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improved drag and drop performance by skipping buffer redraws on drag move
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@@ -38,6 +38,11 @@ function test(condition, message, warn) {
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function log(message) {
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console.log('LOG: ' + message);
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}
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function showBuffer(layer) {
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document.body.appendChild(layer.bufferCanvas.element);
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}
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function Test() {
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this.counter = 0;
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testCounter = document.createElement('div');
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