changed getLevel to getDepth

This commit is contained in:
Eric Rowell
2014-01-02 23:03:27 -08:00
parent a238cf5817
commit bd8a293345

View File

@@ -585,7 +585,7 @@
* @returns {Integer}
*/
getAbsoluteZIndex: function() {
var level = this.getLevel(),
var depth = this.getDepth(),
that = this,
index = 0,
nodes, len, n, child;
@@ -606,7 +606,7 @@
}
}
if(nodes.length > 0 && nodes[0].getLevel() <= level) {
if(nodes.length > 0 && nodes[0].getDepth() <= depth) {
addChildren(nodes);
}
}
@@ -617,22 +617,22 @@
return index;
},
/**
* get node level in node tree. Returns an integer.<br><br>
* e.g. Stage level will always be 0. Layers will always be 1. Groups and Shapes will always
* get node depth in node tree. Returns an integer.<br><br>
* e.g. Stage depth will always be 0. Layers will always be 1. Groups and Shapes will always
* be >= 2
* @method
* @memberof Kinetic.Node.prototype
* @returns {Integer}
*/
getLevel: function() {
var level = 0,
getDepth: function() {
var depth = 0,
parent = this.parent;
while(parent) {
level++;
depth++;
parent = parent.parent;
}
return level;
return depth;
},
setPosition: function(pos) {
this.setX(pos.x);