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https://github.com/konvajs/konva.git
synced 2025-09-18 18:27:58 +08:00
deprecated Ellipse shape, since you can create ellipses now with circles. updated tests
This commit is contained in:
3
Thorfile
3
Thorfile
@@ -6,7 +6,7 @@ class Build < Thor
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FILES = [
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"src/Global.js", "src/Util.js", "src/Canvas.js",
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"src/Node.js", "src/Animation.js", "src/Tween.js", "src/DragAndDrop.js", "src/Container.js", "src/Shape.js", "src/Stage.js", "src/Layer.js", "src/Group.js",
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"src/shapes/Rect.js", "src/shapes/Circle.js", "src/shapes/Wedge.js", "src/shapes/Ellipse.js", "src/shapes/Image.js", "src/shapes/Polygon.js", "src/shapes/Text.js", "src/shapes/Line.js", "src/shapes/Spline.js", "src/shapes/Blob.js", "src/shapes/Sprite.js",
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"src/shapes/Rect.js", "src/shapes/Circle.js", "src/shapes/Wedge.js", "src/shapes/Image.js", "src/shapes/Polygon.js", "src/shapes/Text.js", "src/shapes/Line.js", "src/shapes/Spline.js", "src/shapes/Blob.js", "src/shapes/Sprite.js",
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"src/plugins/Path.js", "src/plugins/TextPath.js", "src/plugins/RegularPolygon.js", "src/plugins/Star.js", "src/plugins/Label.js",
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"src/filters/Grayscale.js", "src/filters/Brighten.js", "src/filters/Invert.js", "src/filters/Blur.js", "src/filters/Mask.js"
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]
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@@ -24,7 +24,6 @@ class Build < Thor
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"tests/js/unit/shapes/rectTests.js",
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"tests/js/unit/shapes/circleTests.js",
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"tests/js/unit/shapes/wedgeTests.js",
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"tests/js/unit/shapes/ellipseTests.js",
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"tests/js/unit/shapes/imageTests.js",
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"tests/js/unit/shapes/polygonTests.js",
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"tests/js/unit/shapes/lineTests.js",
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@@ -1,78 +0,0 @@
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(function() {
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/**
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* Ellipse constructor
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* @constructor
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* @augments Kinetic.Shape
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* @param {Object} config
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* @param {Number|Array|Object} config.radius defines x and y radius
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* {{ShapeParams}}
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* {{NodeParams}}
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*/
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Kinetic.Ellipse = function(config) {
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this._initEllipse(config);
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};
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Kinetic.Ellipse.prototype = {
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_initEllipse: function(config) {
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this.createAttrs();
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// call super constructor
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Kinetic.Shape.call(this, config);
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this.shapeType = 'Ellipse';
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this._setDrawFuncs();
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},
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drawFunc: function(canvas) {
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var context = canvas.getContext(), r = this.getRadius();
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context.beginPath();
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context.save();
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if(r.x !== r.y) {
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context.scale(1, r.y / r.x);
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}
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context.arc(0, 0, r.x, 0, Math.PI * 2, true);
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context.restore();
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context.closePath();
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canvas.fillStroke(this);
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},
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getWidth: function() {
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return this.getRadius().x * 2;
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},
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getHeight: function() {
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return this.getRadius().y * 2;
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},
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setWidth: function(width) {
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Kinetic.Node.prototype.setWidth.call(this, width);
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this.setRadius({
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x: width / 2
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});
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},
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setHeight: function(height) {
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Kinetic.Node.prototype.setHeight.call(this, height);
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this.setRadius({
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y: height / 2
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});
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}
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};
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Kinetic.Util.extend(Kinetic.Ellipse, Kinetic.Shape);
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// add getters setters
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Kinetic.Node.addPointGetterSetter(Kinetic.Ellipse, 'radius', 0);
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/**
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* set radius
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* @name setRadius
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* @methodOf Kinetic.Ellipse.prototype
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* @param {Object|Array} radius
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* radius can be a number, in which the ellipse becomes a circle,
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* it can be an object with an x and y component, or it
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* can be an array in which the first element is the x component
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* and the second element is the y component. The x component
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* defines the horizontal radius and the y component
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* defines the vertical radius
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*/
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/**
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* get radius
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* @name getRadius
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* @methodOf Kinetic.Ellipse.prototype
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*/
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})();
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@@ -454,10 +454,10 @@ Test.Modules.NODE = {
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shadowOffset: [10, 10],
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});
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var circle = new Kinetic.Ellipse({
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var circle = new Kinetic.Circle({
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x: stage.getWidth() / 2,
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y: stage.getHeight() / 2,
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radius: [70, 35],
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radius: 35,
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fill: 'green',
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stroke: 'black',
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strokeWidth: 4
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@@ -1697,14 +1697,14 @@ Test.Modules.NODE = {
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clicks.push('layer');
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});
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// fire event with bubbling
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circle.fire('click');
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circle.fire('click', null, true);
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//console.log(clicks);
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test(clicks.toString() == 'circle,layer', 'problem with fire 1');
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// synthetic event
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circle.fire('click', null, true);
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// no bubble
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circle.fire('click');
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test(clicks.toString() == 'circle,layer,circle', 'problem with fire 2');
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@@ -1830,7 +1830,7 @@ Test.Modules.NODE = {
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clicks.push('layer');
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});
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circle.fire('click');
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circle.fire('click', null, true);
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test(clicks[0] === 'circle', 'circle event should be fired first');
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test(clicks[1] === 'layer', 'layer event should be fired second');
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@@ -366,13 +366,10 @@ Test.Modules.SHAPE = {
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fill: 'red'
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});
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var ellipse = new Kinetic.Ellipse({
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var ellipse = new Kinetic.Circle({
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x: stage.getWidth() / 2,
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y: stage.getHeight() / 2,
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radius: {
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x: 100,
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y: 50
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},
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radius: 50,
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fill: 'yellow'
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});
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@@ -381,8 +378,6 @@ Test.Modules.SHAPE = {
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stage.add(layer);
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// circle tests
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test(circle.attrs.width === undefined, 'circle.attrs.width should be undefined');
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test(circle.attrs.height === undefined, 'circle.attrs.height should be undefined');
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test(circle.getWidth() === 100, 'circle width should be 100');
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test(circle.getHeight() === 100, 'circle height should be 100');
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test(circle.getSize().width === 100, 'circle width should be 100');
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@@ -391,32 +386,12 @@ Test.Modules.SHAPE = {
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circle.setWidth(200);
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test(circle.attrs.width === 200, 'circle.attrs.width should be 200');
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test(circle.attrs.height === undefined, 'circle.attrs.height should be undefined');
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test(circle.getWidth() === 200, 'circle width should be 200');
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test(circle.getHeight() === 200, 'circle height should be 200');
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test(circle.getSize().width === 200, 'circle width should be 200');
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test(circle.getSize().height === 200, 'circle height should be 200');
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test(circle.getRadius() === 100, 'circle radius should be 100');
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// ellipse tests
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test(ellipse.attrs.width === undefined, 'ellipse.attrs.width should be undefined');
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test(ellipse.attrs.height === undefined, 'ellipse.attrs.height should be undefined');
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test(ellipse.getWidth() === 200, 'ellipse width should be 200');
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test(ellipse.getHeight() === 100, 'ellipse height should be 100');
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test(ellipse.getSize().width === 200, 'ellipse width should be 200');
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test(ellipse.getSize().height === 100, 'ellipse height should be 100');
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test(ellipse.getRadius().x === 100, 'ellipse radius x should be 100');
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ellipse.setWidth(400);
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test(ellipse.attrs.width === 400, 'ellipse.attrs.width should be 400');
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test(ellipse.attrs.height === undefined, 'ellipse.attrs.height should be undefined');
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test(ellipse.getWidth() === 400, 'ellipse width should be 400');
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test(ellipse.getHeight() === 100, 'ellipse height should be 100');
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test(ellipse.getSize().width === 400, 'ellipse width should be 400');
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test(ellipse.getSize().height === 100, 'ellipse height should be 100');
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test(ellipse.getRadius().x === 200, 'ellipse radius x should be 200');
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},
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'set image fill to color then image then linear gradient then back to image': function(containerId) {
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@@ -1,21 +0,0 @@
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Test.Modules.ELLIPSE = {
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'add ellipse': function(containerId) {
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var stage = new Kinetic.Stage({
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container: containerId,
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width: 578,
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height: 200
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});
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var layer = new Kinetic.Layer();
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var ellipse = new Kinetic.Ellipse({
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x: stage.getWidth() / 2,
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y: stage.getHeight() / 2,
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radius: [70, 35],
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fill: 'green',
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stroke: 'black',
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strokeWidth: 8
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});
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layer.add(ellipse);
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stage.add(layer);
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test(ellipse.getShapeType() === 'Ellipse', 'shape type should be Ellipse');
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}
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};
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