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really cool new feature that... wait, no, just more docmentation
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@@ -118,7 +118,7 @@
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}
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},
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/**
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* fill shape path
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* fill shape
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* @name fill
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* @methodOf Kinetic.Canvas.prototype
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* @param {Kinetic.Shape} shape
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@@ -127,7 +127,7 @@
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this._fill(shape);
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},
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/**
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* stroke shape path
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* stroke shape
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* @name stroke
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* @methodOf Kinetic.Canvas.prototype
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* @param {Kinetic.Shape} shape
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@@ -202,13 +202,6 @@
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}
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};
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/**
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* Scene Canvas Renderer constructor
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* @constructor
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* @augments Kinetic.Canvas
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* @param {Number} width
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* @param {Number} height
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*/
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Kinetic.SceneCanvas = function(width, height) {
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Kinetic.Canvas.call(this, width, height);
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};
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@@ -335,13 +328,6 @@
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};
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Kinetic.Global.extend(Kinetic.SceneCanvas, Kinetic.Canvas);
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/**
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* Hit Graph Canvas Renderer constructor
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* @constructor
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* @augments Kinetic.Canvas
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* @param {Number} width
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* @param {Number} height
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*/
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Kinetic.HitCanvas = function(width, height) {
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Kinetic.Canvas.call(this, width, height);
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};
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