mirror of
https://github.com/konvajs/konva.git
synced 2026-01-23 21:34:50 +08:00
flattened fill attr, created new Node getter and setter generators that handle type conversions for points, sizes, and rotations
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@@ -54,7 +54,7 @@ Test.Modules.SHAPE = {
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var layer = new Kinetic.Layer();
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var drawTriangle = function(canvas) {
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var context = canvas.getContext();
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var context = canvas.getContext();
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context.beginPath();
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context.moveTo(200, 50);
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context.lineTo(420, 80);
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@@ -100,7 +100,7 @@ Test.Modules.SHAPE = {
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var layer = new Kinetic.Layer();
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var shape = new Kinetic.Shape({
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drawFunc: function(canvas) {
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var context = canvas.getContext();
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var context = canvas.getContext();
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context.beginPath();
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context.moveTo(0, 0);
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context.lineTo(100, 0);
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@@ -128,7 +128,7 @@ Test.Modules.SHAPE = {
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var layer = new Kinetic.Layer();
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var shape = new Kinetic.Shape({
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drawFunc: function(canvas) {
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var context = canvas.getContext();
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var context = canvas.getContext();
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context.beginPath();
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context.moveTo(0, 0);
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context.lineTo(100, 0);
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@@ -145,7 +145,7 @@ Test.Modules.SHAPE = {
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});
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shape.setDrawFunc(function(canvas) {
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var context = canvas.getContext();
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var context = canvas.getContext();
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context.beginPath();
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context.moveTo(0, 0);
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context.lineTo(200, 0);
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@@ -166,7 +166,7 @@ Test.Modules.SHAPE = {
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});
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rect.setDrawFunc(function(canvas) {
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var context = canvas.getContext();
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var context = canvas.getContext();
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context.beginPath();
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context.moveTo(0, 0);
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context.lineTo(200, 0);
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@@ -200,21 +200,15 @@ Test.Modules.SHAPE = {
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numPoints: 5,
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innerRadius: 40,
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outerRadius: 70,
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fill: {
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image: imageObj,
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x: -20,
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y: -30,
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scale: {
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x: 0.5,
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y: 0.5
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},
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offset: {
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x: 219,
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y: 150
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},
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rotation: Math.PI * 0.5,
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repeat: 'no-repeat'
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},
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fillPatternImage: imageObj,
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fillPatternX: -20,
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fillPatternY: -30,
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fillPatternScale: 0.5,
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fillPatternOffset: [219, 150],
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fillPatternRotation: Math.PI * 0.5,
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fillPatternRepeat: 'no-repeat',
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stroke: 'blue',
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strokeWidth: 5,
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draggable: true
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@@ -230,33 +224,27 @@ Test.Modules.SHAPE = {
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anim.start();
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*/
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test(star.getFill().x === -20, 'star fill x should be -20');
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test(star.getFill().y === -30, 'star fill y should be -30');
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test(star.getFill().scale.x === 0.5, 'star fill scale x should be 0.5');
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test(star.getFill().scale.y === 0.5, 'star fill scale y should be 0.5');
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test(star.getFill().offset.x === 219, 'star fill offset x should be 219');
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test(star.getFill().offset.y === 150, 'star fill offset y should be 150');
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test(star.getFill().rotation === Math.PI * 0.5, 'star fill rotation should be Math.PI * 0.5');
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test(star.getFillPatternX() === -20, 'star fill x should be -20');
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test(star.getFillPatternY() === -30, 'star fill y should be -30');
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test(star.getFillPatternScale().x === 0.5, 'star fill scale x should be 0.5');
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test(star.getFillPatternScale().y === 0.5, 'star fill scale y should be 0.5');
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test(star.getFillPatternOffset().x === 219, 'star fill offset x should be 219');
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test(star.getFillPatternOffset().y === 150, 'star fill offset y should be 150');
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test(star.getFillPatternRotation() === Math.PI * 0.5, 'star fill rotation should be Math.PI * 0.5');
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star.setFill({
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rotationDeg: 180
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});
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test(star.getFill().rotation === Math.PI, 'star fill rotation should be Math.PI');
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star.setFill({
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scale: 1
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});
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test(star.getFill().scale.x === 1, 'star fill scale x should be 1');
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test(star.getFill().scale.y === 1, 'star fill scale y should be 1');
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star.setFill({
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offset: [100, 120]
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});
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test(star.getFill().offset.x === 100, 'star fill offset x should be 100');
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test(star.getFill().offset.y === 120, 'star fill offset y should be 120');
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star.setFillPatternRotationDeg(180);
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test(star.getFillPatternRotation() === Math.PI, 'star fill rotation should be Math.PI');
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star.setFillPatternScale(1);
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test(star.getFillPatternScale().x === 1, 'star fill scale x should be 1');
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test(star.getFillPatternScale().y === 1, 'star fill scale y should be 1');
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star.setFillPatternOffset([100, 120]);
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test(star.getFillPatternOffset().x === 100, 'star fill offset x should be 100');
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test(star.getFillPatternOffset().y === 120, 'star fill offset y should be 120');
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};
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imageObj.src = '../assets/darth-vader.jpg';
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@@ -328,5 +316,50 @@ Test.Modules.SHAPE = {
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test(ellipse.getSize().height === 100, 'ellipse height should be 100');
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test(ellipse.getRadius().x === 200, 'ellipse radius x should be 200');
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},
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'set image fill to color then image then linear gradient then back to image': function(containerId) {
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var imageObj = new Image();
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imageObj.onload = function() {
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var stage = new Kinetic.Stage({
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container: containerId,
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width: 578,
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height: 200
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});
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var layer = new Kinetic.Layer();
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var circle = new Kinetic.Circle({
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x: 200,
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y: 60,
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radius: 50,
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fill: 'blue'
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});
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layer.add(circle);
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stage.add(layer);
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test(circle.getFill() === 'blue', 'circle fill should be blue');
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circle.setFill(null);
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circle.setFillPatternImage(imageObj);
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circle.setFillPatternRepeat('no-repeat');
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circle.setFillPatternOffset([-200, -70]);
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test(circle.getFillPatternImage() !== undefined, 'circle fill image should be defined');
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test(circle.getFillPatternRepeat() === 'no-repeat', 'circle fill repeat should be no-repeat');
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test(circle.getFillPatternOffset().x === -200, 'circle fill offset x should be -200');
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test(circle.getFillPatternOffset().y === -70, 'circle fill offset y should be -70');
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circle.setFillPatternImage(null);
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circle.setFillLinearGradientStartPoint(-35);
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circle.setFillLinearGradientEndPoint(35);
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circle.setFillLinearGradientColorStops([0, 'red', 1, 'blue']);
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circle.setFillLinearGradientStartPoint(null);
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circle.setFillPatternImage(imageObj);
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circle.setFillPatternRepeat('repeat');
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circle.setFillPatternOffset(0);
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layer.draw();
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};
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imageObj.src = '../assets/darth-vader.jpg';
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}
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};
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