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https://github.com/konvajs/konva.git
synced 2025-11-18 17:21:36 +08:00
fixed bug with setSize method in Image object, and tweaked shape caching performance test to demonstrate a 4x drawing performance boost
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@@ -91,7 +91,13 @@ Test.prototype.tests = {
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strokeWidth: 5,
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numPoints: 5,
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x: Math.random() * stage.getWidth(),
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y: Math.random() * stage.getHeight()
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y: Math.random() * stage.getHeight(),
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shadow: {
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offset: 5,
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color: 'black',
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blur: 5,
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alpha: 0.5
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}
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});
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layer.add(star);
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@@ -117,13 +123,18 @@ Test.prototype.tests = {
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strokeWidth: 5,
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numPoints: 5,
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x: 70,
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y: 70
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y: 70,
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shadow: {
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offset: 5,
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color: 'black',
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blur: 5,
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alpha: 0.5
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}
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});
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layer.add(star);
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stage.add(layer);
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console.log('call toImage')
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star.toImage({
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callback: function(img) {
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startTimer();
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