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transition call back is called using the nodes context. This means that you can access the node with the this keyword
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@ -2,7 +2,12 @@
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// calculate pixel ratio
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var canvas = document.createElement('canvas'),
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context = canvas.getContext('2d'),
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devicePixelRatio = window.devicePixelRatio || 1, backingStoreRatio = context.webkitBackingStorePixelRatio || context.mozBackingStorePixelRatio || context.msBackingStorePixelRatio || context.oBackingStorePixelRatio || context.backingStorePixelRatio || 1,
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devicePixelRatio = window.devicePixelRatio || 1,
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backingStoreRatio = context.webkitBackingStorePixelRatio
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|| context.mozBackingStorePixelRatio
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|| context.msBackingStorePixelRatio
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|| context.oBackingStorePixelRatio
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|| context.backingStorePixelRatio || 1,
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_pixelRatio = devicePixelRatio / backingStoreRatio;
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/**
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@ -77,7 +77,7 @@
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node.transAnim.stop();
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node.setAttrs(newAttrs);
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if(config.callback) {
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config.callback();
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config.callback.call(node);
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}
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};
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};
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@ -13,7 +13,8 @@ Test.Modules.TRANSITION = {
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height: 50,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4
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strokeWidth: 4,
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id: 'rect'
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});
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layer.add(rect);
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@ -37,7 +38,8 @@ Test.Modules.TRANSITION = {
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x: 300,
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duration: 1,
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callback: function() {
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test(rect.getX() === 300, 'rect x is not 300');
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test(this.getX() === 300, 'rect x is not 300');
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test(this.getId() === 'rect', 'rect id should be rect');
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anim.start();
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}
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});
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