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prettier, fix some tests, new test runner
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@@ -1987,7 +1987,7 @@
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* shape drawing functions, images, or event handlers (this would make the
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* serialized object huge). If your app uses custom shapes, images, and
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* event handlers (it probably does), then you need to select the appropriate
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* shapes after loading the stage and set these properties via on(), setDrawFunc(),
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* shapes after loading the stage and set these properties via on(), setSceneFunc(),
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* and setImage() methods
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* @method
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* @memberof Konva.Node
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