mirror of
https://github.com/konvajs/konva.git
synced 2025-05-02 20:05:08 +08:00
moved animation logic into Animation.js. Global.js now only contains logic and properties that operate on stages
This commit is contained in:
parent
6126c73a84
commit
de7cab4cf3
2
Thorfile
2
Thorfile
@ -3,7 +3,7 @@ require 'json/pure'
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class Build < Thor
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# This is the list of files to concatenate. The first file will appear at the top of the final file. All files are relative to the lib directory.
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FILES = [
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"license.js", "src/Global.js", "src/util/Type.js", "src/util/Class.js", "src/Node.js", "src/Container.js", "src/Stage.js",
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"license.js", "src/Global.js", "src/util/Type.js", "src/util/Class.js", "src/Animation.js", "src/Node.js", "src/Container.js", "src/Stage.js",
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"src/Layer.js", "src/Group.js", "src/Shape.js", "src/shapes/Rect.js", "src/shapes/Ellipse.js", "src/shapes/Image.js",
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"src/shapes/Sprite.js", "src/shapes/Polygon.js", "src/shapes/RegularPolygon.js", "src/shapes/Star.js", "src/shapes/Text.js",
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"src/shapes/Line.js", "src/shapes/Path.js", "src/util/Transform.js", "src/Transition.js", "src/util/Tween.js"
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208
dist/kinetic-core.js
vendored
208
dist/kinetic-core.js
vendored
@ -27,33 +27,20 @@
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*/
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///////////////////////////////////////////////////////////////////////
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// Global Object
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// Global
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///////////////////////////////////////////////////////////////////////
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/**
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* Kinetic Namespace
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* @namespace
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*/
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var Kinetic = {};
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/**
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* Kinetic Global
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* @property {Object} Global
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*/
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Kinetic.Global = {
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stages: [],
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idCounter: 0,
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tempNodes: [],
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animations: [],
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animIdCounter: 0,
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animRunning: false,
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maxDragTimeInterval: 20,
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frame: {
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time: 0,
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timeDiff: 0,
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lastTime: 0
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},
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drag: {
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moving: false,
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node: undefined,
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offset: {
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x: 0,
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y: 0
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@ -71,83 +58,12 @@ Kinetic.Global = {
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n -= 1;
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}
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}
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},
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/*
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* animation support
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*/
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_addAnimation: function(anim) {
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anim.id = this.animIdCounter++;
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this.animations.push(anim);
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},
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_removeAnimation: function(anim) {
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var id = anim.id;
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var animations = this.animations;
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for(var n = 0; n < animations.length; n++) {
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if(animations[n].id === id) {
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this.animations.splice(n, 1);
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return false;
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}
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}
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},
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_runFrames: function() {
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var nodes = {};
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for(var n = 0; n < this.animations.length; n++) {
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var anim = this.animations[n];
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if(anim.node && anim.node._id !== undefined) {
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nodes[anim.node._id] = anim.node;
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}
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anim.func(this.frame);
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}
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for(var key in nodes) {
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nodes[key].draw();
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}
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},
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_updateFrameObject: function() {
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var date = new Date();
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var time = date.getTime();
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if(this.frame.lastTime === 0) {
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this.frame.lastTime = time;
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}
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else {
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this.frame.timeDiff = time - this.frame.lastTime;
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this.frame.lastTime = time;
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this.frame.time += this.frame.timeDiff;
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}
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},
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_animationLoop: function() {
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if(this.animations.length > 0) {
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this._updateFrameObject();
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this._runFrames();
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var that = this;
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requestAnimFrame(function() {
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that._animationLoop();
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});
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}
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else {
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this.animRunning = false;
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this.frame.lastTime = 0;
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}
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},
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_handleAnimation: function() {
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var that = this;
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if(!this.animRunning) {
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this.animRunning = true;
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that._animationLoop();
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}
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else {
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this.frame.lastTime = 0;
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}
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}
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};
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window.requestAnimFrame = (function(callback) {
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return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
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function(callback) {
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window.setTimeout(callback, 1000 / 60);
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};
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})();
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///////////////////////////////////////////////////////////////////////
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// Type
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///////////////////////////////////////////////////////////////////////
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/*
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* utilities that determine data type and transform
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* one type into another
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@ -355,6 +271,9 @@ Kinetic.Type = {
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}
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};
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///////////////////////////////////////////////////////////////////////
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// Class
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///////////////////////////////////////////////////////////////////////
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/* Simple JavaScript Inheritance
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* By John Resig http://ejohn.org/
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* MIT Licensed.
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@ -415,6 +334,90 @@ Kinetic.Type = {
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return Class;
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};
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})();
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///////////////////////////////////////////////////////////////////////
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// Animation
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///////////////////////////////////////////////////////////////////////
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Kinetic.Animation = {
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animations: [],
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animIdCounter: 0,
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animRunning: false,
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frame: {
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time: 0,
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timeDiff: 0,
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lastTime: 0
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},
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_addAnimation: function(anim) {
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anim.id = this.animIdCounter++;
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this.animations.push(anim);
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},
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_removeAnimation: function(anim) {
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var id = anim.id;
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var animations = this.animations;
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for(var n = 0; n < animations.length; n++) {
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if(animations[n].id === id) {
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this.animations.splice(n, 1);
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return false;
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}
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}
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},
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_runFrames: function() {
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var nodes = {};
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for(var n = 0; n < this.animations.length; n++) {
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var anim = this.animations[n];
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if(anim.node && anim.node._id !== undefined) {
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nodes[anim.node._id] = anim.node;
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}
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anim.func(this.frame);
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}
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for(var key in nodes) {
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nodes[key].draw();
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}
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},
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_updateFrameObject: function() {
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var date = new Date();
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var time = date.getTime();
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if(this.frame.lastTime === 0) {
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this.frame.lastTime = time;
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}
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else {
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this.frame.timeDiff = time - this.frame.lastTime;
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this.frame.lastTime = time;
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this.frame.time += this.frame.timeDiff;
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}
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},
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_animationLoop: function() {
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if(this.animations.length > 0) {
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this._updateFrameObject();
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this._runFrames();
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var that = this;
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requestAnimFrame(function() {
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that._animationLoop();
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});
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}
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else {
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this.animRunning = false;
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this.frame.lastTime = 0;
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}
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},
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_handleAnimation: function() {
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var that = this;
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if(!this.animRunning) {
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this.animRunning = true;
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that._animationLoop();
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}
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else {
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this.frame.lastTime = 0;
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}
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}
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};
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requestAnimFrame = (function(callback) {
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return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
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function(callback) {
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window.setTimeout(callback, 1000 / 60);
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};
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})();
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///////////////////////////////////////////////////////////////////////
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// Node
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///////////////////////////////////////////////////////////////////////
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@ -1003,14 +1006,14 @@ Kinetic.Node = Kinetic.Class.extend({
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* transition completes
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*/
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transitionTo: function(config) {
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var go = Kinetic.Global;
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var a = Kinetic.Animation;
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/*
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* clear transition if one is currently running for this
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* node
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*/
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if(this.transAnim !== undefined) {
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go._removeAnimation(this.transAnim);
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a._removeAnimation(this.transAnim);
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this.transAnim = undefined;
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}
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@ -1034,12 +1037,12 @@ Kinetic.Node = Kinetic.Class.extend({
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* adding the animation with the addAnimation
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* method auto generates an id
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*/
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go._addAnimation(anim);
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a._addAnimation(anim);
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// subscribe to onFinished for first tween
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trans.onFinished = function() {
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// remove animation
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go._removeAnimation(anim);
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a._removeAnimation(anim);
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that.transAnim = undefined;
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// callback
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@ -1052,7 +1055,7 @@ Kinetic.Node = Kinetic.Class.extend({
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// auto start
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trans.start();
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go._handleAnimation();
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a._handleAnimation();
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return trans;
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},
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@ -1676,7 +1679,6 @@ Kinetic.Stage = Kinetic.Container.extend({
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* @param {function} func
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*/
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onFrame: function(func) {
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var go = Kinetic.Global;
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this.anim = {
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func: func
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};
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@ -1686,9 +1688,9 @@ Kinetic.Stage = Kinetic.Container.extend({
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*/
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start: function() {
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if(!this.animRunning) {
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var go = Kinetic.Global;
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go._addAnimation(this.anim);
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go._handleAnimation();
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var a = Kinetic.Animation;
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a._addAnimation(this.anim);
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a._handleAnimation();
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this.animRunning = true;
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}
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},
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@ -1696,8 +1698,7 @@ Kinetic.Stage = Kinetic.Container.extend({
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* stop animation
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*/
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stop: function() {
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var go = Kinetic.Global;
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go._removeAnimation(this.anim);
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Kinetic.Animation._removeAnimation(this.anim);
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this.animRunning = false;
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},
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/**
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@ -4792,6 +4793,9 @@ Kinetic.Node.addGettersSetters(Kinetic.Path, ['data']);
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* @name getData
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* @methodOf Kinetic.Path.prototype
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*/
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///////////////////////////////////////////////////////////////////////
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// Transform
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///////////////////////////////////////////////////////////////////////
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/*
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* Last updated November 2011
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* By Simon Sarris
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@ -4909,6 +4913,9 @@ Kinetic.Transform.prototype = {
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}
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};
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///////////////////////////////////////////////////////////////////////
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// Transition
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///////////////////////////////////////////////////////////////////////
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/**
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* Transition constructor. The transitionTo() Node method
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* returns a reference to the transition object which you can use
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@ -5003,6 +5010,9 @@ Kinetic.Transition.prototype = {
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}
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};
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///////////////////////////////////////////////////////////////////////
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// Tween
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///////////////////////////////////////////////////////////////////////
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/*
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* The Tween class was ported from an Adobe Flash Tween library
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* to JavaScript by Xaric. In the context of KineticJS, a Tween is
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4
dist/kinetic-core.min.js
vendored
4
dist/kinetic-core.min.js
vendored
File diff suppressed because one or more lines are too long
83
src/Animation.js
Normal file
83
src/Animation.js
Normal file
@ -0,0 +1,83 @@
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///////////////////////////////////////////////////////////////////////
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// Animation
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///////////////////////////////////////////////////////////////////////
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Kinetic.Animation = {
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animations: [],
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animIdCounter: 0,
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animRunning: false,
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frame: {
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time: 0,
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timeDiff: 0,
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lastTime: 0
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},
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_addAnimation: function(anim) {
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anim.id = this.animIdCounter++;
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this.animations.push(anim);
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},
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_removeAnimation: function(anim) {
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var id = anim.id;
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var animations = this.animations;
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for(var n = 0; n < animations.length; n++) {
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if(animations[n].id === id) {
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this.animations.splice(n, 1);
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return false;
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}
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}
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},
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_runFrames: function() {
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var nodes = {};
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for(var n = 0; n < this.animations.length; n++) {
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var anim = this.animations[n];
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if(anim.node && anim.node._id !== undefined) {
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nodes[anim.node._id] = anim.node;
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}
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anim.func(this.frame);
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}
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for(var key in nodes) {
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nodes[key].draw();
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}
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},
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_updateFrameObject: function() {
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var date = new Date();
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var time = date.getTime();
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if(this.frame.lastTime === 0) {
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this.frame.lastTime = time;
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}
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else {
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this.frame.timeDiff = time - this.frame.lastTime;
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this.frame.lastTime = time;
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this.frame.time += this.frame.timeDiff;
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}
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},
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_animationLoop: function() {
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if(this.animations.length > 0) {
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this._updateFrameObject();
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this._runFrames();
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var that = this;
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requestAnimFrame(function() {
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that._animationLoop();
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});
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}
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else {
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this.animRunning = false;
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this.frame.lastTime = 0;
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}
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},
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_handleAnimation: function() {
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var that = this;
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if(!this.animRunning) {
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this.animRunning = true;
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that._animationLoop();
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}
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else {
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this.frame.lastTime = 0;
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}
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}
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};
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requestAnimFrame = (function(callback) {
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return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
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function(callback) {
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window.setTimeout(callback, 1000 / 60);
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};
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})();
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@ -1,31 +1,18 @@
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///////////////////////////////////////////////////////////////////////
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// Global Object
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// Global
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///////////////////////////////////////////////////////////////////////
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/**
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* Kinetic Namespace
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* @namespace
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*/
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var Kinetic = {};
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/**
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* Kinetic Global
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* @property {Object} Global
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*/
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Kinetic.Global = {
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stages: [],
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idCounter: 0,
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tempNodes: [],
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animations: [],
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animIdCounter: 0,
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animRunning: false,
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maxDragTimeInterval: 20,
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frame: {
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time: 0,
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timeDiff: 0,
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lastTime: 0
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},
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drag: {
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moving: false,
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node: undefined,
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offset: {
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x: 0,
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y: 0
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@ -43,79 +30,5 @@ Kinetic.Global = {
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n -= 1;
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}
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}
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},
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/*
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* animation support
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*/
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_addAnimation: function(anim) {
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anim.id = this.animIdCounter++;
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this.animations.push(anim);
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},
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_removeAnimation: function(anim) {
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var id = anim.id;
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var animations = this.animations;
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for(var n = 0; n < animations.length; n++) {
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if(animations[n].id === id) {
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this.animations.splice(n, 1);
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return false;
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}
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}
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},
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_runFrames: function() {
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var nodes = {};
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for(var n = 0; n < this.animations.length; n++) {
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var anim = this.animations[n];
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if(anim.node && anim.node._id !== undefined) {
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nodes[anim.node._id] = anim.node;
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}
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anim.func(this.frame);
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}
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for(var key in nodes) {
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nodes[key].draw();
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}
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},
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_updateFrameObject: function() {
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var date = new Date();
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var time = date.getTime();
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if(this.frame.lastTime === 0) {
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this.frame.lastTime = time;
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}
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else {
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this.frame.timeDiff = time - this.frame.lastTime;
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this.frame.lastTime = time;
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this.frame.time += this.frame.timeDiff;
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}
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},
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_animationLoop: function() {
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if(this.animations.length > 0) {
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this._updateFrameObject();
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this._runFrames();
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var that = this;
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requestAnimFrame(function() {
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that._animationLoop();
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});
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}
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else {
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this.animRunning = false;
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this.frame.lastTime = 0;
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}
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},
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_handleAnimation: function() {
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var that = this;
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if(!this.animRunning) {
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this.animRunning = true;
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that._animationLoop();
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}
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else {
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this.frame.lastTime = 0;
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}
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||||
}
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};
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|
||||
window.requestAnimFrame = (function(callback) {
|
||||
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
|
||||
function(callback) {
|
||||
window.setTimeout(callback, 1000 / 60);
|
||||
};
|
||||
})();
|
||||
|
10
src/Node.js
10
src/Node.js
@ -586,14 +586,14 @@ Kinetic.Node = Kinetic.Class.extend({
|
||||
* transition completes
|
||||
*/
|
||||
transitionTo: function(config) {
|
||||
var go = Kinetic.Global;
|
||||
var a = Kinetic.Animation;
|
||||
|
||||
/*
|
||||
* clear transition if one is currently running for this
|
||||
* node
|
||||
*/
|
||||
if(this.transAnim !== undefined) {
|
||||
go._removeAnimation(this.transAnim);
|
||||
a._removeAnimation(this.transAnim);
|
||||
this.transAnim = undefined;
|
||||
}
|
||||
|
||||
@ -617,12 +617,12 @@ Kinetic.Node = Kinetic.Class.extend({
|
||||
* adding the animation with the addAnimation
|
||||
* method auto generates an id
|
||||
*/
|
||||
go._addAnimation(anim);
|
||||
a._addAnimation(anim);
|
||||
|
||||
// subscribe to onFinished for first tween
|
||||
trans.onFinished = function() {
|
||||
// remove animation
|
||||
go._removeAnimation(anim);
|
||||
a._removeAnimation(anim);
|
||||
that.transAnim = undefined;
|
||||
|
||||
// callback
|
||||
@ -635,7 +635,7 @@ Kinetic.Node = Kinetic.Class.extend({
|
||||
// auto start
|
||||
trans.start();
|
||||
|
||||
go._handleAnimation();
|
||||
a._handleAnimation();
|
||||
|
||||
return trans;
|
||||
},
|
||||
|
10
src/Stage.js
10
src/Stage.js
@ -53,7 +53,6 @@ Kinetic.Stage = Kinetic.Container.extend({
|
||||
* @param {function} func
|
||||
*/
|
||||
onFrame: function(func) {
|
||||
var go = Kinetic.Global;
|
||||
this.anim = {
|
||||
func: func
|
||||
};
|
||||
@ -63,9 +62,9 @@ Kinetic.Stage = Kinetic.Container.extend({
|
||||
*/
|
||||
start: function() {
|
||||
if(!this.animRunning) {
|
||||
var go = Kinetic.Global;
|
||||
go._addAnimation(this.anim);
|
||||
go._handleAnimation();
|
||||
var a = Kinetic.Animation;
|
||||
a._addAnimation(this.anim);
|
||||
a._handleAnimation();
|
||||
this.animRunning = true;
|
||||
}
|
||||
},
|
||||
@ -73,8 +72,7 @@ Kinetic.Stage = Kinetic.Container.extend({
|
||||
* stop animation
|
||||
*/
|
||||
stop: function() {
|
||||
var go = Kinetic.Global;
|
||||
go._removeAnimation(this.anim);
|
||||
Kinetic.Animation._removeAnimation(this.anim);
|
||||
this.animRunning = false;
|
||||
},
|
||||
/**
|
||||
|
@ -1,3 +1,6 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Transition
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Transition constructor. The transitionTo() Node method
|
||||
* returns a reference to the transition object which you can use
|
||||
|
@ -1,3 +1,6 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Class
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/* Simple JavaScript Inheritance
|
||||
* By John Resig http://ejohn.org/
|
||||
* MIT Licensed.
|
||||
|
@ -1,3 +1,6 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Transform
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
* Last updated November 2011
|
||||
* By Simon Sarris
|
||||
|
@ -1,3 +1,6 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Tween
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
* The Tween class was ported from an Adobe Flash Tween library
|
||||
* to JavaScript by Xaric. In the context of KineticJS, a Tween is
|
||||
|
@ -1,3 +1,6 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Type
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
* utilities that determine data type and transform
|
||||
* one type into another
|
||||
|
@ -667,7 +667,7 @@ Test.prototype.tests = {
|
||||
id: 'myCircle'
|
||||
});
|
||||
|
||||
var go = Kinetic.GlobalObject;
|
||||
var go = Kinetic.Global;
|
||||
|
||||
test(go.tempNodes.length === 0, 'shouldn\'t be nodes in the tempNdoes array');
|
||||
|
||||
@ -4470,29 +4470,29 @@ Test.prototype.tests = {
|
||||
rect.setX(amplitude * Math.sin(frame.time * 2 * Math.PI / period) + centerX);
|
||||
layer.draw();
|
||||
});
|
||||
var go = Kinetic.GlobalObject;
|
||||
var a = Kinetic.Animation;
|
||||
|
||||
test(go.animations.length === 0, 'should be no animations running');
|
||||
test(a.animations.length === 0, 'should be no animations running');
|
||||
test(stage.animRunning === false, 'animRunning should be false');
|
||||
|
||||
stage.start();
|
||||
|
||||
test(go.animations.length === 1, 'should be 1 animation running');
|
||||
test(a.animations.length === 1, 'should be 1 animation running');
|
||||
test(stage.animRunning === true, 'animRunning should be true');
|
||||
|
||||
stage.start();
|
||||
|
||||
test(go.animations.length === 1, 'should be 1 animation running');
|
||||
test(a.animations.length === 1, 'should be 1 animation running');
|
||||
test(stage.animRunning === true, 'animRunning should be true');
|
||||
|
||||
stage.stop();
|
||||
|
||||
test(go.animations.length === 0, 'should be no animations running');
|
||||
test(a.animations.length === 0, 'should be no animations running');
|
||||
test(stage.animRunning === false, 'animRunning should be false');
|
||||
|
||||
stage.stop();
|
||||
|
||||
test(go.animations.length === 0, 'should be no animations running');
|
||||
test(a.animations.length === 0, 'should be no animations running');
|
||||
test(stage.animRunning === false, 'animRunning should be false');
|
||||
},
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
@ -4532,7 +4532,7 @@ Test.prototype.tests = {
|
||||
stage.stop();
|
||||
centerX = 300;
|
||||
|
||||
var go = Kinetic.GlobalObject;
|
||||
var go = Kinetic.Global;
|
||||
|
||||
rect.transitionTo({
|
||||
x: 300,
|
||||
|
Loading…
Reference in New Issue
Block a user