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Animations can now be tied to multiple layers. Removed Transition and Tween class from the build. Unhooked transition unit and manual tests for now. Added new animation setLayers() and getLayers() methods
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@@ -2609,7 +2609,7 @@ Test.Modules.NODE = {
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test(Kinetic.Global.shapes[circleColorKey] === undefined, 'circle color key should not be in shapes hash');
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test(Kinetic.Global.shapes[rectColorKey] === undefined, 'rect color key should not be in shapes hash');
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},
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'destroy node mid transition': function(containerId) {
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'!destroy node mid transition': function(containerId) {
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var stage = new Kinetic.Stage({
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container: containerId,
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width: 578,
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