mirror of
https://github.com/konvajs/konva.git
synced 2025-11-24 08:46:44 +08:00
some bugs fixes
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@@ -700,7 +700,7 @@ suite('Caching', function() {
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cloneAndCompareLayer(layer, 150);
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});
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test.only('test group with circle + buffer canvas usage', function() {
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test('test group with circle + buffer canvas usage', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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stage.add(layer);
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@@ -1060,6 +1060,38 @@ suite('Stage', function() {
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assert.equal(stage.toDataURL(), layer.toDataURL());
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});
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test('toCanvas with large size', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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var radius = stage.height() / 2 + 10;
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var circle = new Konva.Circle({
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x: stage.height() / 2,
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y: stage.height() / 2,
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fill: 'black',
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radius: radius
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});
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layer.add(circle);
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stage.add(layer);
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var stageCanvas = stage.toCanvas({
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x: -10,
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y: -10,
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width: stage.height() + 20,
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height: stage.height() + 20
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});
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var canvas = createCanvas();
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canvas.width = radius * 2;
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canvas.height = radius * 2;
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var context = canvas.getContext('2d');
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context.beginPath();
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context.arc(radius, radius, radius, 0, 2 * Math.PI);
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context.fillStyle = 'black';
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context.fill();
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compareCanvases(stageCanvas, canvas, 100);
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});
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test('check hit graph with stage listening property', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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@@ -286,6 +286,29 @@ suite('Line', function() {
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});
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});
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// TODO: FIX IT!!!
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test.skip('getClientRect rotated', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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var line = new Konva.Line({
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x: 20,
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y: 20,
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rotation: 45,
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points: [0, 0, 50, 50],
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closed: true,
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stroke: '#0f0'
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});
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layer.add(line);
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stage.add(layer);
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var rect = line.getClientRect();
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assert.equal(rect.x, 19, 'check x');
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assert.equal(rect.y, 19, 'check y');
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// assert.equal(rect.width, 2, 'check width');
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assert.equal(rect.height, 52, 'check height');
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});
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test('line caching', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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@@ -74,6 +74,28 @@ suite('TextPath', function() {
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stage.add(layer);
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});
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// ======================================================
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test('Check getter and setter', function() {
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var stage = addStage();
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var layer = new Konva.Layer();
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var c = 'M 50 50 l 250 0';
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var path = new Konva.TextPath({
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text: 'some text',
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stroke: 'red',
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strokeWidth: 1
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});
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layer.add(path);
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stage.add(layer);
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assert.equal(path.getData(), undefined);
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path.data(c);
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assert.equal(path.getData(), c);
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layer.draw();
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});
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// ======================================================
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test('Render Text Along Vertical Line', function() {
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var stage = addStage();
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