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fixed _modifyPathContext optimization problem
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@@ -585,10 +585,10 @@ Kinetic.Stage.prototype = {
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context.fill = function() {
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};
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context.fillRect = function(x, y, width, height) {
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layer.context.rect(x, y, width, height);
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context.rect(x, y, width, height);
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};
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context.strokeRect = function(x, y, width, height) {
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layer.context.rect(x, y, width, height);
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context.rect(x, y, width, height);
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};
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context.drawImage = function() {
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};
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