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https://github.com/konvajs/konva.git
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turns out there was no performance problems with the path (made a dumb mistake with implementation). However, during the analysis, I ended up adding event detection throttling which is pretty handy. It cuts down unecessary mousemove event handling dramatically and greatly improves performance when you have thousands of shapes
This commit is contained in:
34
src/Stage.js
34
src/Stage.js
@@ -14,10 +14,12 @@
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Kinetic.Stage = function(config) {
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this.setDefaultAttrs({
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width: 400,
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height: 200
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height: 200,
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throttle: 80
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});
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this.nodeType = 'Stage';
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this.lastEventTime = 0;
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/*
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* if container is a string, assume it's an id for
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@@ -549,11 +551,26 @@ Kinetic.Stage.prototype = {
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return false;
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},
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_handleStageEvent: function(evt) {
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var throttle = this.attrs.throttle;
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var date = new Date();
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var time = date.getTime();
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var timeDiff = time - this.lastEventTime;
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var tt = 1000 / throttle;
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if(timeDiff >= tt) {
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this._handleStageEventContinue(evt);
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}
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},
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/**
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* handle incoming event
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* @param {Event} evt
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*/
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_handleStageEvent: function(evt) {
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_handleStageEventContinue: function(evt) {
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var date = new Date();
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var time = date.getTime();
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this.lastEventTime = time;
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var go = Kinetic.GlobalObject;
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if(!evt) {
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evt = window.event;
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@@ -623,10 +640,11 @@ Kinetic.Stage.prototype = {
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that._handleStageEvent(evt);
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that.clickStart = false;
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}, false);
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this.content.addEventListener('mouseover', function(evt) {
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that._handleStageEvent(evt);
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}, false);
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/*
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this.content.addEventListener('mouseover', function(evt) {
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that._handleStageEvent(evt);
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}, false);
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*/
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this.content.addEventListener('mouseout', function(evt) {
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// if there's a current target shape, run mouseout handlers
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@@ -641,14 +659,14 @@ Kinetic.Stage.prototype = {
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this.content.addEventListener('touchstart', function(evt) {
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evt.preventDefault();
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that.touchStart = true;
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/*
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* init stage drag and drop
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*/
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if(that.attrs.draggable) {
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that._initDrag();
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}
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that._handleStageEvent(evt);
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}, false);
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@@ -23,24 +23,20 @@ Kinetic.Path = function(config) {
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var c = ca[n].command;
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var p = ca[n].points;
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switch(c) {
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case 'M':
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context.moveTo(p[0], p[1]);
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break;
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case 'L':
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context.lineTo(p[0], p[1]);
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break;
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case 'M':
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context.moveTo(p[0], p[1]);
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break;
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case 'z':
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context.closePath();
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break;
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}
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}
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context.closePath();
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//this.fill();
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context.fillStyle = '#999';
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context.fill();
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context.strokeStyle = '#555';
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context.stroke();
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//this.stroke();
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this.fill();
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this.stroke();
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};
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// call super constructor
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Kinetic.Shape.apply(this, [config]);
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