var group = evt.currentTarget;
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* });
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*/
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Node.prototype.on = function (evtStr, handler) {
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@ -3702,7 +3716,7 @@
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return this._getCache(TRANSFORM, this._getTransform);
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};
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Node.prototype._getTransform = function () {
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var m = new Transform(), x = this.x(), y = this.y(), rotation = getGlobalKonva().getAngle(this.rotation()), scaleX = this.scaleX(), scaleY = this.scaleY(), skewX = this.skewX(), skewY = this.skewY(), offsetX = this.offsetX(), offsetY = this.offsetY();
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var m = new Transform(), x = this.x(), y = this.y(), rotation = _getGlobalKonva().getAngle(this.rotation()), scaleX = this.scaleX(), scaleY = this.scaleY(), skewX = this.skewX(), skewY = this.skewY(), offsetX = this.offsetX(), offsetY = this.offsetY();
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if (x !== 0 || y !== 0) {
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m.translate(x, y);
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}
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@ -3914,7 +3928,7 @@
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return this.parent.getDragDistance();
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}
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else {
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return getGlobalKonva().dragDistance;
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return _getGlobalKonva().dragDistance;
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}
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};
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Node.prototype._get = function (selector) {
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@ -4206,7 +4220,7 @@
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Node.prototype._listenDrag = function () {
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this._dragCleanup();
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this.on('mousedown.konva touchstart.konva', function (evt) {
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var canDrag = getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
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var canDrag = _getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
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if (!canDrag) {
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return;
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}
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@ -4263,13 +4277,13 @@
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if (container) {
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obj.attrs.container = container;
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}
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if (!getGlobalKonva()[className]) {
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if (!_NODES_REGISTRY[className]) {
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Util.warn('Can not find a node with class name "' +
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className +
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'". Fallback to "Shape".');
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className = 'Shape';
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}
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var Class = getGlobalKonva()[className];
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var Class = _NODES_REGISTRY[className];
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no = new Class(obj.attrs);
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if (children) {
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len = children.length;
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@ -5531,7 +5545,10 @@
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return _this;
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}
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Stage.prototype._validateAdd = function (child) {
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if (child.getType() !== 'Layer') {
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var isLayer = child.getType() === 'Layer';
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var isFastLayer = child.getType() === 'FastLayer';
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var valid = isLayer || isFastLayer;
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if (!valid) {
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Util.throw('You may only add layers to the stage.');
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}
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};
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@ -5806,7 +5823,7 @@
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}
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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getGlobalKonva().listenClickTap = true;
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_getGlobalKonva().listenClickTap = true;
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if (shape && shape.isListening()) {
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this.clickStartShape = shape;
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shape._fireAndBubble(MOUSEDOWN, { evt: evt });
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@ -5833,28 +5850,28 @@
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return this._touchend(evt);
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}
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition()), clickStartShape = this.clickStartShape, clickEndShape = this.clickEndShape, fireDblClick = false, dd = getGlobalKonva().DD;
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if (getGlobalKonva().inDblClickWindow) {
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var shape = this.getIntersection(this.getPointerPosition()), clickStartShape = this.clickStartShape, clickEndShape = this.clickEndShape, fireDblClick = false, dd = _getGlobalKonva().DD;
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if (_getGlobalKonva().inDblClickWindow) {
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fireDblClick = true;
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clearTimeout(this.dblTimeout);
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// Konva.inDblClickWindow = false;
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}
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else if (!dd || !dd.justDragged) {
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// don't set inDblClickWindow after dragging
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getGlobalKonva().inDblClickWindow = true;
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_getGlobalKonva().inDblClickWindow = true;
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clearTimeout(this.dblTimeout);
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}
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else if (dd) {
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dd.justDragged = false;
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}
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this.dblTimeout = setTimeout(function () {
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getGlobalKonva().inDblClickWindow = false;
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}, getGlobalKonva().dblClickWindow);
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_getGlobalKonva().inDblClickWindow = false;
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}, _getGlobalKonva().dblClickWindow);
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if (shape && shape.isListening()) {
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this.clickEndShape = shape;
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shape._fireAndBubble(MOUSEUP, { evt: evt });
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// detect if click or double click occurred
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if (getGlobalKonva().listenClickTap &&
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if (_getGlobalKonva().listenClickTap &&
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clickStartShape &&
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clickStartShape._id === shape._id) {
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shape._fireAndBubble(CLICK, { evt: evt });
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@ -5865,7 +5882,7 @@
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}
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else {
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this._fire(MOUSEUP, { evt: evt, target: this, currentTarget: this });
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if (getGlobalKonva().listenClickTap) {
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if (_getGlobalKonva().listenClickTap) {
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this._fire(CLICK, { evt: evt, target: this, currentTarget: this });
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}
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if (fireDblClick) {
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@ -5878,13 +5895,13 @@
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}
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// content events
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this._fire(CONTENT_MOUSEUP, { evt: evt });
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if (getGlobalKonva().listenClickTap) {
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if (_getGlobalKonva().listenClickTap) {
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this._fire(CONTENT_CLICK, { evt: evt });
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if (fireDblClick) {
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this._fire(CONTENT_DBL_CLICK, { evt: evt });
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}
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}
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getGlobalKonva().listenClickTap = false;
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_getGlobalKonva().listenClickTap = false;
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// always call preventDefault for desktop events because some browsers
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// try to drag and drop the canvas element
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if (evt.cancelable) {
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@ -5909,7 +5926,7 @@
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Stage.prototype._touchstart = function (evt) {
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition());
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getGlobalKonva().listenClickTap = true;
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_getGlobalKonva().listenClickTap = true;
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if (shape && shape.isListening()) {
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this.tapStartShape = shape;
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shape._fireAndBubble(TOUCHSTART, { evt: evt });
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@ -5931,22 +5948,22 @@
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Stage.prototype._touchend = function (evt) {
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this.setPointersPositions(evt);
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var shape = this.getIntersection(this.getPointerPosition()), fireDblClick = false;
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if (getGlobalKonva().inDblClickWindow) {
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if (_getGlobalKonva().inDblClickWindow) {
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fireDblClick = true;
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clearTimeout(this.dblTimeout);
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// getGlobalKonva().inDblClickWindow = false;
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// _getGlobalKonva().inDblClickWindow = false;
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}
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else {
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getGlobalKonva().inDblClickWindow = true;
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_getGlobalKonva().inDblClickWindow = true;
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clearTimeout(this.dblTimeout);
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}
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this.dblTimeout = setTimeout(function () {
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getGlobalKonva().inDblClickWindow = false;
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}, getGlobalKonva().dblClickWindow);
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_getGlobalKonva().inDblClickWindow = false;
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}, _getGlobalKonva().dblClickWindow);
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if (shape && shape.isListening()) {
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shape._fireAndBubble(TOUCHEND, { evt: evt });
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// detect if tap or double tap occurred
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if (getGlobalKonva().listenClickTap &&
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if (_getGlobalKonva().listenClickTap &&
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this.tapStartShape &&
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shape._id === this.tapStartShape._id) {
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shape._fireAndBubble(TAP, { evt: evt });
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@ -5961,7 +5978,7 @@
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}
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else {
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this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
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if (getGlobalKonva().listenClickTap) {
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if (_getGlobalKonva().listenClickTap) {
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this._fire(TAP, { evt: evt, target: this, currentTarget: this });
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}
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if (fireDblClick) {
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@ -5974,17 +5991,17 @@
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}
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// content events
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this._fire(CONTENT_TOUCHEND, { evt: evt });
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if (getGlobalKonva().listenClickTap) {
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if (_getGlobalKonva().listenClickTap) {
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this._fire(CONTENT_TAP, { evt: evt });
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if (fireDblClick) {
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this._fire(CONTENT_DBL_TAP, { evt: evt });
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}
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}
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getGlobalKonva().listenClickTap = false;
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_getGlobalKonva().listenClickTap = false;
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};
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Stage.prototype._touchmove = function (evt) {
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this.setPointersPositions(evt);
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var dd = getGlobalKonva().DD, shape;
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var dd = _getGlobalKonva().DD, shape;
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if (!DD.isDragging) {
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shape = this.getIntersection(this.getPointerPosition());
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if (shape && shape.isListening()) {
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@ -6005,7 +6022,7 @@
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}
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if (dd) {
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if (DD.isDragging &&
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getGlobalKonva().DD.node.preventDefault() &&
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_getGlobalKonva().DD.node.preventDefault() &&
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evt.cancelable) {
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evt.preventDefault();
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}
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@ -6132,6 +6149,7 @@
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return Stage;
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}(Container));
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Stage.prototype.nodeType = STAGE$1;
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_registerNode(Stage);
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/**
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* get/set container DOM element
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* @method
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@ -6413,7 +6431,7 @@
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};
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return BaseLayer;
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}(Container));
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BaseLayer.prototype.nodeType = 'Layer';
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BaseLayer.prototype.nodeType = 'BaseLayer';
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/**
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* get/set clearBeforeDraw flag which determines if the layer is cleared or not
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* before drawing
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@ -7002,6 +7020,7 @@
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Shape.prototype._strokeFuncHit = _strokeFuncHit;
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Shape.prototype._centroid = false;
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Shape.prototype.nodeType = 'Shape';
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_registerNode(Shape);
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// add getters and setters
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Factory.addGetterSetter(Shape, 'stroke', undefined, getStringValidator());
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/**
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@ -8203,6 +8222,8 @@
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};
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return Layer;
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}(BaseLayer));
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Layer.prototype.nodeType = 'Layer';
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_registerNode(Layer);
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Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, getBooleanValidator());
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/**
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* get/set hitGraphEnabled flag. Disabling the hit graph will greatly increase
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@ -8280,6 +8301,8 @@
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};
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return FastLayer;
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}(BaseLayer));
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FastLayer.prototype.nodeType = 'FastLayer';
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_registerNode(FastLayer);
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Collection.mapMethods(FastLayer);
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/**
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@ -8332,6 +8355,7 @@
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return Group;
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}(Container));
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Group.prototype.nodeType = 'Group';
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_registerNode(Group);
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Collection.mapMethods(Group);
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var blacklist = {
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@ -8492,7 +8516,7 @@
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this.node = node;
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this._id = idCounter$1++;
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var layers = node.getLayer() ||
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(node instanceof getGlobalKonva().Stage ? node.getLayers() : null);
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(node instanceof _getGlobalKonva().Stage ? node.getLayers() : null);
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if (!layers) {
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Util.error('Tween constructor have `node` that is not in a layer. Please add node into layer first.');
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}
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@ -9026,6 +9050,81 @@
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}
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};
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var DD$1 = DD;
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var enableTrace = false;
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// TODO: move that to stage?
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var listenClickTap = false;
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var inDblClickWindow = false;
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/**
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* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
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* But you may override such property, if you want to use your value.
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* @property pixelRatio
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* @default undefined
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* @name pixelRatio
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* @memberof Konva
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* @example
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* Konva.pixelRatio = 1;
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*/
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var pixelRatio = undefined;
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/**
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* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
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* only then start dragging. Default is 3px.
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* @property dragDistance
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* @default 0
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* @memberof Konva
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* @example
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* Konva.dragDistance = 10;
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*/
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var dragDistance = 3;
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/**
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* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
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* @property angleDeg
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* @default true
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* @memberof Konva
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* @example
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* node.rotation(45); // 45 degrees
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* Konva.angleDeg = false;
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* node.rotation(Math.PI / 2); // PI/2 radian
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*/
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var angleDeg = true;
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/**
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* Show different warnings about errors or wrong API usage
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* @property showWarnings
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* @default true
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* @memberof Konva
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* @example
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* Konva.showWarnings = false;
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*/
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var showWarnings = true;
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/**
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* Configure what mouse buttons can be used for drag and drop.
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* Default value is [0] - only left mouse button.
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* @property dragButtons
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* @default true
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* @memberof Konva
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* @example
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* // enable left and right mouse buttons
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* Konva.dragButtons = [0, 2];
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*/
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var dragButtons = [0, 1];
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/**
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* returns whether or not drag and drop is currently active
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* @method
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* @memberof Konva
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*/
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var isDragging = function () {
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return DD.isDragging;
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};
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/**
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* returns whether or not a drag and drop operation is ready, but may
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* not necessarily have started
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* @method
|
||||
* @memberof Konva
|
||||
*/
|
||||
var isDragReady = function () {
|
||||
return !!DD.node;
|
||||
};
|
||||
|
||||
/**
|
||||
* Arc constructor
|
||||
* @constructor
|
||||
@ -9149,6 +9248,7 @@
|
||||
Arc.prototype._centroid = true;
|
||||
Arc.prototype.className = 'Arc';
|
||||
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Arc);
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Arc, 'innerRadius', 0, getNumberValidator());
|
||||
/**
|
||||
@ -9424,6 +9524,7 @@
|
||||
}(Shape));
|
||||
Line.prototype.className = 'Line';
|
||||
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
|
||||
_registerNode(Line);
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Line, 'closed', false);
|
||||
/**
|
||||
@ -9654,6 +9755,7 @@
|
||||
return Arrow;
|
||||
}(Line));
|
||||
Arrow.prototype.className = 'Arrow';
|
||||
_registerNode(Arrow);
|
||||
/**
|
||||
* get/set pointerLength
|
||||
* @name Konva.Arrow#pointerLength
|
||||
@ -9818,6 +9920,7 @@
|
||||
Circle.prototype._centroid = true;
|
||||
Circle.prototype.className = 'Circle';
|
||||
Circle.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(Circle);
|
||||
/**
|
||||
* get/set radius
|
||||
* @name Konva.Arrow#radius
|
||||
@ -9954,6 +10057,7 @@
|
||||
Ellipse.prototype.className = 'Ellipse';
|
||||
Ellipse.prototype._centroid = true;
|
||||
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
|
||||
_registerNode(Ellipse);
|
||||
// add getters setters
|
||||
Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);
|
||||
/**
|
||||
@ -10180,6 +10284,7 @@
|
||||
return Image;
|
||||
}(Shape));
|
||||
Image.prototype.className = 'Image';
|
||||
_registerNode(Image);
|
||||
/**
|
||||
* get/set image source. It can be image, canvas or video element
|
||||
* @name Konva.Image#image
|
||||
@ -10433,6 +10538,7 @@
|
||||
return Label;
|
||||
}(Group));
|
||||
Label.prototype.className = 'Label';
|
||||
_registerNode(Label);
|
||||
Collection.mapMethods(Label);
|
||||
/**
|
||||
* Tag constructor. A Tag can be configured
|
||||
@ -10535,6 +10641,7 @@
|
||||
return Tag;
|
||||
}(Shape));
|
||||
Tag.prototype.className = 'Tag';
|
||||
_registerNode(Tag);
|
||||
/**
|
||||
* get/set pointer direction
|
||||
* @name Konva.Tag#pointerDirection
|
||||
@ -11330,6 +11437,7 @@
|
||||
}(Shape));
|
||||
Path.prototype.className = 'Path';
|
||||
Path.prototype._attrsAffectingSize = ['data'];
|
||||
_registerNode(Path);
|
||||
/**
|
||||
* get/set SVG path data string. This method
|
||||
* also automatically parses the data string
|
||||
@ -11467,6 +11575,7 @@
|
||||
return Rect;
|
||||
}(Shape));
|
||||
Rect.prototype.className = 'Rect';
|
||||
_registerNode(Rect);
|
||||
/**
|
||||
* get/set corner radius
|
||||
* @method
|
||||
@ -11607,6 +11716,7 @@
|
||||
RegularPolygon.prototype.className = 'RegularPolygon';
|
||||
RegularPolygon.prototype._centroid = true;
|
||||
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(RegularPolygon);
|
||||
/**
|
||||
* get/set radius
|
||||
* @method
|
||||
@ -11757,6 +11867,7 @@
|
||||
Ring.prototype.className = 'Ring';
|
||||
Ring.prototype._centroid = true;
|
||||
Ring.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Ring);
|
||||
/**
|
||||
* get/set innerRadius
|
||||
* @method
|
||||
@ -12021,6 +12132,7 @@
|
||||
return Sprite;
|
||||
}(Shape));
|
||||
Sprite.prototype.className = 'Sprite';
|
||||
_registerNode(Sprite);
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Sprite, 'animation');
|
||||
/**
|
||||
@ -12280,6 +12392,7 @@
|
||||
Star.prototype.className = 'Star';
|
||||
Star.prototype._centroid = true;
|
||||
Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Star);
|
||||
/**
|
||||
* get/set number of points
|
||||
* @name Konva.Ring#numPoints
|
||||
@ -12794,6 +12907,7 @@
|
||||
'wrap',
|
||||
'lineHeight'
|
||||
];
|
||||
_registerNode(Text);
|
||||
/**
|
||||
* get/set width of text area, which includes padding.
|
||||
* @name Konva.Text#width
|
||||
@ -13487,6 +13601,7 @@
|
||||
TextPath.prototype._strokeFuncHit = _strokeFunc$2;
|
||||
TextPath.prototype.className = 'TextPath';
|
||||
TextPath.prototype._attrsAffectingSize = ['text', 'fontSize', 'data'];
|
||||
_registerNode(TextPath);
|
||||
/**
|
||||
* get/set SVG path data string. This method
|
||||
* also automatically parses the data string
|
||||
@ -14103,7 +14218,7 @@
|
||||
var dx = padding;
|
||||
var dy = padding;
|
||||
this._fitNodeInto({
|
||||
rotation: getGlobalKonva().angleDeg
|
||||
rotation: _getGlobalKonva().angleDeg
|
||||
? newRotation
|
||||
: Util._degToRad(newRotation),
|
||||
x: attrs.x +
|
||||
@ -14372,6 +14487,7 @@
|
||||
return val || [];
|
||||
}
|
||||
Transformer.prototype.className = 'Transformer';
|
||||
_registerNode(Transformer);
|
||||
/**
|
||||
* get/set enabled handlers
|
||||
* @name Konva.Transformer#enabledAnchors
|
||||
@ -14784,6 +14900,7 @@
|
||||
Wedge.prototype.className = 'Wedge';
|
||||
Wedge.prototype._centroid = true;
|
||||
Wedge.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(Wedge);
|
||||
/**
|
||||
* get/set radius
|
||||
* @name Konva.Wedge#radius
|
||||
@ -16886,80 +17003,6 @@
|
||||
* @returns {Number}
|
||||
*/
|
||||
|
||||
var DD$1 = DD;
|
||||
var enableTrace = false;
|
||||
// TODO: move that to stage?
|
||||
var listenClickTap = false;
|
||||
var inDblClickWindow = false;
|
||||
/**
|
||||
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
|
||||
* But you may override such property, if you want to use your value.
|
||||
* @property pixelRatio
|
||||
* @default undefined
|
||||
* @name pixelRatio
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.pixelRatio = 1;
|
||||
*/
|
||||
var pixelRatio = undefined;
|
||||
/**
|
||||
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
|
||||
* only then start dragging. Default is 3px.
|
||||
* @property dragDistance
|
||||
* @default 0
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.dragDistance = 10;
|
||||
*/
|
||||
var dragDistance = 3;
|
||||
/**
|
||||
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
|
||||
* @property angleDeg
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* node.rotation(45); // 45 degrees
|
||||
* Konva.angleDeg = false;
|
||||
* node.rotation(Math.PI / 2); // PI/2 radian
|
||||
*/
|
||||
var angleDeg = true;
|
||||
/**
|
||||
* Show different warnings about errors or wrong API usage
|
||||
* @property showWarnings
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.showWarnings = false;
|
||||
*/
|
||||
var showWarnings = true;
|
||||
/**
|
||||
* Configure what mouse buttons can be used for drag and drop.
|
||||
* Default value is [0] - only left mouse button.
|
||||
* @property dragButtons
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* // enable left and right mouse buttons
|
||||
* Konva.dragButtons = [0, 2];
|
||||
*/
|
||||
var dragButtons = [0, 1];
|
||||
/**
|
||||
* returns whether or not drag and drop is currently active
|
||||
* @method
|
||||
* @memberof Konva
|
||||
*/
|
||||
var isDragging = function () {
|
||||
return DD.isDragging;
|
||||
};
|
||||
/**
|
||||
* returns whether or not a drag and drop operation is ready, but may
|
||||
* not necessarily have started
|
||||
* @method
|
||||
* @memberof Konva
|
||||
*/
|
||||
var isDragReady = function () {
|
||||
return !!DD.node;
|
||||
};
|
||||
/**
|
||||
* @namespace Filters
|
||||
* @memberof Konva
|
||||
@ -16987,34 +17030,7 @@
|
||||
};
|
||||
|
||||
var Konva = ({
|
||||
DD: DD$1,
|
||||
enableTrace: enableTrace,
|
||||
listenClickTap: listenClickTap,
|
||||
inDblClickWindow: inDblClickWindow,
|
||||
pixelRatio: pixelRatio,
|
||||
dragDistance: dragDistance,
|
||||
angleDeg: angleDeg,
|
||||
showWarnings: showWarnings,
|
||||
dragButtons: dragButtons,
|
||||
isDragging: isDragging,
|
||||
isDragReady: isDragReady,
|
||||
Filters: Filters,
|
||||
Collection: Collection,
|
||||
Util: Util,
|
||||
Node: Node,
|
||||
ids: ids,
|
||||
names: names,
|
||||
Container: Container,
|
||||
Stage: Stage,
|
||||
stages: stages,
|
||||
Layer: Layer,
|
||||
FastLayer: FastLayer,
|
||||
Group: Group,
|
||||
Shape: Shape,
|
||||
shapes: shapes,
|
||||
Animation: Animation,
|
||||
Tween: Tween,
|
||||
Easings: Easings,
|
||||
Arc: Arc,
|
||||
Arrow: Arrow,
|
||||
Circle: Circle,
|
||||
@ -17033,6 +17049,33 @@
|
||||
TextPath: TextPath,
|
||||
Transformer: Transformer,
|
||||
Wedge: Wedge,
|
||||
DD: DD$1,
|
||||
enableTrace: enableTrace,
|
||||
listenClickTap: listenClickTap,
|
||||
inDblClickWindow: inDblClickWindow,
|
||||
pixelRatio: pixelRatio,
|
||||
dragDistance: dragDistance,
|
||||
angleDeg: angleDeg,
|
||||
showWarnings: showWarnings,
|
||||
dragButtons: dragButtons,
|
||||
isDragging: isDragging,
|
||||
isDragReady: isDragReady,
|
||||
Collection: Collection,
|
||||
Util: Util,
|
||||
Node: Node,
|
||||
ids: ids,
|
||||
names: names,
|
||||
Container: Container,
|
||||
Stage: Stage,
|
||||
stages: stages,
|
||||
Layer: Layer,
|
||||
FastLayer: FastLayer,
|
||||
Group: Group,
|
||||
Shape: Shape,
|
||||
shapes: shapes,
|
||||
Animation: Animation,
|
||||
Tween: Tween,
|
||||
Easings: Easings,
|
||||
version: version,
|
||||
isBrowser: isBrowser,
|
||||
isUnminified: isUnminified,
|
||||
@ -17042,13 +17085,16 @@
|
||||
glob: glob,
|
||||
UA: UA,
|
||||
document: document,
|
||||
getGlobalKonva: getGlobalKonva
|
||||
_getGlobalKonva: _getGlobalKonva,
|
||||
_NODES_REGISTRY: _NODES_REGISTRY,
|
||||
_injectGlobal: _injectGlobal,
|
||||
_registerNode: _registerNode
|
||||
});
|
||||
|
||||
// add Konva to global viriable
|
||||
// umd build will actually do it
|
||||
// but it may now it case of modules and bundlers
|
||||
glob.Konva = Konva;
|
||||
_injectGlobal(Konva);
|
||||
|
||||
return Konva;
|
||||
|
||||
|
4
konva.min.js
vendored
4
konva.min.js
vendored
File diff suppressed because one or more lines are too long
@ -7,10 +7,10 @@
|
||||
"konva.js",
|
||||
"konva.min.js",
|
||||
"konva.d.ts",
|
||||
"types"
|
||||
"types",
|
||||
"lib"
|
||||
],
|
||||
"main": "konva.js",
|
||||
"module": "konva.esm.js",
|
||||
"main": "./lib/Full.js",
|
||||
"typings": "./types/index.d.ts",
|
||||
"scripts": {
|
||||
"start": "npm run watch & gulp",
|
||||
@ -19,7 +19,7 @@
|
||||
"full-build": "npm run build && npm t",
|
||||
"test": "mocha-headless-chrome -f ./test/runner.html -a disable-web-security",
|
||||
"prettier": "prettier --write \"src/**/*.js\" \"test/**/*.js\" --single-quote",
|
||||
"tsc": "tsc -d --declarationDir ./types --removeComments --noEmit || echo \"tsc faild for some file(s).\"",
|
||||
"tsc": "tsc -d --declarationDir ./types --removeComments --module CommonJS || echo \"tsc faild for some file(s).\"",
|
||||
"rollup": "rollup -c",
|
||||
"compile": "npm run tsc && npm run rollup",
|
||||
"watch": "rollup -c -w"
|
||||
|
@ -1,27 +1,5 @@
|
||||
// import commonjs from 'rollup-plugin-commonjs';
|
||||
// import resolve from 'rollup-plugin-node-resolve';
|
||||
|
||||
// import pkg from './package.json';
|
||||
|
||||
// export default [
|
||||
// // browser-friendly UMD build
|
||||
// {
|
||||
// input: './lib/index.js',
|
||||
// output: {
|
||||
// name: 'Konva',
|
||||
// file: pkg.main,
|
||||
// format: 'umd'
|
||||
// },
|
||||
// plugins: [
|
||||
// resolve(),
|
||||
// commonjs() // so Rollup can convert `ms` to an ES module
|
||||
// ]
|
||||
// }
|
||||
// ];
|
||||
|
||||
import resolve from 'rollup-plugin-node-resolve';
|
||||
import commonjs from 'rollup-plugin-commonjs';
|
||||
import sourceMaps from 'rollup-plugin-sourcemaps';
|
||||
import typescript from 'rollup-plugin-typescript2';
|
||||
|
||||
const pkg = require('./package.json');
|
||||
|
@ -270,7 +270,7 @@ export abstract class BaseLayer extends Container {
|
||||
clearBeforeDraw: GetSet<boolean, this>;
|
||||
}
|
||||
|
||||
BaseLayer.prototype.nodeType = 'Layer';
|
||||
BaseLayer.prototype.nodeType = 'BaseLayer';
|
||||
|
||||
/**
|
||||
* get/set clearBeforeDraw flag which determines if the layer is cleared or not
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Util } from './Util';
|
||||
import { SceneContext, HitContext, Context } from './Context';
|
||||
import { glob, getGlobalKonva } from './Global';
|
||||
import { glob, _getGlobalKonva } from './Global';
|
||||
import { Factory } from './Factory';
|
||||
import { getNumberValidator } from './Validators';
|
||||
|
||||
@ -56,7 +56,7 @@ export class Canvas {
|
||||
var conf = config || {};
|
||||
|
||||
var pixelRatio =
|
||||
conf.pixelRatio || getGlobalKonva().pixelRatio || getDevicePixelRatio();
|
||||
conf.pixelRatio || _getGlobalKonva().pixelRatio || getDevicePixelRatio();
|
||||
|
||||
this.pixelRatio = pixelRatio;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Util } from './Util';
|
||||
import { getAngle, getGlobalKonva } from './Global';
|
||||
import { getAngle, _getGlobalKonva } from './Global';
|
||||
import { Canvas } from './Canvas';
|
||||
|
||||
var COMMA = ',',
|
||||
@ -97,7 +97,7 @@ export class Context {
|
||||
this.canvas = canvas;
|
||||
this._context = canvas._canvas.getContext('2d') as CanvasRenderingContext2D;
|
||||
|
||||
if (getGlobalKonva().enableTrace) {
|
||||
if (_getGlobalKonva().enableTrace) {
|
||||
this.traceArr = [];
|
||||
this._enableTrace();
|
||||
}
|
||||
|
8
src/Core.ts
Normal file
8
src/Core.ts
Normal file
@ -0,0 +1,8 @@
|
||||
import * as Konva from './_CoreInternals';
|
||||
|
||||
// add Konva to global viriable
|
||||
// umd build will actually do it
|
||||
// but it may now it case of modules and bundlers
|
||||
Konva._injectGlobal(Konva);
|
||||
|
||||
export default Konva;
|
@ -1,5 +1,5 @@
|
||||
import { Animation } from './Animation';
|
||||
import { isBrowser, getGlobalKonva } from './Global';
|
||||
import { isBrowser, _getGlobalKonva } from './Global';
|
||||
|
||||
|
||||
// TODO: make better module,
|
||||
@ -89,7 +89,7 @@ export const DD = {
|
||||
if (DD.isDragging) {
|
||||
DD.isDragging = false;
|
||||
DD.justDragged = true;
|
||||
getGlobalKonva().listenClickTap = false;
|
||||
_getGlobalKonva().listenClickTap = false;
|
||||
|
||||
if (evt) {
|
||||
evt.dragEndNode = node;
|
||||
@ -98,7 +98,7 @@ export const DD = {
|
||||
|
||||
DD.node = null;
|
||||
|
||||
if (layer || node instanceof getGlobalKonva().Stage) {
|
||||
if (layer || node instanceof _getGlobalKonva().Stage) {
|
||||
(layer || node).draw();
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { Util, Collection } from './Util';
|
||||
import { Container } from './Container';
|
||||
import { BaseLayer } from './BaseLayer';
|
||||
import { _registerNode } from './Global';
|
||||
|
||||
/**
|
||||
* FastLayer constructor. Layers are tied to their own canvas element and are used
|
||||
@ -53,4 +54,7 @@ export class FastLayer extends BaseLayer {
|
||||
}
|
||||
}
|
||||
|
||||
FastLayer.prototype.nodeType = 'FastLayer';
|
||||
_registerNode(FastLayer);
|
||||
|
||||
Collection.mapMethods(FastLayer);
|
||||
|
67
src/Full.ts
Normal file
67
src/Full.ts
Normal file
@ -0,0 +1,67 @@
|
||||
export * from './_CoreInternals';
|
||||
|
||||
// shapes
|
||||
export { Arc } from './shapes/Arc';
|
||||
export { Arrow } from './shapes/Arrow';
|
||||
export { Circle } from './shapes/Circle';
|
||||
export { Ellipse } from './shapes/Ellipse';
|
||||
export { Image } from './shapes/Image';
|
||||
export { Label, Tag } from './shapes/Label';
|
||||
export { Line } from './shapes/Line';
|
||||
export { Path } from './shapes/Path';
|
||||
export { Rect } from './shapes/Rect';
|
||||
export { RegularPolygon } from './shapes/RegularPolygon';
|
||||
export { Ring } from './shapes/Ring';
|
||||
export { Sprite } from './shapes/Sprite';
|
||||
export { Star } from './shapes/Star';
|
||||
export { Text } from './shapes/Text';
|
||||
export { TextPath } from './shapes/TextPath';
|
||||
export { Transformer } from './shapes/Transformer';
|
||||
export { Wedge } from './shapes/Wedge';
|
||||
|
||||
// filters
|
||||
import { Blur } from './filters/Blur';
|
||||
import { Brighten } from './filters/Brighten';
|
||||
import { Contrast } from './filters/Contrast';
|
||||
import { Emboss } from './filters/Emboss';
|
||||
import { Enhance } from './filters/Enhance';
|
||||
import { Grayscale } from './filters/Grayscale';
|
||||
import { HSL } from './filters/HSL';
|
||||
import { HSV } from './filters/HSV';
|
||||
import { Invert } from './filters/Invert';
|
||||
import { Kaleidoscope } from './filters/Kaleidoscope';
|
||||
import { Mask } from './filters/Mask';
|
||||
import { Noise } from './filters/Noise';
|
||||
import { Pixelate } from './filters/Pixelate';
|
||||
import { Posterize } from './filters/Posterize';
|
||||
import { RGB } from './filters/RGB';
|
||||
import { RGBA } from './filters/RGBA';
|
||||
import { Sepia } from './filters/Sepia';
|
||||
import { Solarize } from './filters/Solarize';
|
||||
import { Threshold } from './filters/Threshold';
|
||||
|
||||
/**
|
||||
* @namespace Filters
|
||||
* @memberof Konva
|
||||
*/
|
||||
export const Filters = {
|
||||
Blur,
|
||||
Brighten,
|
||||
Contrast,
|
||||
Emboss,
|
||||
Enhance,
|
||||
Grayscale,
|
||||
HSL,
|
||||
HSV,
|
||||
Invert,
|
||||
Kaleidoscope,
|
||||
Mask,
|
||||
Noise,
|
||||
Pixelate,
|
||||
Posterize,
|
||||
RGB,
|
||||
RGBA,
|
||||
Sepia,
|
||||
Solarize,
|
||||
Threshold
|
||||
};
|
@ -31,7 +31,7 @@ export const isUnminified = /comment/.test(
|
||||
export const dblClickWindow = 400;
|
||||
|
||||
export const getAngle = function(angle) {
|
||||
return getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
|
||||
return _getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
|
||||
};
|
||||
|
||||
const _detectIE = function(ua) {
|
||||
@ -101,6 +101,23 @@ export const UA = _parseUA((glob.navigator && glob.navigator.userAgent) || '');
|
||||
|
||||
export const document = glob.document;
|
||||
|
||||
export const getGlobalKonva = () => {
|
||||
// get global Konva instance
|
||||
export const _getGlobalKonva = () => {
|
||||
return glob.Konva;
|
||||
};
|
||||
|
||||
export const _NODES_REGISTRY = {};
|
||||
let globalKonva = {};
|
||||
|
||||
// insert Konva into global namaspace (window)
|
||||
// it is required for npm packages
|
||||
export const _injectGlobal = Konva => {
|
||||
globalKonva = Konva;
|
||||
glob.Konva = Konva;
|
||||
Object.assign(glob.Konva, _NODES_REGISTRY);
|
||||
};
|
||||
|
||||
export const _registerNode = NodeClass => {
|
||||
_NODES_REGISTRY[NodeClass.prototype.getClassName()] = NodeClass;
|
||||
globalKonva[NodeClass.prototype.getClassName()] = NodeClass;
|
||||
};
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { Util, Collection } from './Util';
|
||||
import { Container } from './Container';
|
||||
import { _registerNode } from './Global';
|
||||
|
||||
/**
|
||||
* Group constructor. Groups are used to contain shapes or other groups.
|
||||
@ -22,5 +23,6 @@ export class Group extends Container {
|
||||
}
|
||||
|
||||
Group.prototype.nodeType = 'Group';
|
||||
_registerNode(Group);
|
||||
|
||||
Collection.mapMethods(Group);
|
||||
|
@ -5,6 +5,7 @@ import { BaseLayer } from './BaseLayer';
|
||||
import { HitCanvas } from './Canvas';
|
||||
import { shapes } from './Shape';
|
||||
import { getBooleanValidator } from './Validators';
|
||||
import { _registerNode } from './Global';
|
||||
|
||||
import { GetSet } from './types';
|
||||
|
||||
@ -234,6 +235,9 @@ export class Layer extends BaseLayer {
|
||||
hitGraphEnabled: GetSet<boolean, this>;
|
||||
}
|
||||
|
||||
Layer.prototype.nodeType = 'Layer';
|
||||
_registerNode(Layer);
|
||||
|
||||
Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, getBooleanValidator());
|
||||
/**
|
||||
* get/set hitGraphEnabled flag. Disabling the hit graph will greatly increase
|
||||
|
14
src/Node.ts
14
src/Node.ts
@ -1,7 +1,7 @@
|
||||
import { Util, Collection, Transform, RectConf, Point } from './Util';
|
||||
import { Factory } from './Factory';
|
||||
import { SceneCanvas, HitCanvas } from './Canvas';
|
||||
import { getGlobalKonva } from './Global';
|
||||
import { _getGlobalKonva, _NODES_REGISTRY } from './Global';
|
||||
import { Container } from './Container';
|
||||
import { GetSet, Vector2d } from './types';
|
||||
import { DD } from './DragAndDrop';
|
||||
@ -612,7 +612,7 @@ export abstract class Node {
|
||||
* // with event delegations
|
||||
* layer.on('click', 'Group', function(evt) {
|
||||
* var shape = evt.target;
|
||||
* var group = evtn.currentTarger;
|
||||
* var group = evt.currentTarget;
|
||||
* });
|
||||
*/
|
||||
on(evtStr, handler) {
|
||||
@ -1632,7 +1632,7 @@ export abstract class Node {
|
||||
var m = new Transform(),
|
||||
x = this.x(),
|
||||
y = this.y(),
|
||||
rotation = getGlobalKonva().getAngle(this.rotation()),
|
||||
rotation = _getGlobalKonva().getAngle(this.rotation()),
|
||||
scaleX = this.scaleX(),
|
||||
scaleY = this.scaleY(),
|
||||
skewX = this.skewX(),
|
||||
@ -1868,7 +1868,7 @@ export abstract class Node {
|
||||
} else if (this.parent) {
|
||||
return this.parent.getDragDistance();
|
||||
} else {
|
||||
return getGlobalKonva().dragDistance;
|
||||
return _getGlobalKonva().dragDistance;
|
||||
}
|
||||
}
|
||||
_get(selector) {
|
||||
@ -2207,7 +2207,7 @@ export abstract class Node {
|
||||
this._dragCleanup();
|
||||
|
||||
this.on('mousedown.konva touchstart.konva', function(evt) {
|
||||
var canDrag = getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
|
||||
var canDrag = _getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
|
||||
if (!canDrag) {
|
||||
return;
|
||||
}
|
||||
@ -2335,7 +2335,7 @@ export abstract class Node {
|
||||
obj.attrs.container = container;
|
||||
}
|
||||
|
||||
if (!getGlobalKonva()[className]) {
|
||||
if (!_NODES_REGISTRY[className]) {
|
||||
Util.warn(
|
||||
'Can not find a node with class name "' +
|
||||
className +
|
||||
@ -2344,7 +2344,7 @@ export abstract class Node {
|
||||
className = 'Shape';
|
||||
}
|
||||
|
||||
const Class = getGlobalKonva()[className];
|
||||
const Class = _NODES_REGISTRY[className];
|
||||
|
||||
no = new Class(obj.attrs);
|
||||
if (children) {
|
||||
|
@ -9,6 +9,7 @@ import {
|
||||
|
||||
import { GetSet, Vector2d } from './types';
|
||||
import { Context } from './Context';
|
||||
import { _registerNode } from './Global';
|
||||
|
||||
var HAS_SHADOW = 'hasShadow';
|
||||
var SHADOW_RGBA = 'shadowRGBA';
|
||||
@ -703,6 +704,7 @@ Shape.prototype._strokeFuncHit = _strokeFuncHit;
|
||||
|
||||
Shape.prototype._centroid = false;
|
||||
Shape.prototype.nodeType = 'Shape';
|
||||
_registerNode(Shape);
|
||||
|
||||
// add getters and setters
|
||||
Factory.addGetterSetter(Shape, 'stroke', undefined, getStringValidator());
|
||||
|
53
src/Stage.ts
53
src/Stage.ts
@ -1,12 +1,13 @@
|
||||
import { Util, Collection } from './Util';
|
||||
import { Factory } from './Factory';
|
||||
import { Container } from './Container';
|
||||
import { document, isBrowser, getGlobalKonva, UA } from './Global';
|
||||
import { document, isBrowser, _getGlobalKonva, UA } from './Global';
|
||||
import { SceneCanvas, HitCanvas } from './Canvas';
|
||||
import { GetSet, Vector2d } from './types';
|
||||
import { Shape } from './Shape';
|
||||
import { BaseLayer } from './BaseLayer';
|
||||
import { DD } from './DragAndDrop';
|
||||
import { _registerNode } from './Global';
|
||||
|
||||
// CONSTANTS
|
||||
var STAGE = 'Stage',
|
||||
@ -134,7 +135,10 @@ export class Stage extends Container {
|
||||
}
|
||||
|
||||
_validateAdd(child) {
|
||||
if (child.getType() !== 'Layer') {
|
||||
const isLayer = child.getType() === 'Layer';
|
||||
const isFastLayer = child.getType() === 'FastLayer';
|
||||
const valid = isLayer || isFastLayer;
|
||||
if (!valid) {
|
||||
Util.throw('You may only add layers to the stage.');
|
||||
}
|
||||
}
|
||||
@ -452,7 +456,7 @@ export class Stage extends Container {
|
||||
this.setPointersPositions(evt);
|
||||
var shape = this.getIntersection(this.getPointerPosition());
|
||||
|
||||
getGlobalKonva().listenClickTap = true;
|
||||
_getGlobalKonva().listenClickTap = true;
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
this.clickStartShape = shape;
|
||||
@ -485,23 +489,23 @@ export class Stage extends Container {
|
||||
clickStartShape = this.clickStartShape,
|
||||
clickEndShape = this.clickEndShape,
|
||||
fireDblClick = false,
|
||||
dd = getGlobalKonva().DD;
|
||||
dd = _getGlobalKonva().DD;
|
||||
|
||||
if (getGlobalKonva().inDblClickWindow) {
|
||||
if (_getGlobalKonva().inDblClickWindow) {
|
||||
fireDblClick = true;
|
||||
clearTimeout(this.dblTimeout);
|
||||
// Konva.inDblClickWindow = false;
|
||||
} else if (!dd || !dd.justDragged) {
|
||||
// don't set inDblClickWindow after dragging
|
||||
getGlobalKonva().inDblClickWindow = true;
|
||||
_getGlobalKonva().inDblClickWindow = true;
|
||||
clearTimeout(this.dblTimeout);
|
||||
} else if (dd) {
|
||||
dd.justDragged = false;
|
||||
}
|
||||
|
||||
this.dblTimeout = setTimeout(function() {
|
||||
getGlobalKonva().inDblClickWindow = false;
|
||||
}, getGlobalKonva().dblClickWindow);
|
||||
_getGlobalKonva().inDblClickWindow = false;
|
||||
}, _getGlobalKonva().dblClickWindow);
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
this.clickEndShape = shape;
|
||||
@ -509,7 +513,7 @@ export class Stage extends Container {
|
||||
|
||||
// detect if click or double click occurred
|
||||
if (
|
||||
getGlobalKonva().listenClickTap &&
|
||||
_getGlobalKonva().listenClickTap &&
|
||||
clickStartShape &&
|
||||
clickStartShape._id === shape._id
|
||||
) {
|
||||
@ -521,7 +525,7 @@ export class Stage extends Container {
|
||||
}
|
||||
} else {
|
||||
this._fire(MOUSEUP, { evt: evt, target: this, currentTarget: this });
|
||||
if (getGlobalKonva().listenClickTap) {
|
||||
if (_getGlobalKonva().listenClickTap) {
|
||||
this._fire(CLICK, { evt: evt, target: this, currentTarget: this });
|
||||
}
|
||||
|
||||
@ -535,14 +539,14 @@ export class Stage extends Container {
|
||||
}
|
||||
// content events
|
||||
this._fire(CONTENT_MOUSEUP, { evt: evt });
|
||||
if (getGlobalKonva().listenClickTap) {
|
||||
if (_getGlobalKonva().listenClickTap) {
|
||||
this._fire(CONTENT_CLICK, { evt: evt });
|
||||
if (fireDblClick) {
|
||||
this._fire(CONTENT_DBL_CLICK, { evt: evt });
|
||||
}
|
||||
}
|
||||
|
||||
getGlobalKonva().listenClickTap = false;
|
||||
_getGlobalKonva().listenClickTap = false;
|
||||
|
||||
// always call preventDefault for desktop events because some browsers
|
||||
// try to drag and drop the canvas element
|
||||
@ -569,7 +573,7 @@ export class Stage extends Container {
|
||||
this.setPointersPositions(evt);
|
||||
var shape = this.getIntersection(this.getPointerPosition());
|
||||
|
||||
getGlobalKonva().listenClickTap = true;
|
||||
_getGlobalKonva().listenClickTap = true;
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
this.tapStartShape = shape;
|
||||
@ -594,25 +598,25 @@ export class Stage extends Container {
|
||||
var shape = this.getIntersection(this.getPointerPosition()),
|
||||
fireDblClick = false;
|
||||
|
||||
if (getGlobalKonva().inDblClickWindow) {
|
||||
if (_getGlobalKonva().inDblClickWindow) {
|
||||
fireDblClick = true;
|
||||
clearTimeout(this.dblTimeout);
|
||||
// getGlobalKonva().inDblClickWindow = false;
|
||||
// _getGlobalKonva().inDblClickWindow = false;
|
||||
} else {
|
||||
getGlobalKonva().inDblClickWindow = true;
|
||||
_getGlobalKonva().inDblClickWindow = true;
|
||||
clearTimeout(this.dblTimeout);
|
||||
}
|
||||
|
||||
this.dblTimeout = setTimeout(function() {
|
||||
getGlobalKonva().inDblClickWindow = false;
|
||||
}, getGlobalKonva().dblClickWindow);
|
||||
_getGlobalKonva().inDblClickWindow = false;
|
||||
}, _getGlobalKonva().dblClickWindow);
|
||||
|
||||
if (shape && shape.isListening()) {
|
||||
shape._fireAndBubble(TOUCHEND, { evt: evt });
|
||||
|
||||
// detect if tap or double tap occurred
|
||||
if (
|
||||
getGlobalKonva().listenClickTap &&
|
||||
_getGlobalKonva().listenClickTap &&
|
||||
this.tapStartShape &&
|
||||
shape._id === this.tapStartShape._id
|
||||
) {
|
||||
@ -628,7 +632,7 @@ export class Stage extends Container {
|
||||
}
|
||||
} else {
|
||||
this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
|
||||
if (getGlobalKonva().listenClickTap) {
|
||||
if (_getGlobalKonva().listenClickTap) {
|
||||
this._fire(TAP, { evt: evt, target: this, currentTarget: this });
|
||||
}
|
||||
if (fireDblClick) {
|
||||
@ -641,18 +645,18 @@ export class Stage extends Container {
|
||||
}
|
||||
// content events
|
||||
this._fire(CONTENT_TOUCHEND, { evt: evt });
|
||||
if (getGlobalKonva().listenClickTap) {
|
||||
if (_getGlobalKonva().listenClickTap) {
|
||||
this._fire(CONTENT_TAP, { evt: evt });
|
||||
if (fireDblClick) {
|
||||
this._fire(CONTENT_DBL_TAP, { evt: evt });
|
||||
}
|
||||
}
|
||||
|
||||
getGlobalKonva().listenClickTap = false;
|
||||
_getGlobalKonva().listenClickTap = false;
|
||||
}
|
||||
_touchmove(evt) {
|
||||
this.setPointersPositions(evt);
|
||||
var dd = getGlobalKonva().DD,
|
||||
var dd = _getGlobalKonva().DD,
|
||||
shape;
|
||||
if (!DD.isDragging) {
|
||||
shape = this.getIntersection(this.getPointerPosition());
|
||||
@ -674,7 +678,7 @@ export class Stage extends Container {
|
||||
if (dd) {
|
||||
if (
|
||||
DD.isDragging &&
|
||||
getGlobalKonva().DD.node.preventDefault() &&
|
||||
_getGlobalKonva().DD.node.preventDefault() &&
|
||||
evt.cancelable
|
||||
) {
|
||||
evt.preventDefault();
|
||||
@ -819,6 +823,7 @@ export class Stage extends Container {
|
||||
}
|
||||
|
||||
Stage.prototype.nodeType = STAGE;
|
||||
_registerNode(Stage);
|
||||
|
||||
/**
|
||||
* get/set container DOM element
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Util } from './Util';
|
||||
import { Animation } from './Animation';
|
||||
import { Node } from './Node';
|
||||
import { getGlobalKonva } from './Global';
|
||||
import { _getGlobalKonva } from './Global';
|
||||
|
||||
var blacklist = {
|
||||
node: 1,
|
||||
@ -200,7 +200,7 @@ export class Tween {
|
||||
|
||||
var layers =
|
||||
node.getLayer() ||
|
||||
(node instanceof getGlobalKonva().Stage ? node.getLayers() : null);
|
||||
(node instanceof _getGlobalKonva().Stage ? node.getLayers() : null);
|
||||
if (!layers) {
|
||||
Util.error(
|
||||
'Tween constructor have `node` that is not in a layer. Please add node into layer first.'
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { isBrowser, document, glob, getGlobalKonva } from './Global';
|
||||
import { isBrowser, document, glob, _getGlobalKonva } from './Global';
|
||||
import { Node } from './Node';
|
||||
|
||||
export type Point = {
|
||||
@ -565,7 +565,7 @@ export const Util = {
|
||||
createCanvasElement() {
|
||||
var canvas = isBrowser
|
||||
? document.createElement('canvas')
|
||||
: new (getGlobalKonva()._nodeCanvas())();
|
||||
: new (_getGlobalKonva()._nodeCanvas())();
|
||||
// on some environments canvas.style is readonly
|
||||
try {
|
||||
canvas.style = canvas.style || {};
|
||||
@ -811,7 +811,7 @@ export const Util = {
|
||||
console.error(KONVA_ERROR + str);
|
||||
},
|
||||
warn(str) {
|
||||
if (!getGlobalKonva().showWarnings) {
|
||||
if (!_getGlobalKonva().showWarnings) {
|
||||
return;
|
||||
}
|
||||
console.warn(KONVA_WARNING + str);
|
||||
|
99
src/_CoreInternals.ts
Normal file
99
src/_CoreInternals.ts
Normal file
@ -0,0 +1,99 @@
|
||||
export * from './Global';
|
||||
|
||||
export { Collection, Util } from './Util';
|
||||
export { Node, ids, names } from './Node';
|
||||
export { Container } from './Container';
|
||||
|
||||
export { Stage, stages } from './Stage';
|
||||
|
||||
export { Layer } from './Layer';
|
||||
export { FastLayer } from './FastLayer';
|
||||
|
||||
export { Group } from './Group';
|
||||
|
||||
import { DD as dd } from './DragAndDrop';
|
||||
|
||||
export const DD = dd;
|
||||
export { Shape, shapes } from './Shape';
|
||||
|
||||
export { Animation } from './Animation';
|
||||
export { Tween, Easings } from './Tween';
|
||||
|
||||
export const enableTrace = false;
|
||||
|
||||
// TODO: move that to stage?
|
||||
export const listenClickTap = false;
|
||||
export const inDblClickWindow = false;
|
||||
|
||||
/**
|
||||
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
|
||||
* But you may override such property, if you want to use your value.
|
||||
* @property pixelRatio
|
||||
* @default undefined
|
||||
* @name pixelRatio
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.pixelRatio = 1;
|
||||
*/
|
||||
export const pixelRatio = undefined;
|
||||
|
||||
/**
|
||||
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
|
||||
* only then start dragging. Default is 3px.
|
||||
* @property dragDistance
|
||||
* @default 0
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.dragDistance = 10;
|
||||
*/
|
||||
export const dragDistance = 3;
|
||||
/**
|
||||
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
|
||||
* @property angleDeg
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* node.rotation(45); // 45 degrees
|
||||
* Konva.angleDeg = false;
|
||||
* node.rotation(Math.PI / 2); // PI/2 radian
|
||||
*/
|
||||
export const angleDeg = true;
|
||||
/**
|
||||
* Show different warnings about errors or wrong API usage
|
||||
* @property showWarnings
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* Konva.showWarnings = false;
|
||||
*/
|
||||
export const showWarnings = true;
|
||||
|
||||
/**
|
||||
* Configure what mouse buttons can be used for drag and drop.
|
||||
* Default value is [0] - only left mouse button.
|
||||
* @property dragButtons
|
||||
* @default true
|
||||
* @memberof Konva
|
||||
* @example
|
||||
* // enable left and right mouse buttons
|
||||
* Konva.dragButtons = [0, 2];
|
||||
*/
|
||||
export const dragButtons = [0, 1];
|
||||
|
||||
/**
|
||||
* returns whether or not drag and drop is currently active
|
||||
* @method
|
||||
* @memberof Konva
|
||||
*/
|
||||
export const isDragging = function() {
|
||||
return dd.isDragging;
|
||||
};
|
||||
/**
|
||||
* returns whether or not a drag and drop operation is ready, but may
|
||||
* not necessarily have started
|
||||
* @method
|
||||
* @memberof Konva
|
||||
*/
|
||||
export const isDragReady = function() {
|
||||
return !!dd.node;
|
||||
};
|
@ -1,8 +1,8 @@
|
||||
import * as Konva from './internals';
|
||||
import * as Konva from './Full';
|
||||
|
||||
// add Konva to global viriable
|
||||
// umd build will actually do it
|
||||
// but it may now it case of modules and bundlers
|
||||
Konva.glob.Konva = Konva;
|
||||
Konva._injectGlobal(Konva);
|
||||
|
||||
export default Konva;
|
||||
|
@ -4,6 +4,7 @@ import { Shape } from '../Shape';
|
||||
import { getAngle } from '../Global';
|
||||
import { GetSet } from '../types';
|
||||
import { getNumberValidator, getBooleanValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
/**
|
||||
* Arc constructor
|
||||
@ -62,6 +63,7 @@ export class Arc extends Shape {
|
||||
Arc.prototype._centroid = true;
|
||||
Arc.prototype.className = 'Arc';
|
||||
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Arc);
|
||||
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Arc, 'innerRadius', 0, getNumberValidator());
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Line } from './Line';
|
||||
import { GetSet } from '../types';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
/**
|
||||
* Arrow constructor
|
||||
@ -108,6 +109,7 @@ export class Arrow extends Line {
|
||||
}
|
||||
|
||||
Arrow.prototype.className = 'Arrow';
|
||||
_registerNode(Arrow);
|
||||
|
||||
/**
|
||||
* get/set pointerLength
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { GetSet } from '../types';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
/**
|
||||
* Circle constructor
|
||||
@ -52,6 +53,7 @@ export class Circle extends Shape {
|
||||
Circle.prototype._centroid = true;
|
||||
Circle.prototype.className = 'Circle';
|
||||
Circle.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(Circle);
|
||||
|
||||
/**
|
||||
* get/set radius
|
||||
|
@ -2,6 +2,7 @@ import { Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet, Vector2d } from '../types';
|
||||
|
||||
@ -58,6 +59,7 @@ export class Ellipse extends Shape {
|
||||
Ellipse.prototype.className = 'Ellipse';
|
||||
Ellipse.prototype._centroid = true;
|
||||
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
|
||||
_registerNode(Ellipse);
|
||||
|
||||
// add getters setters
|
||||
Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);
|
||||
|
@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet, IRect } from '../types';
|
||||
|
||||
@ -130,7 +131,7 @@ export class Image extends Shape {
|
||||
}
|
||||
|
||||
Image.prototype.className = 'Image';
|
||||
|
||||
_registerNode(Image);
|
||||
/**
|
||||
* get/set image source. It can be image, canvas or video element
|
||||
* @name Konva.Image#image
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { Group } from '../Group';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -165,6 +166,7 @@ export class Label extends Group {
|
||||
}
|
||||
|
||||
Label.prototype.className = 'Label';
|
||||
_registerNode(Label);
|
||||
|
||||
Collection.mapMethods(Label);
|
||||
|
||||
@ -313,6 +315,7 @@ export class Tag extends Shape {
|
||||
}
|
||||
|
||||
Tag.prototype.className = 'Tag';
|
||||
_registerNode(Tag);
|
||||
|
||||
/**
|
||||
* get/set pointer direction
|
||||
|
@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getNumberValidator, getNumberArrayValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -209,6 +210,7 @@ export class Line extends Shape {
|
||||
|
||||
Line.prototype.className = 'Line';
|
||||
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
|
||||
_registerNode(Line);
|
||||
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Line, 'closed', false);
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { Util, Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -870,6 +871,7 @@ export class Path extends Shape {
|
||||
|
||||
Path.prototype.className = 'Path';
|
||||
Path.prototype._attrsAffectingSize = ['data'];
|
||||
_registerNode(Path);
|
||||
|
||||
/**
|
||||
* get/set SVG path data string. This method
|
||||
|
@ -2,6 +2,7 @@ import { Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -83,6 +84,7 @@ export class Rect extends Shape {
|
||||
}
|
||||
|
||||
Rect.prototype.className = 'Rect';
|
||||
_registerNode(Rect);
|
||||
|
||||
/**
|
||||
* get/set corner radius
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { GetSet } from '../types';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
/**
|
||||
* RegularPolygon constructor. Examples include triangles, squares, pentagons, hexagons, etc.
|
||||
@ -64,6 +65,7 @@ export class RegularPolygon extends Shape {
|
||||
RegularPolygon.prototype.className = 'RegularPolygon';
|
||||
RegularPolygon.prototype._centroid = true;
|
||||
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(RegularPolygon)
|
||||
|
||||
/**
|
||||
* get/set radius
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { GetSet } from '../types';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
var PIx2 = Math.PI * 2;
|
||||
/**
|
||||
@ -54,6 +55,7 @@ export class Ring extends Shape {
|
||||
Ring.prototype.className = 'Ring';
|
||||
Ring.prototype._centroid = true;
|
||||
Ring.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Ring);
|
||||
|
||||
/**
|
||||
* get/set innerRadius
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { Animation } from '../Animation';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -213,6 +214,8 @@ export class Sprite extends Shape {
|
||||
}
|
||||
|
||||
Sprite.prototype.className = 'Sprite';
|
||||
_registerNode(Sprite);
|
||||
|
||||
|
||||
// add getters setters
|
||||
Factory.addGetterSetter(Sprite, 'animation');
|
||||
|
@ -2,6 +2,7 @@ import { Collection } from '../Util';
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -68,6 +69,7 @@ export class Star extends Shape {
|
||||
Star.prototype.className = 'Star';
|
||||
Star.prototype._centroid = true;
|
||||
Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
_registerNode(Star);
|
||||
|
||||
/**
|
||||
* get/set number of points
|
||||
|
@ -7,6 +7,7 @@ import {
|
||||
getStringValidator,
|
||||
getNumberOrAutoValidator
|
||||
} from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -530,6 +531,7 @@ Text.prototype._attrsAffectingSize = [
|
||||
'wrap',
|
||||
'lineHeight'
|
||||
];
|
||||
_registerNode(Text);
|
||||
|
||||
/**
|
||||
* get/set width of text area, which includes padding.
|
||||
|
@ -4,6 +4,7 @@ import { Shape } from '../Shape';
|
||||
import { Path } from './Path';
|
||||
import { Text } from './Text';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet, Vector2d } from '../types';
|
||||
|
||||
@ -538,6 +539,7 @@ TextPath.prototype._fillFuncHit = _fillFunc;
|
||||
TextPath.prototype._strokeFuncHit = _strokeFunc;
|
||||
TextPath.prototype.className = 'TextPath';
|
||||
TextPath.prototype._attrsAffectingSize = ['text', 'fontSize', 'data'];
|
||||
_registerNode(TextPath);
|
||||
|
||||
/**
|
||||
* get/set SVG path data string. This method
|
||||
|
@ -4,8 +4,9 @@ import { Node } from '../Node';
|
||||
import { Shape } from '../Shape';
|
||||
import { Rect } from './Rect';
|
||||
import { Group } from '../Group';
|
||||
import { getAngle, getGlobalKonva } from '../Global';
|
||||
import { getAngle, _getGlobalKonva } from '../Global';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet, IRect } from '../types';
|
||||
|
||||
@ -520,7 +521,7 @@ export class Transformer extends Group {
|
||||
|
||||
this._fitNodeInto(
|
||||
{
|
||||
rotation: getGlobalKonva().angleDeg
|
||||
rotation: _getGlobalKonva().angleDeg
|
||||
? newRotation
|
||||
: Util._degToRad(newRotation),
|
||||
x:
|
||||
@ -847,6 +848,7 @@ function validateAnchors(val) {
|
||||
}
|
||||
|
||||
Transformer.prototype.className = 'Transformer';
|
||||
_registerNode(Transformer);
|
||||
|
||||
/**
|
||||
* get/set enabled handlers
|
||||
|
@ -3,6 +3,7 @@ import { Factory } from '../Factory';
|
||||
import { Shape } from '../Shape';
|
||||
import { getAngle } from '../Global';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
import { _registerNode } from '../Global';
|
||||
|
||||
import { GetSet } from '../types';
|
||||
|
||||
@ -64,6 +65,7 @@ export class Wedge extends Shape {
|
||||
Wedge.prototype.className = 'Wedge';
|
||||
Wedge.prototype._centroid = true;
|
||||
Wedge.prototype._attrsAffectingSize = ['radius'];
|
||||
_registerNode(Wedge);
|
||||
|
||||
/**
|
||||
* get/set radius
|
||||
|
20
test/import-test.js
Normal file
20
test/import-test.js
Normal file
@ -0,0 +1,20 @@
|
||||
function equal(val1, val2, message) {
|
||||
if (val1 !== val2) {
|
||||
throw new Error('Not passed: ' + message);
|
||||
}
|
||||
}
|
||||
|
||||
// try to import only core
|
||||
let Konva = require('../lib/Core');
|
||||
|
||||
// no external shapes
|
||||
equal(Konva.Rect, undefined, 'no external shapes');
|
||||
|
||||
let Rect = require('../lib/shapes/Rect').Rect;
|
||||
|
||||
equal(Rect !== undefined, true, 'Rect is defined');
|
||||
|
||||
// now import from package.json
|
||||
let NewKonva = require('../');
|
||||
|
||||
equal(NewKonva.Rect, Rect, 'Same rects');
|
@ -2,72 +2,10 @@
|
||||
"compilerOptions": {
|
||||
"outDir": "lib",
|
||||
"module": "ES2015",
|
||||
// "allowJs": true,
|
||||
"target": "es5",
|
||||
"noEmitOnError": true,
|
||||
"lib": ["es2015", "dom"]
|
||||
// "strict": true
|
||||
},
|
||||
"include": [
|
||||
"src/index.ts"
|
||||
// core
|
||||
// "ts/Global.ts",
|
||||
// "ts/Util.ts",
|
||||
// "ts/Canvas.ts",
|
||||
// "ts/Context.ts",
|
||||
// "ts/Factory.ts",
|
||||
// "ts/Node.ts",
|
||||
|
||||
// // filters
|
||||
// "ts/filters/Grayscale.ts",
|
||||
// "ts/filters/Brighten.ts",
|
||||
// "ts/filters/Invert.ts",
|
||||
// "ts/filters/Blur.ts",
|
||||
// "ts/filters/Mask.ts",
|
||||
// "ts/filters/RGB.ts",
|
||||
// "ts/filters/RGBA.ts",
|
||||
// "ts/filters/HSV.ts",
|
||||
// "ts/filters/HSL.ts",
|
||||
// "ts/filters/Emboss.ts",
|
||||
// "ts/filters/Enhance.ts",
|
||||
// "ts/filters/Posterize.ts",
|
||||
// "ts/filters/Noise.ts",
|
||||
// "ts/filters/Pixelate.ts",
|
||||
// "ts/filters/Threshold.ts",
|
||||
// "ts/filters/Sepia.ts",
|
||||
// "ts/filters/Solarize.ts",
|
||||
// "ts/filters/Kaleidoscope.ts",
|
||||
// "ts/filters/Contrast.ts",
|
||||
|
||||
// // core
|
||||
// "ts/Container.ts",
|
||||
// "ts/Shape.ts",
|
||||
// "ts/Stage.ts",
|
||||
// "ts/BaseLayer.ts",
|
||||
// "ts/Layer.ts",
|
||||
// "ts/FastLayer.ts",
|
||||
// "ts/Group.ts",
|
||||
// "ts/Animation.ts",
|
||||
// "ts/Tween.ts",
|
||||
// "ts/DragAndDrop.ts",
|
||||
|
||||
// // shapes
|
||||
// "ts/shapes/Rect.ts",
|
||||
// "ts/shapes/Circle.ts",
|
||||
// "ts/shapes/Ellipse.ts",
|
||||
// "ts/shapes/Ring.ts",
|
||||
// "ts/shapes/Wedge.ts",
|
||||
// "ts/shapes/Arc.ts",
|
||||
// "ts/shapes/Image.ts",
|
||||
// "ts/shapes/Text.ts",
|
||||
// "ts/shapes/Line.ts",
|
||||
// "ts/shapes/Sprite.ts",
|
||||
// "ts/shapes/Path.ts",
|
||||
// "ts/shapes/TextPath.ts",
|
||||
// "ts/shapes/RegularPolygon.ts",
|
||||
// "ts/shapes/Star.ts",
|
||||
// "ts/shapes/Label.ts",
|
||||
// "ts/shapes/Arrow.ts",
|
||||
// "ts/shapes/Transformer.ts"
|
||||
]
|
||||
"include": ["src/index.ts", "src/Core.ts"]
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user