Minor improvement to the implementation of Text._sceneFunc

As the context's translate() is additive, there is no need for
the two consecutive calls of it inside _sceneFunc(): The same
effect can be achieved with with just one call of translate().

A corresponding update was done in the unit test for Text that
had a pair of calls to translate() in the expected call dump.
This commit is contained in:
VladimirTechMan
2019-01-19 14:52:43 +03:00
parent 9baf66113e
commit e6276d28db
2 changed files with 2 additions and 3 deletions

View File

@@ -159,8 +159,7 @@ export class Text extends Shape {
}
if (padding) {
context.translate(padding, 0);
context.translate(0, alignY + padding + lineHeightPx / 2);
context.translate(padding, alignY + padding + lineHeightPx / 2);
} else {
context.translate(0, alignY + lineHeightPx / 2);
}