added support for linear gradients and radial gradients using the fill property

This commit is contained in:
Eric Rowell
2012-05-03 14:20:50 -07:00
parent 7d92a2099e
commit f2976e7dd1
4 changed files with 225 additions and 116 deletions

View File

@@ -41,6 +41,78 @@ Test.prototype.tests = {
layer.add(group);
layer.draw();
},
'STAGE - add shape with linear gradient fill': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.getWidth() / 2,
y: stage.getHeight() / 2,
radius: 70,
fill: {
start: {
color: 'red',
x: -35,
y: -35
},
end: {
color: 'blue',
x: 35,
y: 35
}
},
stroke: 'black',
strokeWidth: 4,
name: 'myCircle',
draggable: true
});
group.add(circle);
layer.add(group);
stage.add(layer);
},
'STAGE - add shape with radial gradient fill': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: stage.getWidth() / 2,
y: stage.getHeight() / 2,
radius: 70,
fill: {
start: {
color: '#8ED6FF',
radius: 0,
x: -20,
y: -20
},
end: {
color: '#004CB3',
radius: 130
}
},
name: 'myCircle',
draggable: true,
scale: {
x: 0.5,
y: 0.5
}
});
group.add(circle);
layer.add(group);
stage.add(layer);
},
'STAGE - add layer then group then shape': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
@@ -909,99 +981,108 @@ Test.prototype.tests = {
height: 200
});
var layer = new Kinetic.Layer();
var anims = {
standing: [{
x: 0,
y: 0,
width: 49,
height: 109
}, {
x: 52,
y: 0,
width: 49,
height: 109
}, {
x: 105,
y: 0,
width: 49,
height: 109
}, {
x: 158,
y: 0,
width: 49,
height: 109
}, {
x: 210,
y: 0,
width: 49,
height: 109
}, {
x: 262,
y: 0,
width: 49,
height: 109
}],
kicking: [{
x: 0,
y: 109,
width: 45,
height: 98
}, {
x: 45,
y: 109,
width: 45,
height: 98
}, {
x: 95,
y: 109,
width: 63,
height: 98
}, {
x: 156,
y: 109,
width: 70,
height: 98
}, {
x: 229,
y: 109,
width: 60,
height: 98
}, {
x: 287,
y: 109,
width: 41,
height: 98
}]
};
//for(var n = 0; n < 50; n++) {
sprite = new Kinetic.Sprite({
//x: Math.random() * stage.getWidth() - 30,
x: 200,
y: 60,
//y: Math.random() * stage.getHeight() - 50,
y: 50,
image: imageObj,
animation: 'standing',
animations: {
standing: [{
x: 0,
y: 0,
width: 49,
height: 109
}, {
x: 52,
y: 0,
width: 49,
height: 109
}, {
x: 105,
y: 0,
width: 49,
height: 109
}, {
x: 158,
y: 0,
width: 49,
height: 109
}, {
x: 210,
y: 0,
width: 49,
height: 109
}, {
x: 262,
y: 0,
width: 49,
height: 109
}],
kicking: [{
x: 0,
y: 109,
width: 45,
height: 98
}, {
x: 45,
y: 109,
width: 45,
height: 98
}, {
x: 95,
y: 109,
width: 63,
height: 98
}, {
x: 156,
y: 109,
width: 70,
height: 98
}, {
x: 229,
y: 109,
width: 60,
height: 98
}, {
x: 287,
y: 109,
width: 41,
height: 98
}]
},
animations: anims,
index: 0,
//frameRate: Math.random() * 6 + 6,
frameRate: 10,
draggable: true
});
layer.add(sprite);
sprite.start();
//}
stage.add(layer);
sprite.start();
// kick once
/*
setTimeout(function() {
sprite.setIndex(0);
sprite.setAnimation('kicking');
setTimeout(function() {
sprite.setIndex(0);
sprite.setAnimation('kicking');
sprite.afterFrame(0, function() {
sprite.setAnimation('standing');
});
}, 2000);
setTimeout(function() {
//sprite.start();
}, 3000);
sprite.afterFrame(0, function() {
sprite.setAnimation('standing');
});
}, 2000);
setTimeout(function() {
//sprite.start();
}, 3000);
*/
};
imageObj.src = '../scorpion-sprite.png';
},
@@ -2795,7 +2876,6 @@ Test.prototype.tests = {
test(go.animations.length === 0, 'should be no animations running');
test(stage.animRunning === false, 'animRunning should be false');
rect.transitionTo({
x: 300,
duration: 1,
@@ -2810,6 +2890,6 @@ Test.prototype.tests = {
test(go.animations.length === 1, 'should be no animations running');
test(stage.animRunning === true, 'animRunning should be false');
}
});
});
}
};