add cloud shape

This commit is contained in:
tbo47 2025-04-11 14:17:41 +00:00
parent 3442071bdd
commit 9f943d6984
2 changed files with 71 additions and 0 deletions

View File

@ -16,6 +16,7 @@ import { RegularPolygon } from './shapes/RegularPolygon';
import { Ring } from './shapes/Ring';
import { Sprite } from './shapes/Sprite';
import { Star } from './shapes/Star';
import { Cloud } from './shapes/Cloud';
import { Text } from './shapes/Text';
import { TextPath } from './shapes/TextPath';
import { Transformer } from './shapes/Transformer';
@ -57,6 +58,7 @@ export const Konva = Core.Util._assign(Core, {
Ring,
Sprite,
Star,
Cloud,
Text,
TextPath,
Transformer,

69
src/shapes/Cloud.ts Normal file
View File

@ -0,0 +1,69 @@
import { Path, PathConfig } from "./Path"
const CLOUD = {
topPath: `a 8 8 0 0 1 14 5`,
topOffset: `m -2 -5`,
topWidth: 12,
rightPath: `a 8 8 0 0 1 -5 14`,
rightOffset: `m 5 -2`,
bottomPath: `a 8 8 0 0 1 -14 -5`,
bottomOffset: `m 2 5`,
leftPath: `a 8 8 0 0 1 5 -14`,
leftOffset: `m -5 2`,
leftHeight: 12,
}
/**
* Cloud shape
*
* Example:
* ```javascript
* const cloud = new Cloud({
* x: 10,
* y: 10,
* width: 200,
* height: 100,
* draggable: true,
* stroke: '#0058ff',
* name: 'clouding',
* })
* ```
*
* If you want to expand the cloud by dragging the mouse, you can use the following code:
* ```javascript
* const width = cursorPos.x - cloud.x()
* const height = cursorPos.y - cloud.y()
* cloud.adjustPath(width, height)
* ```
*/
export class Cloud extends Path {
constructor(config: PathConfig) {
super(config)
this.adjustPath(config.width || 0, config.height || 0)
this.on('transformend', (e) => {
const { width, height } = this.getClientRect()
const a = Math.abs(e.target.rotation())
const sinA = Math.sin((a * Math.PI) / 180)
const cosA = Math.cos((a * Math.PI) / 180)
const h = (width * sinA - height * cosA) / (sinA ** 2 - cosA ** 2)
const w = (width * cosA - height * sinA) / (cosA ** 2 - sinA ** 2)
this.adjustPath(w, h)
this.width(width)
this.height(height)
this.scaleX(1)
this.scaleY(1)
})
}
adjustPath(width: number, height: number) {
const topPathCounter = Math.floor(Math.abs(width) / CLOUD.topWidth)
const leftPathCounter = Math.floor(Math.abs(height) / CLOUD.leftHeight)
const path =
`${CLOUD.topPath} ${CLOUD.topOffset} `.repeat(topPathCounter) +
`${CLOUD.rightPath} ${CLOUD.rightOffset} `.repeat(leftPathCounter) +
`${CLOUD.bottomPath} ${CLOUD.bottomOffset} `.repeat(topPathCounter) +
`${CLOUD.leftPath} ${CLOUD.leftOffset} `.repeat(leftPathCounter)
this.setAttr('data', path)
}
}